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Attack Spells

From BluWiki

Contents

Spells

All Debuffs are removed by a succuessful saving throw.

Ember
Casting Time: 1 Standard Action
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Reflex Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 3d6). All Damage is Fire Damage.

Debuffs: Dazed


Flame
Casting Time: 1 Standard Action
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 4d6), +1 Per Caster level (+1 Max). All Damage is Fire Damage.

Debuffs: Ignited


Pyre
Casting Time: 1 Standard Action
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 5d6), +1 Per Caster level (+3 Max). All Damage is Fire Damage.

Debuffs: Fatigued


Ember\Ember
Casting Time: 1 Full Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Reflex Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 4d6), +1 Per Caster level (+1 Max). All damage is Fire Damage.

Debuffs: Dazed


Ember\Flame
Casting Time: 1 Full Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Reflex Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 5d6), +1 Per Caster level (+3 Max). All damage is Fire Damage.

Debuffs: Ignited


Ember\Pyre
Casting Time: 1 Full Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Reflex Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Fire Damage.

Debuffs: Fatigued


Ember\Rain
Casting Time: 1 Full Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Fortitude Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 4d6), +1 Per Caster level (+1 Max). All damage is Cold Damage.

Debuffs: Sickened


Ember\Wave
Casting Time: 1 Full Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Fortitude Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 5d6), +1 Per Caster level (+3 Max). All damage is Cold Damage.

Debuffs: Shaken


Ember\Tsunami
Casting Time: 1 Full Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Fortitude Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Cold Damage.

Debuffs: Panicked


Ember\Mud
Casting Time: 1 Full Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Fortitude Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 4d6), +1 Per Caster level (+1 Max). All damage is Acid Damage.

Debuffs: Entangled


Ember\Stone
Casting Time: 1 Full Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Fortitude Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 5d6), +1 Per Caster level (+3 Max). All damage is Acid Damage.

Debuffs: Flat-Footed


Ember\Terra
Casting Time: 1 Full Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Fortitude Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Acid Damage.

Debuffs: Stunned


Ember\Zephyr
Casting Time: 1 Full Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Reflex Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 4d6), +1 Per Caster level (+1 Max). All damage is Electricity Damage.

Debuffs: Checked


Ember\Gust
Casting Time: 1 Full Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Reflex Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 5d6), +1 Per Caster level (+3 Max). All damage is Electricity Damage.

Debuffs: Deafened


Ember\Tempest
Casting Time: 1 Full Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Reflex Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Electricity Damage.

Debuffs: Knocked Down


Flame\Ember
Casting Time: 1 Full Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 5d6), +1 Per Caster level (+3 Max). All damage is Fire Damage.

Debuffs: Dazed


Flame\Flame
Casting Time: 1 Full Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Fire Damage.

Debuffs: Ignited


Flame\Pyre
Casting Time: 1 Full Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Fire Damage.

Debuffs: Fatigued


Flame\Rain
Casting Time: 1 Full Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 5d6), +1 Per Caster level (+3 Max). All damage is Cold Damage.

Debuffs: Sickened


Flame\Wave
Casting Time: 1 Full Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Cold Damage.

Debuffs: Shaken


Flame\Tsunami
Casting Time: 1 Full Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Cold Damage.

Debuffs: Panicked


Flame\Mud
Casting Time: 1 Full Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 5d6), +1 Per Caster level (+3 Max). All damage is Acid Damage.

Debuffs: Entangled


Flame\Stone
Casting Time: 1 Full Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Acid Damage.

Debuffs: Flat-Footed


Flame\Terra
Casting Time: 1 Full Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Acid Damage.

Debuffs: Stunned


Flame\Zephyr
Casting Time: 1 Full Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 5d6), +1 Per Caster level (+3 Max). All damage is Electricity Damage.

Debuffs: Checked


Flame\Gust
Casting Time: 1 Full Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Electricity Damage.

Debuffs: Deafened


Flame\Tempest
Casting Time: 1 Full Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Electricity Damage.

Debuffs: Knocked Down


Pyre\Ember
Casting Time: 1 Full Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Fire Damage.

Debuffs: Dazed


Pyre\Flame
Casting Time: 1 Full Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Fire Damage.

Debuffs: Ignited


Pyre\Pyre
Casting Time: 1 Full Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Fire Damage.

Debuffs: Fatigued


Pyre\Rain
Casting Time: 1 Full Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Cold Damage.

Debuffs: Sickened


Pyre\Wave
Casting Time: 1 Full Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Cold Damage.

Debuffs: Shaken


Pyre\Tsunami
Casting Time: 1 Full Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Cold Damage.

Debuffs: Panicked


Pyre\Mud
Casting Time: 1 Full Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Acid Damage.

Debuffs: Entangled


Pyre\Stone
Casting Time: 1 Full Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Acid Damage.

Debuffs: Flat-Footed


Pyre\Terra
Casting Time: 1 Full Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Acid Damage.

Debuffs: Stunned


Pyre\Zephyr
Casting Time: 1 Full Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Electricity Damage.

Debuffs: Checked


Pyre\Gust
Casting Time: 1 Full Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Electricity Damage.

Debuffs: Deafened


Pyre\Tempest
Casting Time: 1 Full Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Electricity Damage.

Debuffs: Knocked Down


Ember\Ember\Ember
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Reflex Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 5d6), +1 Per Caster level (+3 Max). All damage is Fire Damage.

Debuffs: Dazed and Dazzled


Ember\Ember\Flame
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Reflex Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Fire Damage.

Debuffs: Fascinated


Ember\Ember\Pyre
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Reflex Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Fire Damage.

Debuffs: Exhausted


Ember\Ember\Rain
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Reflex Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 5d6), +1 Per Caster level (+3 Max). All damage is Fire Damage.

Debuffs: Nauseated


Ember\Ember\Wave
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Reflex Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Fire Damage.

Debuffs: Frightened


Ember\Ember\Tsunami
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Reflex Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Fire Damage.

Debuffs: Confused


Ember\Ember\Mud
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Reflex Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 5d6), +1 Per Caster level (+3 Max). All damage is Fire Damage.

Debuffs: Grappled


Ember\Ember\Stone
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Reflex Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Fire Damage.

Debuffs: Prone


Ember\Ember\Terra
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Reflex Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Fire Damage.

Debuffs: Petrified


Ember\Ember\Zephyr
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Reflex Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 5d6), +1 Per Caster level (+3 Max). All damage is Fire Damage.

Debuffs: Knocked Down


Ember\Ember\Gust
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Reflex Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Fire Damage.

Debuffs: Blinded


Ember\Ember\Tempest
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Reflex Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Fire Damage.

Debuffs: Paralyze


Ember\Flame\Ember
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Reflex Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Fire Damage.

Debuffs: Dazzled


Ember\Flame\Flame
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Reflex Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Fire Damage.

Debuffs:


Ember\Flame\Pyre
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Reflex Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Fire Damage.

Debuffs: Exhausted


Ember\Flame\Rain
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Reflex Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Fire Damage.

Debuffs: Nauseated


Ember\Flame\Wave
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Reflex Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Fire Damage.

Debuffs: Frightened


Ember\Flame\Tsunami
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Reflex Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Fire Damage.

Debuffs: Confused


Ember\Flame\Mud
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Reflex Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Fire Damage.

Debuffs: Grappled


Ember\Flame\Stone
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Reflex Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Fire Damage.

Debuffs: Prone


Ember\Flame\Terra
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Reflex Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Fire Damage.

Debuffs: Petrified


Ember\Flame\Zephyr
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Reflex Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Fire Damage.

Debuffs: Knocked Down


Ember\Flame\Gust
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Reflex Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Fire Damage.

Debuffs: Blinded


Ember\Flame\Tempest
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Reflex Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Fire Damage.

Debuffs: Paralyze


Ember\Pyre\Ember
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Reflex Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Fire Damage.

Debuffs: Dazzled


Ember\Pyre\Flame
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Reflex Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Fire Damage.

Debuffs: Fascinated


Ember\Pyre\Pyre
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Reflex Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Fire Damage.

Debuffs:


Ember\Pyre\Rain
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Reflex Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Fire Damage.

Debuffs: Nauseated


Ember\Pyre\Wave
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Reflex Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Fire Damage.

Debuffs: Frightened


Ember\Pyre\Tsunami
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Reflex Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Fire Damage.

Debuffs: Confused


Ember\Pyre\Mud
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Reflex Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Fire Damage.

Debuffs: Grappled


Ember\Pyre\Stone
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Reflex Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Fire Damage.

Debuffs: Prone


Ember\Pyre\Terra
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Reflex Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Fire Damage.

Debuffs: Petrified


Ember\Pyre\Zephyr
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Reflex Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Fire Damage.

Debuffs: Knocked Down


Ember\Pyre\Gust
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Reflex Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Fire Damage.

Debuffs: Blinded


Ember\Pyre\Tempest
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Reflex Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Fire Damage.

Debuffs: Paralyze


Ember\Rain\Ember
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Fortitude Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 5d6), +1 Per Caster level (+3 Max). All damage is Cold Damage.

Debuffs: Dazzled


Ember\Rain\Flame
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Fortitude Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Cold Damage.

Debuffs: Fascinated


Ember\Rain\Pyre
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Fortitude Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Cold Damage.

Debuffs: Exhausted


Ember\Rain\Rain
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Fortitude Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 5d6), +1 Per Caster level (+3 Max). All damage is Cold Damage.

Debuffs: Sickened and Nauseated


Ember\Rain\Wave
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Fortitude Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Cold Damage.

Debuffs: Frightened


Ember\Rain\Tsunami
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Fortitude Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Cold Damage.

Debuffs: Confused


Ember\Rain\Mud
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Fortitude Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 5d6), +1 Per Caster level (+3 Max). All damage is Cold Damage.

Debuffs: Grappled


Ember\Rain\Stone
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Fortitude Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Cold Damage.

Debuffs: Prone


Ember\Rain\Terra
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Fortitude Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Cold Damage.

Debuffs: Petrified


Ember\Rain\Zephyr
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Fortitude Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 5d6), +1 Per Caster level (+3 Max). All damage is Cold Damage.

Debuffs: Knocked Down


Ember\Rain\Gust
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Fortitude Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Cold Damage.

Debuffs: Blinded


Ember\Rain\Tempest
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Fortitude Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Cold Damage.

Debuffs: Paralyze


Ember\Wave\Ember
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Fortitude Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Cold Damage.

Debuffs: Dazzled


Ember\Wave\Flame
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Fortitude Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Cold Damage.

Debuffs: Fascinated


Ember\Wave\Pyre
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Fortitude Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Cold Damage.

Debuffs: Exhausted


Ember\Wave\Rain
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Fortitude Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Cold Damage.

Debuffs: Nauseated


Ember\Wave\Wave
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Fortitude Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Cold Damage.

Debuffs:


Ember\Wave\Tsunami
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Fortitude Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Cold Damage.

Debuffs: Confused


Ember\Wave\Mud
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Fortitude Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Cold Damage.

Debuffs: Grappled


Ember\Wave\Stone
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Fortitude Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Cold Damage.

Debuffs: Prone


Ember\Wave\Terra
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Fortitude Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Cold Damage.

Debuffs: Petrified


Ember\Wave\Zephyr
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Fortitude Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Cold Damage.

Debuffs: Knocked Down


Ember\Wave\Gust
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Fortitude Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Cold Damage.

Debuffs: Blinded


Ember\Wave\Tempest
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Fortitude Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Cold Damage.

Debuffs: Paralyze


Ember\Tsunami\Ember
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Fortitude Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Cold Damage.

Debuffs: Dazzled


Ember\Tsunami\Flame
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Fortitude Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Cold Damage.

Debuffs: Fascinated


Ember\Tsunami\Pyre
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Fortitude Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Cold Damage.

Debuffs: Exhausted


Ember\Tsunami\Rain
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Fortitude Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Cold Damage.

Debuffs: Nauseated


Ember\Tsunami\Wave
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Fortitude Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Cold Damage.

Debuffs: Frightened


Ember\Tsunami\Tsunami
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Fortitude Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Cold Damage.

Debuffs:


Ember\Tsunami\Mud
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Fortitude Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Cold Damage.

Debuffs: Grappled


Ember\Tsunami\Stone
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Fortitude Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Cold Damage.

Debuffs: Prone


Ember\Tsunami\Terra
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Fortitude Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Cold Damage.

Debuffs: Petrified


Ember\Tsunami\Zephyr
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Fortitude Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Cold Damage.

Debuffs: Knocked Down


Ember\Tsunami\Gust
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Fortitude Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Cold Damage.

Debuffs: Blinded


Ember\Tsunami\Tempest
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Fortitude Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Cold Damage.

Debuffs: Paralyze


Ember\Mud\Ember
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Fortitude Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 5d6), +1 Per Caster level (+3 Max). All damage is Acid Damage.

Debuffs: Dazzled


Ember\Mud\Flame
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Fortitude Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Acid Damage.

Debuffs: Fascinated


Ember\Mud\Pyre
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Fortitude Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Acid Damage.

Debuffs: Exhausted


Ember\Mud\Rain
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Fortitude Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 5d6), +1 Per Caster level (+3 Max). All damage is Acid Damage.

Debuffs: Nauseated


Ember\Mud\Wave
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Fortitude Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Acid Damage.

Debuffs: Frightened


Ember\Mud\Tsunami
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Fortitude Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Acid Damage.

Debuffs: Confused


Ember\Mud\Mud
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Fortitude Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 5d6), +1 Per Caster level (+3 Max). All damage is Acid Damage.

Debuffs: Grappled and Entangled


Ember\Mud\Stone
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Fortitude Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Acid Damage.

Debuffs: Prone


Ember\Mud\Terra
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Fortitude Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Acid Damage.

Debuffs: Petrified


Ember\Mud\Zephyr
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Fortitude Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 5d6), +1 Per Caster level (+3 Max). All damage is Acid Damage.

Debuffs: Knocked Down


Ember\Mud\Gust
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Fortitude Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Acid Damage.

Debuffs: Blinded


Ember\Mud\Tempest
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Fortitude Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Acid Damage.

Debuffs: Paralyze


Ember\Stone\Ember
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Fortitude Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Acid Damage.

Debuffs: Dazzled


Ember\Stone\Flame
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Fortitude Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Acid Damage.

Debuffs: Fascinated


Ember\Stone\Pyre
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Fortitude Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Acid Damage.

Debuffs: Exhausted


Ember\Stone\Rain
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Fortitude Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Acid Damage.

Debuffs: Nauseated


Ember\Stone\Wave
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Fortitude Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Acid Damage.

Debuffs: Frightened


Ember\Stone\Tsunami
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Fortitude Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Acid Damage.

Debuffs: Confused


Ember\Stone\Mud
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Fortitude Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Acid Damage.

Debuffs: Grappled


Ember\Stone\Stone
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Fortitude Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Acid Damage.

Debuffs:


Ember\Stone\Terra
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Fortitude Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Acid Damage.

Debuffs: Petrified


Ember\Stone\Zephyr
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Fortitude Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Acid Damage.

Debuffs: Knocked Down


Ember\Stone\Gust
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Fortitude Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Acid Damage.

Debuffs: Blinded


Ember\Stone\Tempest
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Fortitude Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Acid Damage.

Debuffs: Paralyze


Ember\Terra\Ember
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Fortitude Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Acid Damage.

Debuffs: Dazzled


Ember\Terra\Flame
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Fortitude Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Acid Damage.

Debuffs: Fascinated


Ember\Terra\Pyre
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Fortitude Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Acid Damage.

Debuffs: Exhausted


Ember\Terra\Rain
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Fortitude Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Acid Damage.

Debuffs: Nauseated


Ember\Terra\Wave
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Fortitude Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Acid Damage.

Debuffs: Frightened


Ember\Terra\Tsunami
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Fortitude Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Acid Damage.

Debuffs: Confused


Ember\Terra\Mud
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Fortitude Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Acid Damage.

Debuffs: Grappled


Ember\Terra\Stone
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Fortitude Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Acid Damage.

Debuffs: Prone


Ember\Terra\Terra
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Fortitude Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Acid Damage.

Debuffs:


Ember\Terra\Zephyr
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Fortitude Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Acid Damage.

Debuffs: Knocked Down


Ember\Terra\Gust
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Fortitude Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Acid Damage.

Debuffs: Blinded


Ember\Terra\Tempest
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Fortitude Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Acid Damage.

Debuffs: Paralyze


Ember\Zephyr\Ember
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Reflex Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 5d6), +1 Per Caster level (+3 Max). All damage is Electricity Damage.

Debuffs: Dazzled


Ember\Zephyr\Flame
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Reflex Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Electricity Damage.

Debuffs: Fascinated


Ember\Zephyr\Pyre
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Reflex Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Electricity Damage.

Debuffs: Exhausted


Ember\Zephyr\Rain
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Reflex Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 5d6), +1 Per Caster level (+3 Max). All damage is Electricity Damage.

Debuffs: Nauseated


Ember\Zephyr\Wave
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Reflex Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Electricity Damage.

Debuffs: Frightened


Ember\Zephyr\Tsunami
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Reflex Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Electricity Damage.

Debuffs: Confused


Ember\Zephyr\Mud
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Reflex Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 5d6), +1 Per Caster level (+3 Max). All damage is Electricity Damage.

Debuffs: Grappled


Ember\Zephyr\Stone
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Reflex Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Electricity Damage.

Debuffs: Prone


Ember\Zephyr\Terra
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Reflex Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Electricity Damage.

Debuffs: Petrified


Ember\Zephyr\Zephyr
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Reflex Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 5d6), +1 Per Caster level (+3 Max). All damage is Electricity Damage.

Debuffs: Winds that Blow Away medium Creatures.

Ember\Zephyr\Gust
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Reflex Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Electricity Damage.

Debuffs: Blinded


Ember\Zephyr\Tempest
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Reflex Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Electricity Damage.

Debuffs: Paralyze


Ember\Gust\Ember
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Reflex Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Electricity Damage.

Debuffs: Dazzled


Ember\Gust\Flame
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Reflex Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Electricity Damage.

Debuffs: Fascinated


Ember\Gust\Pyre
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Reflex Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Electricity Damage.

Debuffs: Exhausted


Ember\Gust\Rain
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Reflex Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Electricity Damage.

Debuffs: Nauseated


Ember\Gust\Wave
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Reflex Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Electricity Damage.

Debuffs: Frightened


Ember\Gust\Tsunami
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Reflex Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Electricity Damage.

Debuffs: Confused


Ember\Gust\Mud
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Reflex Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Electricity Damage.

Debuffs: Grappled


Ember\Gust\Stone
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Reflex Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Electricity Damage.

Debuffs: Prone


Ember\Gust\Terra
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Reflex Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Electricity Damage.

Debuffs: Petrified


Ember\Gust\Zephyr
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Reflex Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Electricity Damage.

Debuffs: Knocked Down


Ember\Gust\Gust
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Reflex Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Electricity Damage.

Debuffs:


Ember\Gust\Tempest
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Reflex Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Electricity Damage.

Debuffs: Paralyze


Ember\Tempest\Ember
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Reflex Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Electricity Damage.

Debuffs: Dazzled


Ember\Tempest\Flame
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Reflex Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Electricity Damage.

Debuffs: Fascinated


Ember\Tempest\Pyre
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Reflex Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Electricity Damage.

Debuffs: Exhausted


Ember\Tempest\Rain
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Reflex Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Electricity Damage.

Debuffs: Nauseated


Ember\Tempest\Wave
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Reflex Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Electricity Damage.

Debuffs: Frightened


Ember\Tempest\Tsunami
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Reflex Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Electricity Damage.

Debuffs: Confused


Ember\Tempest\Mud
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Reflex Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Electricity Damage.

Debuffs: Grappled


Ember\Tempest\Stone
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Reflex Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Electricity Damage.

Debuffs: Prone


Ember\Tempest\Terra
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Reflex Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Electricity Damage.

Debuffs: Petrified


Ember\Tempest\Zephyr
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Reflex Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Electricity Damage.

Debuffs: Knocked Down


Ember\Tempest\Gust
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Reflex Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Electricity Damage.

Debuffs: Blinded


Ember\Tempest\Tempest
Casting Time: 1 Round
Range: See Area/Effect
Effect: Melee Touch
Duration: 1 Round/Level
Saving Throw Reflex Partial
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Electricity Damage.

Debuffs:


Flame\Ember\Ember
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Fire Damage.

Debuffs:


Flame\Ember\Flame
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Fire Damage.

Debuffs: Fascinated


Flame\Ember\Pyre
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Fire Damage.

Debuffs: Exhausted


Flame\Ember\Rain
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Fire Damage.

Debuffs: Nauseated


Flame\Ember\Wave
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Fire Damage.

Debuffs: Frightened


Flame\Ember\Tsunami
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Fire Damage.

Debuffs: Confused


Flame\Ember\Mud
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Fire Damage.

Debuffs: Grappled


Flame\Ember\Stone
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Fire Damage.

Debuffs: Prone


Flame\Ember\Terra
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Fire Damage.

Debuffs: Petrified


Flame\Ember\Zephyr
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Fire Damage.

Debuffs: Knocked Down


Flame\Ember\Gust
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Fire Damage.

Debuffs: Blinded


Flame\Ember\Tempest
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Fire Damage.

Debuffs: Paralyze


Flame\Flame\Ember
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Fire Damage.

Debuffs: Dazzled


Flame\Flame\Flame
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Fire Damage.

Debuffs: Ignited and Fascinated


Flame\Flame\Pyre
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Fire Damage.

Debuffs: Exhausted


Flame\Flame\Rain
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Fire Damage.

Debuffs: Nauseated


Flame\Flame\Wave
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Fire Damage.

Debuffs: Frightened


Flame\Flame\Tsunami
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Fire Damage.

Debuffs: Confused


Flame\Flame\Mud
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Fire Damage.

Debuffs: Grappled


Flame\Flame\Stone
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Fire Damage.

Debuffs: Prone


Flame\Flame\Terra
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Fire Damage.

Debuffs: Petrified


Flame\Flame\Zephyr
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Fire Damage.

Debuffs: Knocked Down


Flame\Flame\Gust
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Fire Damage.

Debuffs: Blinded


Flame\Flame\Tempest
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Fire Damage.

Debuffs: Paralyze


Flame\Pyre\Ember
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Fire Damage.

Debuffs: Dazzled


Flame\Pyre\Flame
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Fire Damage.

Debuffs: Fascinated


Flame\Pyre\Pyre
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 16d6), +1 Per Caster level (+20 Max), +5 (Constant). All damage is Fire Damage.

Debuffs:


Flame\Pyre\Rain
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Fire Damage.

Debuffs: Nauseated


Flame\Pyre\Wave
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Fire Damage.

Debuffs: Frightened


Flame\Pyre\Tsunami
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 16d6), +1 Per Caster level (+20 Max), +5 (Constant). All damage is Fire Damage.

Debuffs: Confused


Flame\Pyre\Mud
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Fire Damage.

Debuffs: Grappled


Flame\Pyre\Stone
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Fire Damage.

Debuffs: Prone


Flame\Pyre\Terra
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 16d6), +1 Per Caster level (+20 Max), +5 (Constant). All damage is Fire Damage.

Debuffs: Petrified


Flame\Pyre\Zephyr
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Fire Damage.

Debuffs: Knocked Down


Flame\Pyre\Gust
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Fire Damage.

Debuffs: Blinded


Flame\Pyre\Tempest
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 16d6), +1 Per Caster level (+20 Max), +5 (Constant). All damage is Fire Damage.

Debuffs: Paralyze


Flame\Rain\Ember
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Cold Damage.

Debuffs: Dazzled


Flame\Rain\Flame
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Cold Damage.

Debuffs: Fascinated


Flame\Rain\Pyre
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Cold Damage.

Debuffs: Exhausted


Flame\Rain\Rain
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Cold Damage.

Debuffs:


Flame\Rain\Wave
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Cold Damage.

Debuffs: Frightened


Flame\Rain\Tsunami
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Cold Damage.

Debuffs: Confused


Flame\Rain\Mud
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Cold Damage.

Debuffs: Grappled


Flame\Rain\Stone
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Cold Damage.

Debuffs: Prone


Flame\Rain\Terra
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Cold Damage.

Debuffs: Petrified


Flame\Rain\Zephyr
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Cold Damage.

Debuffs: Knocked Down


Flame\Rain\Gust
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Cold Damage.

Debuffs: Blinded


Flame\Rain\Tempest
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Cold Damage.

Debuffs: Paralyze


Flame\Wave\Ember
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Cold Damage.

Debuffs: Dazzled


Flame\Wave\Flame
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Cold Damage.

Debuffs: Fascinated


Flame\Wave\Pyre
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Cold Damage.

Debuffs: Exhausted


Flame\Wave\Rain
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Cold Damage.

Debuffs: Nauseated


Flame\Wave\Wave
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Cold Damage.

Debuffs: Panicked


Flame\Wave\Tsunami
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Cold Damage.

Debuffs: Confused


Flame\Wave\Mud
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Cold Damage.

Debuffs: Grappled


Flame\Wave\Stone
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Cold Damage.

Debuffs: Prone


Flame\Wave\Terra
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Cold Damage.

Debuffs: Petrified


Flame\Wave\Zephyr
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Cold Damage.

Debuffs: Knocked Down


Flame\Wave\Gust
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Cold Damage.

Debuffs: Blinded


Flame\Wave\Tempest
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Cold Damage.

Debuffs: Paralyze


Flame\Tsunami\Ember
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Cold Damage.

Debuffs: Dazzled


Flame\Tsunami\Flame
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Cold Damage.

Debuffs: Fascinated


Flame\Tsunami\Pyre
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 16d6), +1 Per Caster level (+20 Max), +5 (Constant). All damage is Cold Damage.

Debuffs: Exhausted


Flame\Tsunami\Rain
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Cold Damage.

Debuffs: Nauseated


Flame\Tsunami\Wave
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Cold Damage.

Debuffs: Frightened


Flame\Tsunami\Tsunami
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 16d6), +1 Per Caster level (+20 Max), +5 (Constant). All damage is Cold Damage.

Debuffs:


Flame\Tsunami\Mud
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Cold Damage.

Debuffs: Grappled


Flame\Tsunami\Stone
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Cold Damage.

Debuffs: Prone


Flame\Tsunami\Terra
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 16d6), +1 Per Caster level (+20 Max), +5 (Constant). All damage is Cold Damage.

Debuffs: Petrified


Flame\Tsunami\Zephyr
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Cold Damage.

Debuffs: Knocked Down


Flame\Tsunami\Gust
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Cold Damage.

Debuffs: Blinded


Flame\Tsunami\Tempest
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 16d6), +1 Per Caster level (+20 Max), +5 (Constant). All damage is Cold Damage.

Debuffs: Paralyze


Flame\Mud\Ember
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Acid Damage.

Debuffs: Dazzled


Flame\Mud\Flame
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Acid Damage.

Debuffs: Fascinated


Flame\Mud\Pyre
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Acid Damage.

Debuffs: Exhausted


Flame\Mud\Rain
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Acid Damage.

Debuffs: Nauseated


Flame\Mud\Wave
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Acid Damage.

Debuffs: Frightened


Flame\Mud\Tsunami
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Acid Damage.

Debuffs: Confused


Flame\Mud\Mud
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Acid Damage.

Debuffs:


Flame\Mud\Stone
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Acid Damage.

Debuffs: Prone


Flame\Mud\Terra
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Acid Damage.

Debuffs: Petrified


Flame\Mud\Zephyr
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Acid Damage.

Debuffs: Knocked Down


Flame\Mud\Gust
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Acid Damage.

Debuffs: Blinded


Flame\Mud\Tempest
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Acid Damage.

Debuffs: Paralyze


Flame\Stone\Ember
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Acid Damage.

Debuffs: Dazzled


Flame\Stone\Flame
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Acid Damage.

Debuffs: Fascinated


Flame\Stone\Pyre
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Acid Damage.

Debuffs: Exhausted


Flame\Stone\Rain
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Acid Damage.

Debuffs: Nauseated


Flame\Stone\Wave
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Acid Damage.

Debuffs: Frightened


Flame\Stone\Tsunami
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Acid Damage.

Debuffs: Confused


Flame\Stone\Mud
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Acid Damage.

Debuffs: Grappled


Flame\Stone\Stone
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Acid Damage.

Debuffs: Flat-Footed and Prone


Flame\Stone\Terra
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Acid Damage.

Debuffs: Petrified


Flame\Stone\Zephyr
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Acid Damage.

Debuffs: Knocked Down


Flame\Stone\Gust
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Acid Damage.

Debuffs: Blinded


Flame\Stone\Tempest
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Acid Damage.

Debuffs: Paralyze


Flame\Terra\Ember
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Acid Damage.

Debuffs: Dazzled


Flame\Terra\Flame
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Acid Damage.

Debuffs: Fascinated


Flame\Terra\Pyre
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 16d6), +1 Per Caster level (+20 Max), +5 (Constant). All damage is Acid Damage.

Debuffs: Exhausted


Flame\Terra\Rain
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Acid Damage.

Debuffs: Nauseated


Flame\Terra\Wave
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Acid Damage.

Debuffs: Frightened


Flame\Terra\Tsunami
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 16d6), +1 Per Caster level (+20 Max), +5 (Constant). All damage is Acid Damage.

Debuffs: Confused


Flame\Terra\Mud
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Acid Damage.

Debuffs: Grappled


Flame\Terra\Stone
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Acid Damage.

Debuffs: Prone


Flame\Terra\Terra
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 16d6), +1 Per Caster level (+20 Max), +5 (Constant). All damage is Acid Damage.

Debuffs:


Flame\Terra\Zephyr
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Acid Damage.

Debuffs: Knocked Down


Flame\Terra\Gust
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Acid Damage.

Debuffs: Blinded


Flame\Terra\Tempest
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 16d6), +1 Per Caster level (+20 Max), +5 (Constant). All damage is Acid Damage.

Debuffs: Paralyze


Flame\Zephyr\Ember
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Electricity Damage.

Debuffs: Dazzled


Flame\Zephyr\Flame
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Electricity Damage.

Debuffs: Fascinated


Flame\Zephyr\Pyre
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Electricity Damage.

Debuffs: Exhausted


Flame\Zephyr\Rain
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Electricity Damage.

Debuffs: Nauseated


Flame\Zephyr\Wave
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Electricity Damage.

Debuffs: Frightened


Flame\Zephyr\Tsunami
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Electricity Damage.

Debuffs: Confused


Flame\Zephyr\Mud
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Electricity Damage.

Debuffs: Grappled


Flame\Zephyr\Stone
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Electricity Damage.

Debuffs: Prone


Flame\Zephyr\Terra
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Electricity Damage.

Debuffs: Petrified


Flame\Zephyr\Zephyr
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 6d6), +1 Per Caster level (+5 Max). All damage is Electricity Damage.

Debuffs: Winds that Knock down medium Creatures.

Flame\Zephyr\Gust
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Electricity Damage.

Debuffs: Blinded


Flame\Zephyr\Tempest
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Electricity Damage.

Debuffs: Paralyze


Flame\Gust\Ember
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Electricity Damage.

Debuffs: Dazzled


Flame\Gust\Flame
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Electricity Damage.

Debuffs: Fascinated


Flame\Gust\Pyre
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Electricity Damage.

Debuffs: Exhausted


Flame\Gust\Rain
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Electricity Damage.

Debuffs: Nauseated


Flame\Gust\Wave
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Electricity Damage.

Debuffs: Frightened


Flame\Gust\Tsunami
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Electricity Damage.

Debuffs: Confused


Flame\Gust\Mud
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Electricity Damage.

Debuffs: Grappled


Flame\Gust\Stone
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Electricity Damage.

Debuffs: Prone


Flame\Gust\Terra
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Electricity Damage.

Debuffs: Petrified


Flame\Gust\Zephyr
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Electricity Damage.

Debuffs: Knocked Down


Flame\Gust\Gust
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Electricity Damage.

Debuffs: Deafened and Blinded


Flame\Gust\Tempest
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Electricity Damage.

Debuffs: Paralyze


Flame\Tempest\Ember
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Electricity Damage.

Debuffs: Dazzled


Flame\Tempest\Flame
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Electricity Damage.

Debuffs: Fascinated


Flame\Tempest\Pyre
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 16d6), +1 Per Caster level (+20 Max), +5 (Constant). All damage is Electricity Damage.

Debuffs: Exhausted


Flame\Tempest\Rain
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Electricity Damage.

Debuffs: Nauseated


Flame\Tempest\Wave
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Electricity Damage.

Debuffs: Frightened


Flame\Tempest\Tsunami
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 16d6), +1 Per Caster level (+20 Max), +5 (Constant). All damage is Electricity Damage.

Debuffs: Confused


Flame\Tempest\Mud
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Electricity Damage.

Debuffs: Grappled


Flame\Tempest\Stone
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Electricity Damage.

Debuffs: Prone


Flame\Tempest\Terra
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 16d6), +1 Per Caster level (+20 Max), +5 (Constant). All damage is Electricity Damage.

Debuffs: Petrified


Flame\Tempest\Zephyr
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Electricity Damage.

Debuffs: Knocked Down


Flame\Tempest\Gust
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Electricity Damage.

Debuffs: Blinded


Flame\Tempest\Tempest
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 30-ft Radius Burst
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 16d6), +1 Per Caster level (+20 Max), +5 (Constant). All damage is Electricity Damage.

Debuffs:


Pyre\Ember\Ember
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Fire Damage.

Debuffs:


Pyre\Ember\Flame
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Fire Damage.

Debuffs: Fascinated


Pyre\Ember\Pyre
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Fire Damage.

Debuffs: Exhausted


Pyre\Ember\Rain
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Fire Damage.

Debuffs: Nauseated


Pyre\Ember\Wave
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Fire Damage.

Debuffs: Frightened


Pyre\Ember\Tsunami
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Fire Damage.

Debuffs: Confused


Pyre\Ember\Mud
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Fire Damage.

Debuffs: Grappled


Pyre\Ember\Stone
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Fire Damage.

Debuffs: Prone


Pyre\Ember\Terra
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Fire Damage.

Debuffs: Petrified


Pyre\Ember\Zephyr
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Fire Damage.

Debuffs: Knocked Down


Pyre\Ember\Gust
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Fire Damage.

Debuffs: Blinded


Pyre\Ember\Tempest
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Fire Damage.

Debuffs: Paralyze


Pyre\Flame\Ember
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Fire Damage.

Debuffs: Dazzled


Pyre\Flame\Flame
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Fire Damage.

Debuffs:


Pyre\Flame\Pyre
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 16d6), +1 Per Caster level (+20 Max), +5 (Constant). All damage is Fire Damage.

Debuffs: Exhausted


Pyre\Flame\Rain
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Fire Damage.

Debuffs: Nauseated


Pyre\Flame\Wave
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Fire Damage.

Debuffs: Frightened


Pyre\Flame\Tsunami
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 16d6), +1 Per Caster level (+20 Max), +5 (Constant). All damage is Fire Damage.

Debuffs: Confused


Pyre\Flame\Mud
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Fire Damage.

Debuffs: Grappled


Pyre\Flame\Stone
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Fire Damage.

Debuffs: Prone


Pyre\Flame\Terra
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 16d6), +1 Per Caster level (+20 Max), +5 (Constant). All damage is Fire Damage.

Debuffs: Petrified


Pyre\Flame\Zephyr
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Fire Damage.

Debuffs: Knocked Down


Pyre\Flame\Gust
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Fire Damage.

Debuffs: Blinded


Pyre\Flame\Tempest
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 16d6), +1 Per Caster level (+20 Max), +5 (Constant). All damage is Fire Damage.

Debuffs: Paralyze


Pyre\Pyre\Ember
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Fire Damage.

Debuffs: Dazzled


Pyre\Pyre\Flame
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 16d6), +1 Per Caster level (+20 Max), +5 (Constant). All damage is Fire Damage.

Debuffs: Fascinated


Pyre\Pyre\Pyre
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 20d6), +1 Per Caster level (+20 Max), +10 (Constant). All damage is Fire Damage.

Debuffs: Ignited and Exhausted


Pyre\Pyre\Rain
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Fire Damage.

Debuffs: Nauseated


Pyre\Pyre\Wave
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 16d6), +1 Per Caster level (+20 Max), +5 (Constant). All damage is Fire Damage.

Debuffs: Frightened


Pyre\Pyre\Tsunami
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 20d6), +1 Per Caster level (+20 Max), +10 (Constant). All damage is Fire Damage.

Debuffs: Confused


Pyre\Pyre\Mud
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Fire Damage.

Debuffs: Grappled


Pyre\Pyre\Stone
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 16d6), +1 Per Caster level (+20 Max), +5 (Constant). All damage is Fire Damage.

Debuffs: Prone


Pyre\Pyre\Terra
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 20d6), +1 Per Caster level (+20 Max), +10 (Constant). All damage is Fire Damage.

Debuffs: Petrified


Pyre\Pyre\Zephyr
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Fire Damage.

Debuffs: Knocked Down


Pyre\Pyre\Gust
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 16d6), +1 Per Caster level (+20 Max), +5 (Constant). All damage is Fire Damage.

Debuffs: Blinded


Pyre\Pyre\Tempest
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 20d6), +1 Per Caster level (+20 Max), +10 (Constant). All damage is Fire Damage.

Debuffs: Paralyze


Pyre\Rain\Ember
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Cold Damage.

Debuffs: Dazzled


Pyre\Rain\Flame
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Cold Damage.

Debuffs: Fascinated


Pyre\Rain\Pyre
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Cold Damage.

Debuffs: Exhausted


Pyre\Rain\Rain
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Cold Damage.

Debuffs:


Pyre\Rain\Wave
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Cold Damage.

Debuffs: Frightened


Pyre\Rain\Tsunami
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Cold Damage.

Debuffs: Confused


Pyre\Rain\Mud
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Cold Damage.

Debuffs: Grappled


Pyre\Rain\Stone
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Cold Damage.

Debuffs: Prone


Pyre\Rain\Terra
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Cold Damage.

Debuffs: Petrified


Pyre\Rain\Zephyr
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Cold Damage.

Debuffs: Knocked Down


Pyre\Rain\Gust
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Cold Damage.

Debuffs: Blinded


Pyre\Rain\Tempest
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Cold Damage.

Debuffs: Paralyze


Pyre\Wave\Ember
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Cold Damage.

Debuffs: Dazzled


Pyre\Wave\Flame
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Cold Damage.

Debuffs: Fascinated


Pyre\Wave\Pyre
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 16d6), +1 Per Caster level (+20 Max), +5 (Constant). All damage is Cold Damage.

Debuffs: Exhausted


Pyre\Wave\Rain
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Cold Damage.

Debuffs: Nauseated


Pyre\Wave\Wave
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Cold Damage.

Debuffs:


Pyre\Wave\Tsunami
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 16d6), +1 Per Caster level (+20 Max), +5 (Constant). All damage is Cold Damage.

Debuffs: Confused


Pyre\Wave\Mud
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Cold Damage.

Debuffs: Grappled


Pyre\Wave\Stone
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Cold Damage.

Debuffs: Prone


Pyre\Wave\Terra
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 16d6), +1 Per Caster level (+20 Max), +5 (Constant). All damage is Cold Damage.

Debuffs: Petrified


Pyre\Wave\Zephyr
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Cold Damage.

Debuffs: Knocked Down


Pyre\Wave\Gust
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Cold Damage.

Debuffs: Blinded


Pyre\Wave\Tempest
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 16d6), +1 Per Caster level (+20 Max), +5 (Constant). All damage is Cold Damage.

Debuffs: Paralyze


Pyre\Tsunami\Ember
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Cold Damage.

Debuffs: Dazzled


Pyre\Tsunami\Flame
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 16d6), +1 Per Caster level (+20 Max), +5 (Constant). All damage is Cold Damage.

Debuffs: Fascinated


Pyre\Tsunami\Pyre
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 20d6), +1 Per Caster level (+20 Max), +10 (Constant). All damage is Cold Damage.

Debuffs: Exhausted


Pyre\Tsunami\Rain
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Cold Damage.

Debuffs: Nauseated


Pyre\Tsunami\Wave
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 16d6), +1 Per Caster level (+20 Max), +5 (Constant). All damage is Cold Damage.

Debuffs: Frightened


Pyre\Tsunami\Tsunami
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 20d6), +1 Per Caster level (+20 Max), +10 (Constant). All damage is Cold Damage.

Debuffs: Panicked and Confused


Pyre\Tsunami\Mud
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Cold Damage.

Debuffs: Grappled


Pyre\Tsunami\Stone
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 16d6), +1 Per Caster level (+20 Max), +5 (Constant). All damage is Cold Damage.

Debuffs: Prone


Pyre\Tsunami\Terra
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 20d6), +1 Per Caster level (+20 Max), +10 (Constant). All damage is Cold Damage.

Debuffs: Petrified


Pyre\Tsunami\Zephyr
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Cold Damage.

Debuffs: Knocked Down


Pyre\Tsunami\Gust
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 16d6), +1 Per Caster level (+20 Max), +5 (Constant). All damage is Cold Damage.

Debuffs: Blinded


Pyre\Tsunami\Tempest
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 20d6), +1 Per Caster level (+20 Max), +10 (Constant). All damage is Cold Damage.

Debuffs: Paralyze


Pyre\Mud\Ember
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Acid Damage.

Debuffs: Dazzled


Pyre\Mud\Flame
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Acid Damage.

Debuffs: Fascinated


Pyre\Mud\Pyre
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Acid Damage.

Debuffs: Exhausted


Pyre\Mud\Rain
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Acid Damage.

Debuffs: Nauseated


Pyre\Mud\Wave
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Acid Damage.

Debuffs: Frightened


Pyre\Mud\Tsunami
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Acid Damage.

Debuffs: Confused


Pyre\Mud\Mud
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Acid Damage.

Debuffs:


Pyre\Mud\Stone
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Acid Damage.

Debuffs: Prone


Pyre\Mud\Terra
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Acid Damage.

Debuffs: Petrified


Pyre\Mud\Zephyr
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Acid Damage.

Debuffs: Knocked Down


Pyre\Mud\Gust
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Acid Damage.

Debuffs: Blinded


Pyre\Mud\Tempest
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Acid Damage.

Debuffs: Paralyze


Pyre\Stone\Ember
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Acid Damage.

Debuffs: Dazzled


Pyre\Stone\Flame
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Acid Damage.

Debuffs: Fascinated


Pyre\Stone\Pyre
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 16d6), +1 Per Caster level (+20 Max), +5 (Constant). All damage is Acid Damage.

Debuffs: Exhausted


Pyre\Stone\Rain
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Acid Damage.

Debuffs: Nauseated


Pyre\Stone\Wave
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Acid Damage.

Debuffs: Frightened


Pyre\Stone\Tsunami
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 16d6), +1 Per Caster level (+20 Max), +5 (Constant). All damage is Acid Damage.

Debuffs: Confused


Pyre\Stone\Mud
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Acid Damage.

Debuffs: Grappled


Pyre\Stone\Stone
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Acid Damage.

Debuffs:


Pyre\Stone\Terra
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 16d6), +1 Per Caster level (+20 Max), +5 (Constant). All damage is Acid Damage.

Debuffs: Petrified


Pyre\Stone\Zephyr
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Acid Damage.

Debuffs: Knocked Down


Pyre\Stone\Gust
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Acid Damage.

Debuffs: Blinded


Pyre\Stone\Tempest
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 16d6), +1 Per Caster level (+20 Max), +5 (Constant). All damage is Acid Damage.

Debuffs: Paralyze


Pyre\Terra\Ember
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Acid Damage.

Debuffs: Dazzled


Pyre\Terra\Flame
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 16d6), +1 Per Caster level (+20 Max), +5 (Constant). All damage is Acid Damage.

Debuffs: Fascinated


Pyre\Terra\Pyre
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 20d6), +1 Per Caster level (+20 Max), +10 (Constant). All damage is Acid Damage.

Debuffs: Exhausted


Pyre\Terra\Rain
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Acid Damage.

Debuffs: Nauseated


Pyre\Terra\Wave
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 16d6), +1 Per Caster level (+20 Max), +5 (Constant). All damage is Acid Damage.

Debuffs: Frightened


Pyre\Terra\Tsunami
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 20d6), +1 Per Caster level (+20 Max), +10 (Constant). All damage is Acid Damage.

Debuffs: Confused


Pyre\Terra\Mud
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Acid Damage.

Debuffs: Grappled


Pyre\Terra\Stone
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 16d6), +1 Per Caster level (+20 Max), +5 (Constant). All damage is Acid Damage.

Debuffs: Prone


Pyre\Terra\Terra
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 20d6), +1 Per Caster level (+20 Max), +10 (Constant). All damage is Acid Damage.

Debuffs: Stunned and Petrified


Pyre\Terra\Zephyr
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Acid Damage.

Debuffs: Knocked Down


Pyre\Terra\Gust
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 16d6), +1 Per Caster level (+20 Max), +5 (Constant). All damage is Acid Damage.

Debuffs: Blinded


Pyre\Terra\Tempest
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Fortitude Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 20d6), +1 Per Caster level (+20 Max), +10 (Constant). All damage is Acid Damage.

Debuffs: Paralyze


Pyre\Zephyr\Ember
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Electricity Damage.

Debuffs: Dazzled


Pyre\Zephyr\Flame
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Electricity Damage.

Debuffs: Fascinated


Pyre\Zephyr\Pyre
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Electricity Damage.

Debuffs: Exhausted


Pyre\Zephyr\Rain
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Electricity Damage.

Debuffs: Nauseated


Pyre\Zephyr\Wave
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Electricity Damage.

Debuffs: Frightened


Pyre\Zephyr\Tsunami
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Electricity Damage.

Debuffs: Confused


Pyre\Zephyr\Mud
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Electricity Damage.

Debuffs: Grappled


Pyre\Zephyr\Stone
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Electricity Damage.

Debuffs: Prone


Pyre\Zephyr\Terra
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Electricity Damage.

Debuffs: Petrified


Pyre\Zephyr\Zephyr
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 8d6), +1 Per Caster level (+10 Max). All damage is Electricity Damage.

Debuffs: Winds that Knock down medium Creatures.

Pyre\Zephyr\Gust
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Electricity Damage.

Debuffs: Blinded


Pyre\Zephyr\Tempest
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Electricity Damage.

Debuffs: Paralyze


Pyre\Gust\Ember
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Electricity Damage.

Debuffs: Dazzled


Pyre\Gust\Flame
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Electricity Damage.

Debuffs: Fascinated


Pyre\Gust\Pyre
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 16d6), +1 Per Caster level (+20 Max), +5 (Constant). All damage is Electricity Damage.

Debuffs: Exhausted


Pyre\Gust\Rain
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Electricity Damage.

Debuffs: Nauseated


Pyre\Gust\Wave
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Electricity Damage.

Debuffs: Frightened


Pyre\Gust\Tsunami
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 16d6), +1 Per Caster level (+20 Max), +5 (Constant). All damage is Electricity Damage.

Debuffs: Confused


Pyre\Gust\Mud
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Electricity Damage.

Debuffs: Grappled


Pyre\Gust\Stone
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Electricity Damage.

Debuffs: Prone


Pyre\Gust\Terra
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 16d6), +1 Per Caster level (+20 Max), +5 (Constant). All damage is Electricity Damage.

Debuffs: Petrified


Pyre\Gust\Zephyr
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 10d6), +1 Per Caster level (+15 Max). All damage is Electricity Damage.

Debuffs: Knocked Down


Pyre\Gust\Gust
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Electricity Damage.

Debuffs:


Pyre\Gust\Tempest
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 16d6), +1 Per Caster level (+20 Max), +5 (Constant). All damage is Electricity Damage.

Debuffs: Paralyze


Pyre\Tempest\Ember
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Electricity Damage.

Debuffs: Dazzled


Pyre\Tempest\Flame
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 16d6), +1 Per Caster level (+20 Max), +5 (Constant). All damage is Electricity Damage.

Debuffs: Fascinated


Pyre\Tempest\Pyre
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 20d6), +1 Per Caster level (+20 Max), +10 (Constant). All damage is Electricity Damage.

Debuffs: Exhausted


Pyre\Tempest\Rain
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Electricity Damage.

Debuffs: Nauseated


Pyre\Tempest\Wave
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 16d6), +1 Per Caster level (+20 Max), +5 (Constant). All damage is Electricity Damage.

Debuffs: Frightened


Pyre\Tempest\Tsunami
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 20d6), +1 Per Caster level (+20 Max), +10 (Constant). All damage is Electricity Damage.

Debuffs: Confused


Pyre\Tempest\Mud
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Electricity Damage.

Debuffs: Grappled


Pyre\Tempest\Stone
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 16d6), +1 Per Caster level (+20 Max), +5 (Constant). All damage is Electricity Damage.

Debuffs: Prone


Pyre\Tempest\Terra
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 20d6), +1 Per Caster level (+20 Max), +10 (Constant). All damage is Electricity Damage.

Debuffs: Petrified


Pyre\Tempest\Zephyr
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 12d6), +1 Per Caster level (+20 Max). All damage is Electricity Damage.

Debuffs: Knocked Down


Pyre\Tempest\Gust
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 16d6), +1 Per Caster level (+20 Max), +5 (Constant). All damage is Electricity Damage.

Debuffs: Blinded


Pyre\Tempest\Tempest
Casting Time: 1 Round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Cylinder (20 ft Radius, 30 ft High)
Duration: 1 Round/Level
Saving Throw Reflex Half
Spell Resistance: Yes
<Insert Fluff Here>

Damage: 1d6/Caster Level (Max 20d6), +1 Per Caster level (+20 Max), +10 (Constant). All damage is Electricity Damage.

Debuffs: Knocked Down and Paralyze

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