Experience All you Need To Know
From BluWiki
Contents |
Experience
Will be rewarded weekly. It will be calculated automatically by the Bot Rosie in RA authorized channels and Rosita is side channels. So make sure you have the bot in them. If by bad luck the bot is down save your logs and speak to an st. This is how the bot calculates your earned XP
XP runs in increments
0-50 lines 1xp
50-100 lines 2xp
100 to 150 lines 3xp
150+ 4xp
which over a week is fair. Rosie the bot will store the XP for you to access. Rosie shows xp accrued, not XP used. Each player will have a forum page only they can access for their characters it is here you will mark down XP used when ever you use it so we both can keep track.
Any extra XP will be added manually. XP will be updated every Sunday by Dani.
ST's reserve the right to grant extra experience rewards for involvement in Story Lines and spectacular game play.
Vampires
| Stat | Cost |
|---|---|
| New Ability | 3 |
| New Path (Necromancy or Thaumaturgy) | 7 |
| New Discipline | 10 |
| Attribute | Current rating X 4 |
| Ability | Current rating X 2 |
| Clan Discipline | Current rating X 5* |
| Other Discipline | Current rating X 7* |
| Secondary Path (Necromancy or Thaumaturgy) | Current rating X 4 |
| Virtue | Current rating X 2** |
| Humanity | Current rating X 2 |
| Willpower | Current rating |
.* Caitiff have no clan-based Disciplines, just as they have no clan. For them, the cost of raising Disciplines is the current rating x 6 for all Disciplines. This is both a curse and a blessing of being Clanless.
.** Increasing a Virtue through experience does not increase Traits based on that Virtue (Humanity, Willpower).
Ghouls And Mortals
| Stat | Cost |
|---|---|
| New Ability | 3 |
| New Path (Necromancy or Thaumaturgy) | 20 |
| New Discipline | 20 |
| Attribute | Current rating X 5 |
| Ability | Current rating X 2 |
| Clan Discipline | Current rating X 15 |
| Other Discipline | Current rating X 25 |
| Willpower) | Current rating |
| Virtue | Current rating X 2 |
| Humanity | Current rating X 2 |
Dhampirs
| Stat | Cost |
|---|---|
| New Ability | 3 |
| New Path (Necromancy or Thaumaturgy) | 20 |
| New Discipline | 20 |
| Attribute | Current rating X 5 |
| Ability | Current rating X 2 |
| Path (Necromancy or Thaumaturgy | Current rating X 15 |
| Discipline | Current rating X 25 |
| Willpower) | Current rating |
| Virtue | Current rating X 2 |
| Humanity | Current rating X 2 |
- Unlike Ghouls Dhampirs can never increase their Disciplines above one unless they become a ghoul themselves. Though this is the only benefit for becoming one. As Caitiffs they have to pay for there lack of specialization, so all all Disciplines at bough at a higher cost.
Sorcerers
| Stat | Cost |
|---|---|
| New Ability | 3 |
| New Path | 7 |
| Attribute | Current rating X 4 |
| Ability | Current rating X 2 |
| Paths | Current rating X 7 |
| Rituals | Current |
| Backgrounds | Current rating X 3 |
| Willpower | Current rating |
Changing Breeds
| Trait | Cost |
|---|---|
| Attribute | Current rating x 4 |
| Ability | Current rating X 2 |
| New Ability | 3 |
| Gift | Level of Gift x 3 |
| Gift from other breed/auspice/tribe | Level of Gift x 5 |
| New Ritual | Level of Rite +1 (ex. Lvl 1 rite - 2xp, Lvl 2 rite - 3xp) |
| Rage | Current rating |
| Gnosis | Current rating X 2 |
| Willpower | Current rating |



