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Ivalice: Races

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Hume

Bonus trained skill at first level.

Bonus feat.


XII Humes.PNG

Bangaa

XII-bangaa concept.jpg

+2 Str, -2 Cha

+2 Natural Armor

Quick-Witted: A Bangaa may reroll any Initiative check, but must keep the second result, even if it�s worse.

Viera

+2 Dex, -2 Con
XII Viera.JPG

Heightened Awareness: A Viera may choose to reroll any Perception check, but the second result must be taken, even if it is worse.

Sense the Mist: Viera always have Spellcraft as a class skill, and may use it untrained without any Magic Training feats.

Conditional Bonus Feat: Any Viera who takes Survival as a trained skill gets Skill Focus (Survival) for free

Seeq

XII-seeq concept.jpg

+2 Con, -2 Int

Great Fortitude: Seeqs get a +2 racial bonus to their fortitude defense.

Hardy: Seeqs may reroll any Endurance check and keep the better result.

Moogle

+2 Int, -2 Str

Small size: +1 reflex defense, +5 stealth, 3/4 carrying capacity, 4 square land move
Moogle FFXII.jpg

Conditional Bonus Feat: Moogles who take Mechanics as a trained skill get Skill Focus (Mechanics) for free.

Sneaky: A Moogle may reroll any Stealth check, but must keep the second result, even if it�s worse.

Flight: A Moogle may use their wings to fly at their land speed for 5+Con mod rounds. After that, they must succeed a DC 10 Endurance check, with a cumulative +5 DC each round, or move �1 step on the condition track.

Nu Mou

+2 Int, +2 Wis, -2 Dex, -2 Con

Small size: +1 reflex defense, +5 stealth, 3/4 carrying capacity, 4 square land move

Well-Read: Nu Mou can reroll any Knowledge check, but the second result must be kept, even if it is worse.

Iron Will: Nu Mou get a +2 racial bonus to their will defense.

Nu mou Normal.jpg


Ivalice

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This page was last modified on 1 July 2007, at 05:47.
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