Ivalice: Races
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Hume
Bonus trained skill at first level.
Bonus feat.
Bangaa
+2 Str, -2 Cha
+2 Natural Armor
Quick-Witted: A Bangaa may reroll any Initiative check, but must keep the second result, even if it�s worse.
Viera
+2 Dex, -2 ConHeightened Awareness: A Viera may choose to reroll any Perception check, but the second result must be taken, even if it is worse.
Sense the Mist: Viera always have Spellcraft as a class skill, and may use it untrained without any Magic Training feats.
Conditional Bonus Feat: Any Viera who takes Survival as a trained skill gets Skill Focus (Survival) for free
Seeq
+2 Con, -2 Int
Great Fortitude: Seeqs get a +2 racial bonus to their fortitude defense.
Hardy: Seeqs may reroll any Endurance check and keep the better result.
Moogle
+2 Int, -2 Str
Small size: +1 reflex defense, +5 stealth, 3/4 carrying capacity, 4 square land moveConditional Bonus Feat: Moogles who take Mechanics as a trained skill get Skill Focus (Mechanics) for free.
Sneaky: A Moogle may reroll any Stealth check, but must keep the second result, even if it�s worse.
Flight: A Moogle may use their wings to fly at their land speed for 5+Con mod rounds. After that, they must succeed a DC 10 Endurance check, with a cumulative +5 DC each round, or move �1 step on the condition track.
Nu Mou
+2 Int, +2 Wis, -2 Dex, -2 Con
Small size: +1 reflex defense, +5 stealth, 3/4 carrying capacity, 4 square land move
Well-Read: Nu Mou can reroll any Knowledge check, but the second result must be kept, even if it is worse.
Iron Will: Nu Mou get a +2 racial bonus to their will defense.







