Attack Spells
From BluWiki
Spells
All Debuffs are removed by a succuessful saving throw.
Ember
- Casting Time: 1 Standard Action
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Reflex Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 3d6). All Damage is Fire Damage.
Debuffs: Dazed
Flame
- Casting Time: 1 Standard Action
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 4d6), +1 Per Caster level (+1 Max). All Damage is Fire Damage.
Debuffs: Ignited
Pyre
- Casting Time: 1 Standard Action
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 5d6), +1 Per Caster level (+3 Max). All Damage is Fire Damage.
Debuffs: Fatigued
Ember\Ember
- Casting Time: 1 Full Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Reflex Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 4d6), +1 Per Caster level (+1 Max). All damage is Fire Damage.
Debuffs: Dazed
Ember\Flame
- Casting Time: 1 Full Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Reflex Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 5d6), +1 Per Caster level (+3 Max). All damage is Fire Damage.
Debuffs: Ignited
Ember\Pyre
- Casting Time: 1 Full Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Reflex Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Fire Damage.
Debuffs: Fatigued
Ember\Rain
- Casting Time: 1 Full Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Fortitude Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 4d6), +1 Per Caster level (+1 Max). All damage is Cold Damage.
Debuffs: Sickened
Ember\Wave
- Casting Time: 1 Full Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Fortitude Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 5d6), +1 Per Caster level (+3 Max). All damage is Cold Damage.
Debuffs: Shaken
Ember\Tsunami
- Casting Time: 1 Full Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Fortitude Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Cold Damage.
Debuffs: Panicked
Ember\Mud
- Casting Time: 1 Full Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Fortitude Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 4d6), +1 Per Caster level (+1 Max). All damage is Acid Damage.
Debuffs: Entangled
Ember\Stone
- Casting Time: 1 Full Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Fortitude Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 5d6), +1 Per Caster level (+3 Max). All damage is Acid Damage.
Debuffs: Flat-Footed
Ember\Terra
- Casting Time: 1 Full Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Fortitude Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Acid Damage.
Debuffs: Stunned
Ember\Zephyr
- Casting Time: 1 Full Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Reflex Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 4d6), +1 Per Caster level (+1 Max). All damage is Electricity Damage.
Debuffs: Checked
Ember\Gust
- Casting Time: 1 Full Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Reflex Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 5d6), +1 Per Caster level (+3 Max). All damage is Electricity Damage.
Debuffs: Deafened
Ember\Tempest
- Casting Time: 1 Full Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Reflex Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Electricity Damage.
Debuffs: Knocked Down
Flame\Ember
- Casting Time: 1 Full Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 5d6), +1 Per Caster level (+3 Max). All damage is Fire Damage.
Debuffs: Dazed
Flame\Flame
- Casting Time: 1 Full Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Fire Damage.
Debuffs: Ignited
Flame\Pyre
- Casting Time: 1 Full Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Fire Damage.
Debuffs: Fatigued
Flame\Rain
- Casting Time: 1 Full Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 5d6), +1 Per Caster level (+3 Max). All damage is Cold Damage.
Debuffs: Sickened
Flame\Wave
- Casting Time: 1 Full Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Cold Damage.
Debuffs: Shaken
Flame\Tsunami
- Casting Time: 1 Full Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Cold Damage.
Debuffs: Panicked
Flame\Mud
- Casting Time: 1 Full Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 5d6), +1 Per Caster level (+3 Max). All damage is Acid Damage.
Debuffs: Entangled
Flame\Stone
- Casting Time: 1 Full Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Acid Damage.
Debuffs: Flat-Footed
Flame\Terra
- Casting Time: 1 Full Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Acid Damage.
Debuffs: Stunned
Flame\Zephyr
- Casting Time: 1 Full Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 5d6), +1 Per Caster level (+3 Max). All damage is Electricity Damage.
Debuffs: Checked
Flame\Gust
- Casting Time: 1 Full Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Electricity Damage.
Debuffs: Deafened
Flame\Tempest
- Casting Time: 1 Full Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Electricity Damage.
Debuffs: Knocked Down
Pyre\Ember
- Casting Time: 1 Full Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Fire Damage.
Debuffs: Dazed
Pyre\Flame
- Casting Time: 1 Full Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Fire Damage.
Debuffs: Ignited
Pyre\Pyre
- Casting Time: 1 Full Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Fire Damage.
Debuffs: Fatigued
Pyre\Rain
- Casting Time: 1 Full Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Cold Damage.
Debuffs: Sickened
Pyre\Wave
- Casting Time: 1 Full Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Cold Damage.
Debuffs: Shaken
Pyre\Tsunami
- Casting Time: 1 Full Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Cold Damage.
Debuffs: Panicked
Pyre\Mud
- Casting Time: 1 Full Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Acid Damage.
Debuffs: Entangled
Pyre\Stone
- Casting Time: 1 Full Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Acid Damage.
Debuffs: Flat-Footed
Pyre\Terra
- Casting Time: 1 Full Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Acid Damage.
Debuffs: Stunned
Pyre\Zephyr
- Casting Time: 1 Full Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Electricity Damage.
Debuffs: Checked
Pyre\Gust
- Casting Time: 1 Full Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Electricity Damage.
Debuffs: Deafened
Pyre\Tempest
- Casting Time: 1 Full Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Electricity Damage.
Debuffs: Knocked Down
Ember\Ember\Ember
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Reflex Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 5d6), +1 Per Caster level (+3 Max). All damage is Fire Damage.
Debuffs: Dazed and Dazzled
Ember\Ember\Flame
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Reflex Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Fire Damage.
Debuffs: Fascinated
Ember\Ember\Pyre
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Reflex Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Fire Damage.
Debuffs: Exhausted
Ember\Ember\Rain
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Reflex Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 5d6), +1 Per Caster level (+3 Max). All damage is Fire Damage.
Debuffs: Nauseated
Ember\Ember\Wave
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Reflex Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Fire Damage.
Debuffs: Frightened
Ember\Ember\Tsunami
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Reflex Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Fire Damage.
Debuffs: Confused
Ember\Ember\Mud
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Reflex Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 5d6), +1 Per Caster level (+3 Max). All damage is Fire Damage.
Debuffs: Grappled
Ember\Ember\Stone
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Reflex Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Fire Damage.
Debuffs: Prone
Ember\Ember\Terra
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Reflex Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Fire Damage.
Debuffs: Petrified
Ember\Ember\Zephyr
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Reflex Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 5d6), +1 Per Caster level (+3 Max). All damage is Fire Damage.
Debuffs: Knocked Down
Ember\Ember\Gust
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Reflex Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Fire Damage.
Debuffs: Blinded
Ember\Ember\Tempest
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Reflex Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Fire Damage.
Debuffs: Paralyze
Ember\Flame\Ember
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Reflex Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Fire Damage.
Debuffs: Dazzled
Ember\Flame\Flame
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Reflex Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Fire Damage.
Debuffs:
Ember\Flame\Pyre
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Reflex Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Fire Damage.
Debuffs: Exhausted
Ember\Flame\Rain
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Reflex Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Fire Damage.
Debuffs: Nauseated
Ember\Flame\Wave
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Reflex Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Fire Damage.
Debuffs: Frightened
Ember\Flame\Tsunami
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Reflex Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Fire Damage.
Debuffs: Confused
Ember\Flame\Mud
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Reflex Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Fire Damage.
Debuffs: Grappled
Ember\Flame\Stone
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Reflex Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Fire Damage.
Debuffs: Prone
Ember\Flame\Terra
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Reflex Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Fire Damage.
Debuffs: Petrified
Ember\Flame\Zephyr
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Reflex Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Fire Damage.
Debuffs: Knocked Down
Ember\Flame\Gust
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Reflex Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Fire Damage.
Debuffs: Blinded
Ember\Flame\Tempest
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Reflex Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Fire Damage.
Debuffs: Paralyze
Ember\Pyre\Ember
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Reflex Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Fire Damage.
Debuffs: Dazzled
Ember\Pyre\Flame
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Reflex Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Fire Damage.
Debuffs: Fascinated
Ember\Pyre\Pyre
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Reflex Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Fire Damage.
Debuffs:
Ember\Pyre\Rain
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Reflex Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Fire Damage.
Debuffs: Nauseated
Ember\Pyre\Wave
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Reflex Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Fire Damage.
Debuffs: Frightened
Ember\Pyre\Tsunami
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Reflex Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Fire Damage.
Debuffs: Confused
Ember\Pyre\Mud
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Reflex Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Fire Damage.
Debuffs: Grappled
Ember\Pyre\Stone
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Reflex Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Fire Damage.
Debuffs: Prone
Ember\Pyre\Terra
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Reflex Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Fire Damage.
Debuffs: Petrified
Ember\Pyre\Zephyr
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Reflex Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Fire Damage.
Debuffs: Knocked Down
Ember\Pyre\Gust
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Reflex Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Fire Damage.
Debuffs: Blinded
Ember\Pyre\Tempest
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Reflex Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Fire Damage.
Debuffs: Paralyze
Ember\Rain\Ember
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Fortitude Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 5d6), +1 Per Caster level (+3 Max). All damage is Cold Damage.
Debuffs: Dazzled
Ember\Rain\Flame
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Fortitude Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Cold Damage.
Debuffs: Fascinated
Ember\Rain\Pyre
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Fortitude Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Cold Damage.
Debuffs: Exhausted
Ember\Rain\Rain
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Fortitude Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 5d6), +1 Per Caster level (+3 Max). All damage is Cold Damage.
Debuffs: Sickened and Nauseated
Ember\Rain\Wave
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Fortitude Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Cold Damage.
Debuffs: Frightened
Ember\Rain\Tsunami
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Fortitude Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Cold Damage.
Debuffs: Confused
Ember\Rain\Mud
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Fortitude Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 5d6), +1 Per Caster level (+3 Max). All damage is Cold Damage.
Debuffs: Grappled
Ember\Rain\Stone
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Fortitude Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Cold Damage.
Debuffs: Prone
Ember\Rain\Terra
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Fortitude Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Cold Damage.
Debuffs: Petrified
Ember\Rain\Zephyr
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Fortitude Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 5d6), +1 Per Caster level (+3 Max). All damage is Cold Damage.
Debuffs: Knocked Down
Ember\Rain\Gust
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Fortitude Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Cold Damage.
Debuffs: Blinded
Ember\Rain\Tempest
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Fortitude Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Cold Damage.
Debuffs: Paralyze
Ember\Wave\Ember
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Fortitude Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Cold Damage.
Debuffs: Dazzled
Ember\Wave\Flame
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Fortitude Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Cold Damage.
Debuffs: Fascinated
Ember\Wave\Pyre
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Fortitude Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Cold Damage.
Debuffs: Exhausted
Ember\Wave\Rain
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Fortitude Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Cold Damage.
Debuffs: Nauseated
Ember\Wave\Wave
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Fortitude Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Cold Damage.
Debuffs:
Ember\Wave\Tsunami
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Fortitude Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Cold Damage.
Debuffs: Confused
Ember\Wave\Mud
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Fortitude Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Cold Damage.
Debuffs: Grappled
Ember\Wave\Stone
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Fortitude Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Cold Damage.
Debuffs: Prone
Ember\Wave\Terra
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Fortitude Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Cold Damage.
Debuffs: Petrified
Ember\Wave\Zephyr
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Fortitude Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Cold Damage.
Debuffs: Knocked Down
Ember\Wave\Gust
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Fortitude Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Cold Damage.
Debuffs: Blinded
Ember\Wave\Tempest
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Fortitude Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Cold Damage.
Debuffs: Paralyze
Ember\Tsunami\Ember
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Fortitude Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Cold Damage.
Debuffs: Dazzled
Ember\Tsunami\Flame
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Fortitude Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Cold Damage.
Debuffs: Fascinated
Ember\Tsunami\Pyre
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Fortitude Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Cold Damage.
Debuffs: Exhausted
Ember\Tsunami\Rain
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Fortitude Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Cold Damage.
Debuffs: Nauseated
Ember\Tsunami\Wave
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Fortitude Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Cold Damage.
Debuffs: Frightened
Ember\Tsunami\Tsunami
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Fortitude Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Cold Damage.
Debuffs:
Ember\Tsunami\Mud
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Fortitude Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Cold Damage.
Debuffs: Grappled
Ember\Tsunami\Stone
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Fortitude Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Cold Damage.
Debuffs: Prone
Ember\Tsunami\Terra
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Fortitude Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Cold Damage.
Debuffs: Petrified
Ember\Tsunami\Zephyr
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Fortitude Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Cold Damage.
Debuffs: Knocked Down
Ember\Tsunami\Gust
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Fortitude Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Cold Damage.
Debuffs: Blinded
Ember\Tsunami\Tempest
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Fortitude Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Cold Damage.
Debuffs: Paralyze
Ember\Mud\Ember
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Fortitude Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 5d6), +1 Per Caster level (+3 Max). All damage is Acid Damage.
Debuffs: Dazzled
Ember\Mud\Flame
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Fortitude Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Acid Damage.
Debuffs: Fascinated
Ember\Mud\Pyre
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Fortitude Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Acid Damage.
Debuffs: Exhausted
Ember\Mud\Rain
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Fortitude Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 5d6), +1 Per Caster level (+3 Max). All damage is Acid Damage.
Debuffs: Nauseated
Ember\Mud\Wave
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Fortitude Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Acid Damage.
Debuffs: Frightened
Ember\Mud\Tsunami
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Fortitude Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Acid Damage.
Debuffs: Confused
Ember\Mud\Mud
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Fortitude Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 5d6), +1 Per Caster level (+3 Max). All damage is Acid Damage.
Debuffs: Grappled and Entangled
Ember\Mud\Stone
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Fortitude Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Acid Damage.
Debuffs: Prone
Ember\Mud\Terra
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Fortitude Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Acid Damage.
Debuffs: Petrified
Ember\Mud\Zephyr
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Fortitude Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 5d6), +1 Per Caster level (+3 Max). All damage is Acid Damage.
Debuffs: Knocked Down
Ember\Mud\Gust
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Fortitude Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Acid Damage.
Debuffs: Blinded
Ember\Mud\Tempest
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Fortitude Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Acid Damage.
Debuffs: Paralyze
Ember\Stone\Ember
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Fortitude Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Acid Damage.
Debuffs: Dazzled
Ember\Stone\Flame
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Fortitude Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Acid Damage.
Debuffs: Fascinated
Ember\Stone\Pyre
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Fortitude Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Acid Damage.
Debuffs: Exhausted
Ember\Stone\Rain
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Fortitude Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Acid Damage.
Debuffs: Nauseated
Ember\Stone\Wave
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Fortitude Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Acid Damage.
Debuffs: Frightened
Ember\Stone\Tsunami
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Fortitude Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Acid Damage.
Debuffs: Confused
Ember\Stone\Mud
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Fortitude Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Acid Damage.
Debuffs: Grappled
Ember\Stone\Stone
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Fortitude Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Acid Damage.
Debuffs:
Ember\Stone\Terra
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Fortitude Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Acid Damage.
Debuffs: Petrified
Ember\Stone\Zephyr
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Fortitude Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Acid Damage.
Debuffs: Knocked Down
Ember\Stone\Gust
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Fortitude Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Acid Damage.
Debuffs: Blinded
Ember\Stone\Tempest
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Fortitude Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Acid Damage.
Debuffs: Paralyze
Ember\Terra\Ember
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Fortitude Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Acid Damage.
Debuffs: Dazzled
Ember\Terra\Flame
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Fortitude Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Acid Damage.
Debuffs: Fascinated
Ember\Terra\Pyre
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Fortitude Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Acid Damage.
Debuffs: Exhausted
Ember\Terra\Rain
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Fortitude Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Acid Damage.
Debuffs: Nauseated
Ember\Terra\Wave
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Fortitude Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Acid Damage.
Debuffs: Frightened
Ember\Terra\Tsunami
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Fortitude Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Acid Damage.
Debuffs: Confused
Ember\Terra\Mud
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Fortitude Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Acid Damage.
Debuffs: Grappled
Ember\Terra\Stone
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Fortitude Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Acid Damage.
Debuffs: Prone
Ember\Terra\Terra
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Fortitude Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Acid Damage.
Debuffs:
Ember\Terra\Zephyr
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Fortitude Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Acid Damage.
Debuffs: Knocked Down
Ember\Terra\Gust
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Fortitude Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Acid Damage.
Debuffs: Blinded
Ember\Terra\Tempest
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Fortitude Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Acid Damage.
Debuffs: Paralyze
Ember\Zephyr\Ember
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Reflex Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 5d6), +1 Per Caster level (+3 Max). All damage is Electricity Damage.
Debuffs: Dazzled
Ember\Zephyr\Flame
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Reflex Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Electricity Damage.
Debuffs: Fascinated
Ember\Zephyr\Pyre
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Reflex Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Electricity Damage.
Debuffs: Exhausted
Ember\Zephyr\Rain
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Reflex Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 5d6), +1 Per Caster level (+3 Max). All damage is Electricity Damage.
Debuffs: Nauseated
Ember\Zephyr\Wave
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Reflex Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Electricity Damage.
Debuffs: Frightened
Ember\Zephyr\Tsunami
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Reflex Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Electricity Damage.
Debuffs: Confused
Ember\Zephyr\Mud
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Reflex Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 5d6), +1 Per Caster level (+3 Max). All damage is Electricity Damage.
Debuffs: Grappled
Ember\Zephyr\Stone
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Reflex Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Electricity Damage.
Debuffs: Prone
Ember\Zephyr\Terra
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Reflex Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Electricity Damage.
Debuffs: Petrified
Ember\Zephyr\Zephyr
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Reflex Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 5d6), +1 Per Caster level (+3 Max). All damage is Electricity Damage.
Debuffs: Winds that Blow Away medium Creatures.
Ember\Zephyr\Gust
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Reflex Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Electricity Damage.
Debuffs: Blinded
Ember\Zephyr\Tempest
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Reflex Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Electricity Damage.
Debuffs: Paralyze
Ember\Gust\Ember
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Reflex Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Electricity Damage.
Debuffs: Dazzled
Ember\Gust\Flame
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Reflex Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Electricity Damage.
Debuffs: Fascinated
Ember\Gust\Pyre
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Reflex Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Electricity Damage.
Debuffs: Exhausted
Ember\Gust\Rain
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Reflex Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Electricity Damage.
Debuffs: Nauseated
Ember\Gust\Wave
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Reflex Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Electricity Damage.
Debuffs: Frightened
Ember\Gust\Tsunami
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Reflex Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Electricity Damage.
Debuffs: Confused
Ember\Gust\Mud
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Reflex Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Electricity Damage.
Debuffs: Grappled
Ember\Gust\Stone
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Reflex Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Electricity Damage.
Debuffs: Prone
Ember\Gust\Terra
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Reflex Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Electricity Damage.
Debuffs: Petrified
Ember\Gust\Zephyr
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Reflex Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Electricity Damage.
Debuffs: Knocked Down
Ember\Gust\Gust
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Reflex Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Electricity Damage.
Debuffs:
Ember\Gust\Tempest
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Reflex Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Electricity Damage.
Debuffs: Paralyze
Ember\Tempest\Ember
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Reflex Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Electricity Damage.
Debuffs: Dazzled
Ember\Tempest\Flame
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Reflex Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Electricity Damage.
Debuffs: Fascinated
Ember\Tempest\Pyre
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Reflex Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Electricity Damage.
Debuffs: Exhausted
Ember\Tempest\Rain
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Reflex Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Electricity Damage.
Debuffs: Nauseated
Ember\Tempest\Wave
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Reflex Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Electricity Damage.
Debuffs: Frightened
Ember\Tempest\Tsunami
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Reflex Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Electricity Damage.
Debuffs: Confused
Ember\Tempest\Mud
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Reflex Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Electricity Damage.
Debuffs: Grappled
Ember\Tempest\Stone
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Reflex Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Electricity Damage.
Debuffs: Prone
Ember\Tempest\Terra
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Reflex Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Electricity Damage.
Debuffs: Petrified
Ember\Tempest\Zephyr
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Reflex Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Electricity Damage.
Debuffs: Knocked Down
Ember\Tempest\Gust
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Reflex Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Electricity Damage.
Debuffs: Blinded
Ember\Tempest\Tempest
- Casting Time: 1 Round
- Range: See Area/Effect
- Effect: Melee Touch
- Duration: 1 Round/Level
- Saving Throw Reflex Partial
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Electricity Damage.
Debuffs:
Flame\Ember\Ember
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Fire Damage.
Debuffs:
Flame\Ember\Flame
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Fire Damage.
Debuffs: Fascinated
Flame\Ember\Pyre
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Fire Damage.
Debuffs: Exhausted
Flame\Ember\Rain
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Fire Damage.
Debuffs: Nauseated
Flame\Ember\Wave
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Fire Damage.
Debuffs: Frightened
Flame\Ember\Tsunami
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Fire Damage.
Debuffs: Confused
Flame\Ember\Mud
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Fire Damage.
Debuffs: Grappled
Flame\Ember\Stone
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Fire Damage.
Debuffs: Prone
Flame\Ember\Terra
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Fire Damage.
Debuffs: Petrified
Flame\Ember\Zephyr
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Fire Damage.
Debuffs: Knocked Down
Flame\Ember\Gust
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Fire Damage.
Debuffs: Blinded
Flame\Ember\Tempest
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Fire Damage.
Debuffs: Paralyze
Flame\Flame\Ember
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Fire Damage.
Debuffs: Dazzled
Flame\Flame\Flame
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Fire Damage.
Debuffs: Ignited and Fascinated
Flame\Flame\Pyre
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Fire Damage.
Debuffs: Exhausted
Flame\Flame\Rain
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Fire Damage.
Debuffs: Nauseated
Flame\Flame\Wave
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Fire Damage.
Debuffs: Frightened
Flame\Flame\Tsunami
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Fire Damage.
Debuffs: Confused
Flame\Flame\Mud
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Fire Damage.
Debuffs: Grappled
Flame\Flame\Stone
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Fire Damage.
Debuffs: Prone
Flame\Flame\Terra
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Fire Damage.
Debuffs: Petrified
Flame\Flame\Zephyr
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Fire Damage.
Debuffs: Knocked Down
Flame\Flame\Gust
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Fire Damage.
Debuffs: Blinded
Flame\Flame\Tempest
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Fire Damage.
Debuffs: Paralyze
Flame\Pyre\Ember
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Fire Damage.
Debuffs: Dazzled
Flame\Pyre\Flame
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Fire Damage.
Debuffs: Fascinated
Flame\Pyre\Pyre
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 16d6), +1 Per Caster level (+20 Max), +5 (Constant). All damage is Fire Damage.
Debuffs:
Flame\Pyre\Rain
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Fire Damage.
Debuffs: Nauseated
Flame\Pyre\Wave
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Fire Damage.
Debuffs: Frightened
Flame\Pyre\Tsunami
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 16d6), +1 Per Caster level (+20 Max), +5 (Constant). All damage is Fire Damage.
Debuffs: Confused
Flame\Pyre\Mud
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Fire Damage.
Debuffs: Grappled
Flame\Pyre\Stone
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Fire Damage.
Debuffs: Prone
Flame\Pyre\Terra
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 16d6), +1 Per Caster level (+20 Max), +5 (Constant). All damage is Fire Damage.
Debuffs: Petrified
Flame\Pyre\Zephyr
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Fire Damage.
Debuffs: Knocked Down
Flame\Pyre\Gust
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Fire Damage.
Debuffs: Blinded
Flame\Pyre\Tempest
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 16d6), +1 Per Caster level (+20 Max), +5 (Constant). All damage is Fire Damage.
Debuffs: Paralyze
Flame\Rain\Ember
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Cold Damage.
Debuffs: Dazzled
Flame\Rain\Flame
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Cold Damage.
Debuffs: Fascinated
Flame\Rain\Pyre
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Cold Damage.
Debuffs: Exhausted
Flame\Rain\Rain
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Cold Damage.
Debuffs:
Flame\Rain\Wave
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Cold Damage.
Debuffs: Frightened
Flame\Rain\Tsunami
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Cold Damage.
Debuffs: Confused
Flame\Rain\Mud
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Cold Damage.
Debuffs: Grappled
Flame\Rain\Stone
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Cold Damage.
Debuffs: Prone
Flame\Rain\Terra
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Cold Damage.
Debuffs: Petrified
Flame\Rain\Zephyr
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Cold Damage.
Debuffs: Knocked Down
Flame\Rain\Gust
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Cold Damage.
Debuffs: Blinded
Flame\Rain\Tempest
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Cold Damage.
Debuffs: Paralyze
Flame\Wave\Ember
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Cold Damage.
Debuffs: Dazzled
Flame\Wave\Flame
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Cold Damage.
Debuffs: Fascinated
Flame\Wave\Pyre
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Cold Damage.
Debuffs: Exhausted
Flame\Wave\Rain
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Cold Damage.
Debuffs: Nauseated
Flame\Wave\Wave
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Cold Damage.
Debuffs: Panicked
Flame\Wave\Tsunami
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Cold Damage.
Debuffs: Confused
Flame\Wave\Mud
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Cold Damage.
Debuffs: Grappled
Flame\Wave\Stone
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Cold Damage.
Debuffs: Prone
Flame\Wave\Terra
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Cold Damage.
Debuffs: Petrified
Flame\Wave\Zephyr
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Cold Damage.
Debuffs: Knocked Down
Flame\Wave\Gust
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Cold Damage.
Debuffs: Blinded
Flame\Wave\Tempest
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Cold Damage.
Debuffs: Paralyze
Flame\Tsunami\Ember
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Cold Damage.
Debuffs: Dazzled
Flame\Tsunami\Flame
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Cold Damage.
Debuffs: Fascinated
Flame\Tsunami\Pyre
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 16d6), +1 Per Caster level (+20 Max), +5 (Constant). All damage is Cold Damage.
Debuffs: Exhausted
Flame\Tsunami\Rain
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Cold Damage.
Debuffs: Nauseated
Flame\Tsunami\Wave
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Cold Damage.
Debuffs: Frightened
Flame\Tsunami\Tsunami
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 16d6), +1 Per Caster level (+20 Max), +5 (Constant). All damage is Cold Damage.
Debuffs:
Flame\Tsunami\Mud
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Cold Damage.
Debuffs: Grappled
Flame\Tsunami\Stone
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Cold Damage.
Debuffs: Prone
Flame\Tsunami\Terra
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 16d6), +1 Per Caster level (+20 Max), +5 (Constant). All damage is Cold Damage.
Debuffs: Petrified
Flame\Tsunami\Zephyr
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Cold Damage.
Debuffs: Knocked Down
Flame\Tsunami\Gust
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Cold Damage.
Debuffs: Blinded
Flame\Tsunami\Tempest
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 16d6), +1 Per Caster level (+20 Max), +5 (Constant). All damage is Cold Damage.
Debuffs: Paralyze
Flame\Mud\Ember
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Acid Damage.
Debuffs: Dazzled
Flame\Mud\Flame
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Acid Damage.
Debuffs: Fascinated
Flame\Mud\Pyre
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Acid Damage.
Debuffs: Exhausted
Flame\Mud\Rain
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Acid Damage.
Debuffs: Nauseated
Flame\Mud\Wave
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Acid Damage.
Debuffs: Frightened
Flame\Mud\Tsunami
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Acid Damage.
Debuffs: Confused
Flame\Mud\Mud
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Acid Damage.
Debuffs:
Flame\Mud\Stone
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Acid Damage.
Debuffs: Prone
Flame\Mud\Terra
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Acid Damage.
Debuffs: Petrified
Flame\Mud\Zephyr
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Acid Damage.
Debuffs: Knocked Down
Flame\Mud\Gust
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Acid Damage.
Debuffs: Blinded
Flame\Mud\Tempest
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Acid Damage.
Debuffs: Paralyze
Flame\Stone\Ember
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Acid Damage.
Debuffs: Dazzled
Flame\Stone\Flame
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Acid Damage.
Debuffs: Fascinated
Flame\Stone\Pyre
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Acid Damage.
Debuffs: Exhausted
Flame\Stone\Rain
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Acid Damage.
Debuffs: Nauseated
Flame\Stone\Wave
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Acid Damage.
Debuffs: Frightened
Flame\Stone\Tsunami
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Acid Damage.
Debuffs: Confused
Flame\Stone\Mud
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Acid Damage.
Debuffs: Grappled
Flame\Stone\Stone
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Acid Damage.
Debuffs: Flat-Footed and Prone
Flame\Stone\Terra
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Acid Damage.
Debuffs: Petrified
Flame\Stone\Zephyr
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Acid Damage.
Debuffs: Knocked Down
Flame\Stone\Gust
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Acid Damage.
Debuffs: Blinded
Flame\Stone\Tempest
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Acid Damage.
Debuffs: Paralyze
Flame\Terra\Ember
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Acid Damage.
Debuffs: Dazzled
Flame\Terra\Flame
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Acid Damage.
Debuffs: Fascinated
Flame\Terra\Pyre
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 16d6), +1 Per Caster level (+20 Max), +5 (Constant). All damage is Acid Damage.
Debuffs: Exhausted
Flame\Terra\Rain
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Acid Damage.
Debuffs: Nauseated
Flame\Terra\Wave
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Acid Damage.
Debuffs: Frightened
Flame\Terra\Tsunami
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 16d6), +1 Per Caster level (+20 Max), +5 (Constant). All damage is Acid Damage.
Debuffs: Confused
Flame\Terra\Mud
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Acid Damage.
Debuffs: Grappled
Flame\Terra\Stone
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Acid Damage.
Debuffs: Prone
Flame\Terra\Terra
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 16d6), +1 Per Caster level (+20 Max), +5 (Constant). All damage is Acid Damage.
Debuffs:
Flame\Terra\Zephyr
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Acid Damage.
Debuffs: Knocked Down
Flame\Terra\Gust
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Acid Damage.
Debuffs: Blinded
Flame\Terra\Tempest
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 16d6), +1 Per Caster level (+20 Max), +5 (Constant). All damage is Acid Damage.
Debuffs: Paralyze
Flame\Zephyr\Ember
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Electricity Damage.
Debuffs: Dazzled
Flame\Zephyr\Flame
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Electricity Damage.
Debuffs: Fascinated
Flame\Zephyr\Pyre
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Electricity Damage.
Debuffs: Exhausted
Flame\Zephyr\Rain
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Electricity Damage.
Debuffs: Nauseated
Flame\Zephyr\Wave
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Electricity Damage.
Debuffs: Frightened
Flame\Zephyr\Tsunami
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Electricity Damage.
Debuffs: Confused
Flame\Zephyr\Mud
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Electricity Damage.
Debuffs: Grappled
Flame\Zephyr\Stone
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Electricity Damage.
Debuffs: Prone
Flame\Zephyr\Terra
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Electricity Damage.
Debuffs: Petrified
Flame\Zephyr\Zephyr
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Electricity Damage.
Debuffs: Winds that Knock down medium Creatures.
Flame\Zephyr\Gust
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Electricity Damage.
Debuffs: Blinded
Flame\Zephyr\Tempest
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Electricity Damage.
Debuffs: Paralyze
Flame\Gust\Ember
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Electricity Damage.
Debuffs: Dazzled
Flame\Gust\Flame
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Electricity Damage.
Debuffs: Fascinated
Flame\Gust\Pyre
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Electricity Damage.
Debuffs: Exhausted
Flame\Gust\Rain
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Electricity Damage.
Debuffs: Nauseated
Flame\Gust\Wave
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Electricity Damage.
Debuffs: Frightened
Flame\Gust\Tsunami
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Electricity Damage.
Debuffs: Confused
Flame\Gust\Mud
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Electricity Damage.
Debuffs: Grappled
Flame\Gust\Stone
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Electricity Damage.
Debuffs: Prone
Flame\Gust\Terra
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Electricity Damage.
Debuffs: Petrified
Flame\Gust\Zephyr
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Electricity Damage.
Debuffs: Knocked Down
Flame\Gust\Gust
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Electricity Damage.
Debuffs: Deafened and Blinded
Flame\Gust\Tempest
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Electricity Damage.
Debuffs: Paralyze
Flame\Tempest\Ember
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Electricity Damage.
Debuffs: Dazzled
Flame\Tempest\Flame
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Electricity Damage.
Debuffs: Fascinated
Flame\Tempest\Pyre
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 16d6), +1 Per Caster level (+20 Max), +5 (Constant). All damage is Electricity Damage.
Debuffs: Exhausted
Flame\Tempest\Rain
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Electricity Damage.
Debuffs: Nauseated
Flame\Tempest\Wave
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Electricity Damage.
Debuffs: Frightened
Flame\Tempest\Tsunami
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 16d6), +1 Per Caster level (+20 Max), +5 (Constant). All damage is Electricity Damage.
Debuffs: Confused
Flame\Tempest\Mud
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Electricity Damage.
Debuffs: Grappled
Flame\Tempest\Stone
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Electricity Damage.
Debuffs: Prone
Flame\Tempest\Terra
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 16d6), +1 Per Caster level (+20 Max), +5 (Constant). All damage is Electricity Damage.
Debuffs: Petrified
Flame\Tempest\Zephyr
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Electricity Damage.
Debuffs: Knocked Down
Flame\Tempest\Gust
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Electricity Damage.
Debuffs: Blinded
Flame\Tempest\Tempest
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: 30-ft Radius Burst
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 16d6), +1 Per Caster level (+20 Max), +5 (Constant). All damage is Electricity Damage.
Debuffs:
Pyre\Ember\Ember
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Fire Damage.
Debuffs:
Pyre\Ember\Flame
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Fire Damage.
Debuffs: Fascinated
Pyre\Ember\Pyre
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Fire Damage.
Debuffs: Exhausted
Pyre\Ember\Rain
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Fire Damage.
Debuffs: Nauseated
Pyre\Ember\Wave
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Fire Damage.
Debuffs: Frightened
Pyre\Ember\Tsunami
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Fire Damage.
Debuffs: Confused
Pyre\Ember\Mud
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Fire Damage.
Debuffs: Grappled
Pyre\Ember\Stone
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Fire Damage.
Debuffs: Prone
Pyre\Ember\Terra
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Fire Damage.
Debuffs: Petrified
Pyre\Ember\Zephyr
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Fire Damage.
Debuffs: Knocked Down
Pyre\Ember\Gust
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Fire Damage.
Debuffs: Blinded
Pyre\Ember\Tempest
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Fire Damage.
Debuffs: Paralyze
Pyre\Flame\Ember
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Fire Damage.
Debuffs: Dazzled
Pyre\Flame\Flame
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Fire Damage.
Debuffs:
Pyre\Flame\Pyre
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 16d6), +1 Per Caster level (+20 Max), +5 (Constant). All damage is Fire Damage.
Debuffs: Exhausted
Pyre\Flame\Rain
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Fire Damage.
Debuffs: Nauseated
Pyre\Flame\Wave
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Fire Damage.
Debuffs: Frightened
Pyre\Flame\Tsunami
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 16d6), +1 Per Caster level (+20 Max), +5 (Constant). All damage is Fire Damage.
Debuffs: Confused
Pyre\Flame\Mud
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Fire Damage.
Debuffs: Grappled
Pyre\Flame\Stone
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Fire Damage.
Debuffs: Prone
Pyre\Flame\Terra
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 16d6), +1 Per Caster level (+20 Max), +5 (Constant). All damage is Fire Damage.
Debuffs: Petrified
Pyre\Flame\Zephyr
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Fire Damage.
Debuffs: Knocked Down
Pyre\Flame\Gust
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Fire Damage.
Debuffs: Blinded
Pyre\Flame\Tempest
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 16d6), +1 Per Caster level (+20 Max), +5 (Constant). All damage is Fire Damage.
Debuffs: Paralyze
Pyre\Pyre\Ember
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Fire Damage.
Debuffs: Dazzled
Pyre\Pyre\Flame
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 16d6), +1 Per Caster level (+20 Max), +5 (Constant). All damage is Fire Damage.
Debuffs: Fascinated
Pyre\Pyre\Pyre
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 20d6), +1 Per Caster level (+20 Max), +10 (Constant). All damage is Fire Damage.
Debuffs: Ignited and Exhausted
Pyre\Pyre\Rain
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Fire Damage.
Debuffs: Nauseated
Pyre\Pyre\Wave
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 16d6), +1 Per Caster level (+20 Max), +5 (Constant). All damage is Fire Damage.
Debuffs: Frightened
Pyre\Pyre\Tsunami
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 20d6), +1 Per Caster level (+20 Max), +10 (Constant). All damage is Fire Damage.
Debuffs: Confused
Pyre\Pyre\Mud
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Fire Damage.
Debuffs: Grappled
Pyre\Pyre\Stone
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 16d6), +1 Per Caster level (+20 Max), +5 (Constant). All damage is Fire Damage.
Debuffs: Prone
Pyre\Pyre\Terra
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 20d6), +1 Per Caster level (+20 Max), +10 (Constant). All damage is Fire Damage.
Debuffs: Petrified
Pyre\Pyre\Zephyr
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Fire Damage.
Debuffs: Knocked Down
Pyre\Pyre\Gust
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 16d6), +1 Per Caster level (+20 Max), +5 (Constant). All damage is Fire Damage.
Debuffs: Blinded
Pyre\Pyre\Tempest
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 20d6), +1 Per Caster level (+20 Max), +10 (Constant). All damage is Fire Damage.
Debuffs: Paralyze
Pyre\Rain\Ember
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Cold Damage.
Debuffs: Dazzled
Pyre\Rain\Flame
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Cold Damage.
Debuffs: Fascinated
Pyre\Rain\Pyre
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Cold Damage.
Debuffs: Exhausted
Pyre\Rain\Rain
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Cold Damage.
Debuffs:
Pyre\Rain\Wave
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Cold Damage.
Debuffs: Frightened
Pyre\Rain\Tsunami
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Cold Damage.
Debuffs: Confused
Pyre\Rain\Mud
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Cold Damage.
Debuffs: Grappled
Pyre\Rain\Stone
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Cold Damage.
Debuffs: Prone
Pyre\Rain\Terra
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Cold Damage.
Debuffs: Petrified
Pyre\Rain\Zephyr
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Cold Damage.
Debuffs: Knocked Down
Pyre\Rain\Gust
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Cold Damage.
Debuffs: Blinded
Pyre\Rain\Tempest
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Cold Damage.
Debuffs: Paralyze
Pyre\Wave\Ember
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Cold Damage.
Debuffs: Dazzled
Pyre\Wave\Flame
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Cold Damage.
Debuffs: Fascinated
Pyre\Wave\Pyre
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 16d6), +1 Per Caster level (+20 Max), +5 (Constant). All damage is Cold Damage.
Debuffs: Exhausted
Pyre\Wave\Rain
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Cold Damage.
Debuffs: Nauseated
Pyre\Wave\Wave
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Cold Damage.
Debuffs:
Pyre\Wave\Tsunami
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 16d6), +1 Per Caster level (+20 Max), +5 (Constant). All damage is Cold Damage.
Debuffs: Confused
Pyre\Wave\Mud
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Cold Damage.
Debuffs: Grappled
Pyre\Wave\Stone
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Cold Damage.
Debuffs: Prone
Pyre\Wave\Terra
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 16d6), +1 Per Caster level (+20 Max), +5 (Constant). All damage is Cold Damage.
Debuffs: Petrified
Pyre\Wave\Zephyr
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Cold Damage.
Debuffs: Knocked Down
Pyre\Wave\Gust
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Cold Damage.
Debuffs: Blinded
Pyre\Wave\Tempest
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 16d6), +1 Per Caster level (+20 Max), +5 (Constant). All damage is Cold Damage.
Debuffs: Paralyze
Pyre\Tsunami\Ember
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Cold Damage.
Debuffs: Dazzled
Pyre\Tsunami\Flame
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 16d6), +1 Per Caster level (+20 Max), +5 (Constant). All damage is Cold Damage.
Debuffs: Fascinated
Pyre\Tsunami\Pyre
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 20d6), +1 Per Caster level (+20 Max), +10 (Constant). All damage is Cold Damage.
Debuffs: Exhausted
Pyre\Tsunami\Rain
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Cold Damage.
Debuffs: Nauseated
Pyre\Tsunami\Wave
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 16d6), +1 Per Caster level (+20 Max), +5 (Constant). All damage is Cold Damage.
Debuffs: Frightened
Pyre\Tsunami\Tsunami
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 20d6), +1 Per Caster level (+20 Max), +10 (Constant). All damage is Cold Damage.
Debuffs: Panicked and Confused
Pyre\Tsunami\Mud
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Cold Damage.
Debuffs: Grappled
Pyre\Tsunami\Stone
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 16d6), +1 Per Caster level (+20 Max), +5 (Constant). All damage is Cold Damage.
Debuffs: Prone
Pyre\Tsunami\Terra
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 20d6), +1 Per Caster level (+20 Max), +10 (Constant). All damage is Cold Damage.
Debuffs: Petrified
Pyre\Tsunami\Zephyr
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Cold Damage.
Debuffs: Knocked Down
Pyre\Tsunami\Gust
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 16d6), +1 Per Caster level (+20 Max), +5 (Constant). All damage is Cold Damage.
Debuffs: Blinded
Pyre\Tsunami\Tempest
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 20d6), +1 Per Caster level (+20 Max), +10 (Constant). All damage is Cold Damage.
Debuffs: Paralyze
Pyre\Mud\Ember
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Acid Damage.
Debuffs: Dazzled
Pyre\Mud\Flame
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Acid Damage.
Debuffs: Fascinated
Pyre\Mud\Pyre
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Acid Damage.
Debuffs: Exhausted
Pyre\Mud\Rain
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Acid Damage.
Debuffs: Nauseated
Pyre\Mud\Wave
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Acid Damage.
Debuffs: Frightened
Pyre\Mud\Tsunami
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Acid Damage.
Debuffs: Confused
Pyre\Mud\Mud
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Acid Damage.
Debuffs:
Pyre\Mud\Stone
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Acid Damage.
Debuffs: Prone
Pyre\Mud\Terra
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Acid Damage.
Debuffs: Petrified
Pyre\Mud\Zephyr
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Acid Damage.
Debuffs: Knocked Down
Pyre\Mud\Gust
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Acid Damage.
Debuffs: Blinded
Pyre\Mud\Tempest
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Acid Damage.
Debuffs: Paralyze
Pyre\Stone\Ember
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Acid Damage.
Debuffs: Dazzled
Pyre\Stone\Flame
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Acid Damage.
Debuffs: Fascinated
Pyre\Stone\Pyre
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 16d6), +1 Per Caster level (+20 Max), +5 (Constant). All damage is Acid Damage.
Debuffs: Exhausted
Pyre\Stone\Rain
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Acid Damage.
Debuffs: Nauseated
Pyre\Stone\Wave
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Acid Damage.
Debuffs: Frightened
Pyre\Stone\Tsunami
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 16d6), +1 Per Caster level (+20 Max), +5 (Constant). All damage is Acid Damage.
Debuffs: Confused
Pyre\Stone\Mud
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Acid Damage.
Debuffs: Grappled
Pyre\Stone\Stone
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Acid Damage.
Debuffs:
Pyre\Stone\Terra
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 16d6), +1 Per Caster level (+20 Max), +5 (Constant). All damage is Acid Damage.
Debuffs: Petrified
Pyre\Stone\Zephyr
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Acid Damage.
Debuffs: Knocked Down
Pyre\Stone\Gust
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Acid Damage.
Debuffs: Blinded
Pyre\Stone\Tempest
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 16d6), +1 Per Caster level (+20 Max), +5 (Constant). All damage is Acid Damage.
Debuffs: Paralyze
Pyre\Terra\Ember
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Acid Damage.
Debuffs: Dazzled
Pyre\Terra\Flame
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 16d6), +1 Per Caster level (+20 Max), +5 (Constant). All damage is Acid Damage.
Debuffs: Fascinated
Pyre\Terra\Pyre
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 20d6), +1 Per Caster level (+20 Max), +10 (Constant). All damage is Acid Damage.
Debuffs: Exhausted
Pyre\Terra\Rain
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Acid Damage.
Debuffs: Nauseated
Pyre\Terra\Wave
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 16d6), +1 Per Caster level (+20 Max), +5 (Constant). All damage is Acid Damage.
Debuffs: Frightened
Pyre\Terra\Tsunami
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 20d6), +1 Per Caster level (+20 Max), +10 (Constant). All damage is Acid Damage.
Debuffs: Confused
Pyre\Terra\Mud
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Acid Damage.
Debuffs: Grappled
Pyre\Terra\Stone
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 16d6), +1 Per Caster level (+20 Max), +5 (Constant). All damage is Acid Damage.
Debuffs: Prone
Pyre\Terra\Terra
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 20d6), +1 Per Caster level (+20 Max), +10 (Constant). All damage is Acid Damage.
Debuffs: Stunned and Petrified
Pyre\Terra\Zephyr
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Acid Damage.
Debuffs: Knocked Down
Pyre\Terra\Gust
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 16d6), +1 Per Caster level (+20 Max), +5 (Constant). All damage is Acid Damage.
Debuffs: Blinded
Pyre\Terra\Tempest
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Fortitude Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 20d6), +1 Per Caster level (+20 Max), +10 (Constant). All damage is Acid Damage.
Debuffs: Paralyze
Pyre\Zephyr\Ember
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Electricity Damage.
Debuffs: Dazzled
Pyre\Zephyr\Flame
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Electricity Damage.
Debuffs: Fascinated
Pyre\Zephyr\Pyre
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Electricity Damage.
Debuffs: Exhausted
Pyre\Zephyr\Rain
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Electricity Damage.
Debuffs: Nauseated
Pyre\Zephyr\Wave
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Electricity Damage.
Debuffs: Frightened
Pyre\Zephyr\Tsunami
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Electricity Damage.
Debuffs: Confused
Pyre\Zephyr\Mud
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Electricity Damage.
Debuffs: Grappled
Pyre\Zephyr\Stone
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Electricity Damage.
Debuffs: Prone
Pyre\Zephyr\Terra
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Electricity Damage.
Debuffs: Petrified
Pyre\Zephyr\Zephyr
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Electricity Damage.
Debuffs: Winds that Knock down medium Creatures.
Pyre\Zephyr\Gust
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Electricity Damage.
Debuffs: Blinded
Pyre\Zephyr\Tempest
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Electricity Damage.
Debuffs: Paralyze
Pyre\Gust\Ember
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Electricity Damage.
Debuffs: Dazzled
Pyre\Gust\Flame
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Electricity Damage.
Debuffs: Fascinated
Pyre\Gust\Pyre
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 16d6), +1 Per Caster level (+20 Max), +5 (Constant). All damage is Electricity Damage.
Debuffs: Exhausted
Pyre\Gust\Rain
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Electricity Damage.
Debuffs: Nauseated
Pyre\Gust\Wave
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Electricity Damage.
Debuffs: Frightened
Pyre\Gust\Tsunami
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 16d6), +1 Per Caster level (+20 Max), +5 (Constant). All damage is Electricity Damage.
Debuffs: Confused
Pyre\Gust\Mud
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Electricity Damage.
Debuffs: Grappled
Pyre\Gust\Stone
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Electricity Damage.
Debuffs: Prone
Pyre\Gust\Terra
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 16d6), +1 Per Caster level (+20 Max), +5 (Constant). All damage is Electricity Damage.
Debuffs: Petrified
Pyre\Gust\Zephyr
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Electricity Damage.
Debuffs: Knocked Down
Pyre\Gust\Gust
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Electricity Damage.
Debuffs:
Pyre\Gust\Tempest
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 16d6), +1 Per Caster level (+20 Max), +5 (Constant). All damage is Electricity Damage.
Debuffs: Paralyze
Pyre\Tempest\Ember
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Electricity Damage.
Debuffs: Dazzled
Pyre\Tempest\Flame
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 16d6), +1 Per Caster level (+20 Max), +5 (Constant). All damage is Electricity Damage.
Debuffs: Fascinated
Pyre\Tempest\Pyre
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 20d6), +1 Per Caster level (+20 Max), +10 (Constant). All damage is Electricity Damage.
Debuffs: Exhausted
Pyre\Tempest\Rain
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Electricity Damage.
Debuffs: Nauseated
Pyre\Tempest\Wave
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 16d6), +1 Per Caster level (+20 Max), +5 (Constant). All damage is Electricity Damage.
Debuffs: Frightened
Pyre\Tempest\Tsunami
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 20d6), +1 Per Caster level (+20 Max), +10 (Constant). All damage is Electricity Damage.
Debuffs: Confused
Pyre\Tempest\Mud
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Electricity Damage.
Debuffs: Grappled
Pyre\Tempest\Stone
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 16d6), +1 Per Caster level (+20 Max), +5 (Constant). All damage is Electricity Damage.
Debuffs: Prone
Pyre\Tempest\Terra
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 20d6), +1 Per Caster level (+20 Max), +10 (Constant). All damage is Electricity Damage.
Debuffs: Petrified
Pyre\Tempest\Zephyr
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Electricity Damage.
Debuffs: Knocked Down
Pyre\Tempest\Gust
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 16d6), +1 Per Caster level (+20 Max), +5 (Constant). All damage is Electricity Damage.
Debuffs: Blinded
Pyre\Tempest\Tempest
- Casting Time: 1 Round
- Range: Close (25 ft. + 5 ft./2 levels)
- Effect: Cylinder (20 ft Radius, 30 ft High)
- Duration: 1 Round/Level
- Saving Throw Reflex Half
- Spell Resistance: Yes
- <Insert Fluff Here>
Damage: 1d6/Caster Level (Max 20d6), +1 Per Caster level (+20 Max), +10 (Constant). All damage is Electricity Damage.
Debuffs: Knocked Down and Paralyze



