Creation Et All/Exalted Books/Exalted 2nd Edition (core)
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Contents |
Contents of the Book
This section is copied from the book's introduction, a section titled How To Use This Book and was copied here for the purpose of review.
Chapter One: Setting
- This chapter describes the Exalted world in detail, giving players and Storytellers a context in which to play their games.
Chapter Two: Character Creation
- This section is a step-by-step walkthough of creating a Solar Exalted character.
Chapter Three: Traits
- This chapter describes in detail the non-magical characteristics that Exalted characters possess.
Chapter Four: Drama and Systems
- This section provides the nuts-and-bolts rules of Exalted game play, from combat resolution to how one employs the Abilities described in Chapter Three in play.
Chapter Five: Charms, Combos and Sorcery
- Just as Chapter Three describes the mundane characterists of the Exalted character, this chapter focuses on the supernatural abilities of the Exalted that elevate them above common people.
Chapter Six: Storytelling
- This chapter provides Storytellers with the tools they need to run entertaining and engaging Exalted games.
Chapter Seven: Antagonists
- No epic hero is complete without a proper villain to test his mettle, so this chapter provides statistics and descriptions of characters with whom the Solar Exalted might come into conflict - as well as those with whom they might ally.
Chapter Eight: Panoply
- This section provides players and Storytellers with all the gear they need to properly outfit their heroic protagonists and villainous antagonists. It also features a breakdown of Exalted currency and banking, for when characters need to finance that expedition to the lost city of Rathess



