Creation Et All/Deathlords (GM Info)
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The main article can be found here: Deathlords
The Deathlords
White Wolf has only detailed nine of the thirteen Deathlords with the intention of giving a Storyteller a body of useful villains while still leaving room for individual creations to be added for specific games.
The First and Forsaken Lion
Princess Magnificent with Lips of Coral and Bones of Black Feathers
The Bishop of the Chalcedony Thurible
The Bodhisattva Anointed by Dark Water
The Lover Clad in the Rainment of Tears
Eye and Seven Despairs
The Dowager of the Irreverent Vulgate in Unrent Veils
Walker in Darkness
The Mask of Winters
Powers of the Deathlords
The powers listed here are copied verbatum from the Exalted Storyteller's Companion 2nd Edition.
Deathlords have a wide gamut of powers and abilities at their beck and call, many of which are manifestations of forgotten Charms from the First Age, incredible potent ghostly powers or some combinations thereof. All Deathlords have a number of powers in common, however; these powers are listed below.
Mutable Form
All Deathlords can change their appearance, ranging in size between a large dog and a large man. They can become larger or smaller creatures, but doing so requires the expendature of more Essence.
Eyes of Oblivion
With but a glance, a Deathlord can kill a mortal (specifically, an individual without an awakened Essence). The ghost that results from that terrible death is beholden to the Deathlord for one thousand days.
Command of the Dead
All zombies, skeletons and other mindless walking dead must obey the will of a Deathlord. With but a thought, a Deathlord may seize control of all the walking dead within his sight. This power does nothing in a shadowland or in the Underworld.
Feed on the Dead
As a dice action, a Deathlord may feed upon the vitality of ghosts and other denizens of the Underworld, draining one permanent Essence to replenish three motes to his Essence pool. This may only be used on one ghost per action.
- Cost: None
Necromancy
Deathlords wield all the powers of Necromancy, and the powers of up to Celestial Circle sorcery besides (though the effects they summon are deathly, so they could simply be necromantic mimicries of sorcery spells). Deathlords are known to be able to summon demons of the Third Circle, though they do not do so with any frequency.
- Cost: Per the use of Necromancy or sorcery
Artifacts
Deathlords have at their command any number of artifacts, rated 1 through 3, and several rated 4 and 5.
- Cost: None



