LGDND - Death Rules
From BluWiki
Standard rules for dying, being dead, and resurrecting apply. The party may loot your corpse, even if they plan on resurrecting you later.
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New characters
If your character dies and cannot be resurrected (or you choose to stay dead) you may immediately roll a new character and join the party. Downtime in these cases will be pretty minimal; I'll figure out a way to get you back in as quickly as possible.
Options for starting over
You have two options for starting a new character: rolling fresh stats using the standard method or keeping your old, rolled stats. If you choose to keep your old stats you start one level lower than your previous character. You also suck. If you choose to roll new stats you start at the same level as your previous character. In both cases you begin play with the base amount of xp for your level.
NPC relationships
NPC relationships are broken upon death unless you decide to make a skin suit out of your old character. They'd probably still notice the smell, though.
Equipment
Surviving party members are free to scavenge whatever they'd like from the dead. Looted equipment can be kept, sold, or given away. The one exception is that surviving party members can't "hold" your equipment for you and hand it over to your new character. Unless you have a good reason (hint: there's almost never going to be a good reason) you cannot give an old character's equipment to that player's new character.
Party Death
If the entire party dies and cannot be resurrected everyone must start fresh. You all begin with new characters one level lower than your previous characters with base xp for that level. New stats must be rolled. All ties to your previous characters, including fancy equipment or beneficial NPC relationships, are lost. Game over. You all suck.



