Creation Et All/Exalted Books/Book of Three Circles (rulebook)
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Contents |
Contents of the Book
This section is copied from the book's introduction, a section titled How To Use This Book and was copied here for the purpose of review.
Chapter One: History and Practice
- This chapter describes the history of magic from the legendary first magician to the modern day and details the process of magical research and learning. It also details a number of sorcerous artifacts of use or interest to theoretical magicians.
Chapter Two: The Terrestrial Circle
- This chapter details sorcery of the weakest and most common sort — Terrestrial Circle sorcery. This magic can be practiced by all Exalted and is taught in the Realm at the Heptagram and by private tutors.
Chapter Three: The Celestial Circle
- This chapter details the second circle of sorcery, the Celestial Circle. Too powerful for Dragon-Blooded to harness, this magic is
the province of the Celestial Exalted alone.
Chapter Four: The Solar Circle
- This chapter details Solar Circle sorcery, the most powerful sort of sorcery. Once, this magic was available only to the Solar Exalted, but the Abyssal Exalted have recently demonstrated the ability to practice this form of sorcery as well.
Chapter Five: Works of Wonder
- This chapter explaines the process used to create artifacts, both in the setting and in mechanical terms. It also contains descriptions of a number of magical artifacts, varying in power from inconsequential to extraordinary.
Chapter Six: Demesne, Manse and Hearthstone
- This chapter details the formation of Demesnes and the conditions generally prevalent around them. It also examines Manses and their construction, explores the processes that cause Demesnes to come into existence and contains an extensive catalog of common Hearthstones.
Appendix: Warstriders
- This appendix provides statistics for Warstriders, powerful suits of armor used during the First Age to combat threats of huge size. Today, these relics are some of the most powerful weapons in the arsenal of the Realm, and a character attempting to
challenge the Dynasty or the Wyld Hunt will surely cross swords with one.



