UpdateFields List
From BluWiki
This huge list is nearly a copy of UpdateFields.h that is under the SVN.
These fields are often used in ascent addons for editing for example:
- Ammount of gold a player has - Players display ID - Players items - Players dammage
And much more.
Contents |
How to use
This is c++, and do not work for LUA or C#.
For uint32:
plr->SetUInt32Value( Field_goes_here /*UNIT_FIELD_HEALTH*/, Value/*0*/ );
For uint64: (There is no uint64 fields yet, but ill add it anyway)
plr->SetUInt32Value( Field_goes_here /*there is no uint64 fields*/, Value/*0*/ );
For float:
Plr->SetFloatValue(Field_goes_here /*OBJECT_FIELD_SCALE_X*/, Value/*1.0f*/);
OBJECT-prefix fields
OBJECT_FIELD_GUID // Size: 2, Type: GUID, Flags: 1 OBJECT_FIELD_GUID_01 // Size: 2, Type: GUID, Flags: 1 OBJECT_FIELD_TYPE // Size: 1, Type: Int32, Flags: 1 OBJECT_FIELD_ENTRY // Size: 1, Type: Int32, Flags: 1 OBJECT_FIELD_SCALE_X // Size: 1, Type: Float, Flags: 1 OBJECT_FIELD_PADDING // Size: 1, Type: Int32, Flags: 0 OBJECT_END // Size: 1, Type: Int32, Flags: 0 OBJECT_FIELD_CREATED_BY // Size: 2, Type: GUID, Flags: 1 OBJECT_FIELD_CREATED_BY_01 // Size: 2, Type: GUID, Flags: 1
CONTAINER-prefix fields
CONTAINER_FIELD_NUM_SLOTS // Size: 1, Type: Int32, Flags: 1 CONTAINER_ALIGN_PAD // Size: 1, Type: Bytes, Flags: 0 CONTAINER_FIELD_SLOT_1 // Size: 72, Type: GUID, Flags: 1 CONTAINER_FIELD_SLOT_01 // Size: 72, Type: GUID, Flags: 1 CONTAINER_FIELD_SLOT_02 // Size: 72, Type: GUID, Flags: 1 CONTAINER_FIELD_SLOT_03 // Size: 72, Type: GUID, Flags: 1 CONTAINER_FIELD_SLOT_04 // Size: 72, Type: GUID, Flags: 1 CONTAINER_FIELD_SLOT_05 // Size: 72, Type: GUID, Flags: 1 CONTAINER_FIELD_SLOT_06 // Size: 72, Type: GUID, Flags: 1 CONTAINER_FIELD_SLOT_07 // Size: 72, Type: GUID, Flags: 1 CONTAINER_FIELD_SLOT_08 // Size: 72, Type: GUID, Flags: 1 CONTAINER_FIELD_SLOT_09 // Size: 72, Type: GUID, Flags: 1 CONTAINER_FIELD_SLOT_10 // Size: 72, Type: GUID, Flags: 1 CONTAINER_FIELD_SLOT_11 // Size: 72, Type: GUID, Flags: 1 CONTAINER_FIELD_SLOT_12 // Size: 72, Type: GUID, Flags: 1 CONTAINER_FIELD_SLOT_13 // Size: 72, Type: GUID, Flags: 1 CONTAINER_FIELD_SLOT_14 // Size: 72, Type: GUID, Flags: 1 CONTAINER_FIELD_SLOT_15 // Size: 72, Type: GUID, Flags: 1 CONTAINER_FIELD_SLOT_16 // Size: 72, Type: GUID, Flags: 1 CONTAINER_FIELD_SLOT_17 // Size: 72, Type: GUID, Flags: 1 CONTAINER_FIELD_SLOT_18 // Size: 72, Type: GUID, Flags: 1 CONTAINER_FIELD_SLOT_19 // Size: 72, Type: GUID, Flags: 1 CONTAINER_FIELD_SLOT_20 // Size: 72, Type: GUID, Flags: 1 CONTAINER_FIELD_SLOT_21 // Size: 72, Type: GUID, Flags: 1 CONTAINER_FIELD_SLOT_22 // Size: 72, Type: GUID, Flags: 1 CONTAINER_FIELD_SLOT_23 // Size: 72, Type: GUID, Flags: 1 CONTAINER_FIELD_SLOT_24 // Size: 72, Type: GUID, Flags: 1 CONTAINER_FIELD_SLOT_25 // Size: 72, Type: GUID, Flags: 1 CONTAINER_FIELD_SLOT_26 // Size: 72, Type: GUID, Flags: 1 CONTAINER_FIELD_SLOT_27 // Size: 72, Type: GUID, Flags: 1 CONTAINER_FIELD_SLOT_28 // Size: 72, Type: GUID, Flags: 1 CONTAINER_FIELD_SLOT_29 // Size: 72, Type: GUID, Flags: 1 CONTAINER_FIELD_SLOT_30 // Size: 72, Type: GUID, Flags: 1 CONTAINER_FIELD_SLOT_31 // Size: 72, Type: GUID, Flags: 1 CONTAINER_FIELD_SLOT_32 // Size: 72, Type: GUID, Flags: 1 CONTAINER_FIELD_SLOT_33 // Size: 72, Type: GUID, Flags: 1 CONTAINER_FIELD_SLOT_34 // Size: 72, Type: GUID, Flags: 1 CONTAINER_FIELD_SLOT_35 // Size: 72, Type: GUID, Flags: 1 CONTAINER_FIELD_SLOT_36 // Size: 72, Type: GUID, Flags: 1 CONTAINER_FIELD_SLOT_37 // Size: 72, Type: GUID, Flags: 1 CONTAINER_FIELD_SLOT_38 // Size: 72, Type: GUID, Flags: 1 CONTAINER_FIELD_SLOT_39 // Size: 72, Type: GUID, Flags: 1 CONTAINER_FIELD_SLOT_40 // Size: 72, Type: GUID, Flags: 1 CONTAINER_FIELD_SLOT_41 // Size: 72, Type: GUID, Flags: 1 CONTAINER_FIELD_SLOT_42 // Size: 72, Type: GUID, Flags: 1 CONTAINER_FIELD_SLOT_43 // Size: 72, Type: GUID, Flags: 1 CONTAINER_FIELD_SLOT_44 // Size: 72, Type: GUID, Flags: 1 CONTAINER_FIELD_SLOT_45 // Size: 72, Type: GUID, Flags: 1 CONTAINER_FIELD_SLOT_46 // Size: 72, Type: GUID, Flags: 1 CONTAINER_FIELD_SLOT_47 // Size: 72, Type: GUID, Flags: 1 CONTAINER_FIELD_SLOT_48 // Size: 72, Type: GUID, Flags: 1 CONTAINER_FIELD_SLOT_49 // Size: 72, Type: GUID, Flags: 1 CONTAINER_FIELD_SLOT_50 // Size: 72, Type: GUID, Flags: 1 CONTAINER_FIELD_SLOT_51 // Size: 72, Type: GUID, Flags: 1 CONTAINER_FIELD_SLOT_52 // Size: 72, Type: GUID, Flags: 1 CONTAINER_FIELD_SLOT_53 // Size: 72, Type: GUID, Flags: 1 CONTAINER_FIELD_SLOT_54 // Size: 72, Type: GUID, Flags: 1 CONTAINER_FIELD_SLOT_55 // Size: 72, Type: GUID, Flags: 1 CONTAINER_FIELD_SLOT_56 // Size: 72, Type: GUID, Flags: 1 CONTAINER_FIELD_SLOT_57 // Size: 72, Type: GUID, Flags: 1 CONTAINER_FIELD_SLOT_58 // Size: 72, Type: GUID, Flags: 1 CONTAINER_FIELD_SLOT_59 // Size: 72, Type: GUID, Flags: 1 CONTAINER_FIELD_SLOT_60 // Size: 72, Type: GUID, Flags: 1 CONTAINER_FIELD_SLOT_61 // Size: 72, Type: GUID, Flags: 1 CONTAINER_FIELD_SLOT_62 // Size: 72, Type: GUID, Flags: 1 CONTAINER_FIELD_SLOT_63 // Size: 72, Type: GUID, Flags: 1 CONTAINER_FIELD_SLOT_64 // Size: 72, Type: GUID, Flags: 1 CONTAINER_FIELD_SLOT_65 // Size: 72, Type: GUID, Flags: 1 CONTAINER_FIELD_SLOT_66 // Size: 72, Type: GUID, Flags: 1 CONTAINER_FIELD_SLOT_67 // Size: 72, Type: GUID, Flags: 1 CONTAINER_FIELD_SLOT_68 // Size: 72, Type: GUID, Flags: 1 CONTAINER_FIELD_SLOT_69 // Size: 72, Type: GUID, Flags: 1 CONTAINER_FIELD_SLOT_70 // Size: 72, Type: GUID, Flags: 1 CONTAINER_FIELD_SLOT_71 // Size: 72, Type: GUID, Flags: 1 CONTAINER_END // Size: 1, Type: Int32, Flags: 0
ITEM-prefix fields
ITEM_FIELD_OWNER // Size: 2, Type: GUID, Flags: 1 ITEM_FIELD_OWNER_01 // Size: 2, Type: GUID, Flags: 1 ITEM_FIELD_CONTAINED // Size: 2, Type: GUID, Flags: 1 ITEM_FIELD_CONTAINED_01 // Size: 2, Type: GUID, Flags: 1 ITEM_FIELD_CREATOR // Size: 2, Type: GUID, Flags: 1 ITEM_FIELD_CREATOR_01 // Size: 2, Type: GUID, Flags: 1 ITEM_FIELD_GIFTCREATOR // Size: 2, Type: GUID, Flags: 1 ITEM_FIELD_GIFTCREATOR_01 // Size: 2, Type: GUID, Flags: 1 ITEM_FIELD_STACK_COUNT // Size: 1, Type: Int32, Flags: 20 ITEM_FIELD_DURATION // Size: 1, Type: Int32, Flags: 20 ITEM_FIELD_SPELL_CHARGES // Size: 5, Type: Int32, Flags: 20 ITEM_FIELD_SPELL_CHARGES_01 // Size: 5, Type: Int32, Flags: 20 ITEM_FIELD_SPELL_CHARGES_02 // Size: 5, Type: Int32, Flags: 20 ITEM_FIELD_SPELL_CHARGES_03 // Size: 5, Type: Int32, Flags: 20 ITEM_FIELD_SPELL_CHARGES_04 // Size: 5, Type: Int32, Flags: 20 ITEM_FIELD_FLAGS // Size: 1, Type: Int32, Flags: 1 ITEM_FIELD_ENCHANTMENT // Size: 33, Type: Int32, Flags: 1 ITEM_FIELD_ENCHANTMENT_01 // Size: 33, Type: Int32, Flags: 1 ITEM_FIELD_ENCHANTMENT_02 // Size: 33, Type: Int32, Flags: 1 ITEM_FIELD_ENCHANTMENT_03 // Size: 33, Type: Int32, Flags: 1 ITEM_FIELD_ENCHANTMENT_04 // Size: 33, Type: Int32, Flags: 1 ITEM_FIELD_ENCHANTMENT_05 // Size: 33, Type: Int32, Flags: 1 ITEM_FIELD_ENCHANTMENT_06 // Size: 33, Type: Int32, Flags: 1 ITEM_FIELD_ENCHANTMENT_07 // Size: 33, Type: Int32, Flags: 1 ITEM_FIELD_ENCHANTMENT_08 // Size: 33, Type: Int32, Flags: 1 ITEM_FIELD_ENCHANTMENT_09 // Size: 33, Type: Int32, Flags: 1 ITEM_FIELD_ENCHANTMENT_10 // Size: 33, Type: Int32, Flags: 1 ITEM_FIELD_ENCHANTMENT_11 // Size: 33, Type: Int32, Flags: 1 ITEM_FIELD_ENCHANTMENT_12 // Size: 33, Type: Int32, Flags: 1 ITEM_FIELD_ENCHANTMENT_13 // Size: 33, Type: Int32, Flags: 1 ITEM_FIELD_ENCHANTMENT_14 // Size: 33, Type: Int32, Flags: 1 ITEM_FIELD_ENCHANTMENT_15 // Size: 33, Type: Int32, Flags: 1 ITEM_FIELD_ENCHANTMENT_16 // Size: 33, Type: Int32, Flags: 1 ITEM_FIELD_ENCHANTMENT_17 // Size: 33, Type: Int32, Flags: 1 ITEM_FIELD_ENCHANTMENT_18 // Size: 33, Type: Int32, Flags: 1 ITEM_FIELD_ENCHANTMENT_19 // Size: 33, Type: Int32, Flags: 1 ITEM_FIELD_ENCHANTMENT_20 // Size: 33, Type: Int32, Flags: 1 ITEM_FIELD_ENCHANTMENT_21 // Size: 33, Type: Int32, Flags: 1 ITEM_FIELD_ENCHANTMENT_22 // Size: 33, Type: Int32, Flags: 1 ITEM_FIELD_ENCHANTMENT_23 // Size: 33, Type: Int32, Flags: 1 ITEM_FIELD_ENCHANTMENT_24 // Size: 33, Type: Int32, Flags: 1 ITEM_FIELD_ENCHANTMENT_25 // Size: 33, Type: Int32, Flags: 1 ITEM_FIELD_ENCHANTMENT_26 // Size: 33, Type: Int32, Flags: 1 ITEM_FIELD_ENCHANTMENT_27 // Size: 33, Type: Int32, Flags: 1 ITEM_FIELD_ENCHANTMENT_28 // Size: 33, Type: Int32, Flags: 1 ITEM_FIELD_ENCHANTMENT_29 // Size: 33, Type: Int32, Flags: 1 ITEM_FIELD_ENCHANTMENT_30 // Size: 33, Type: Int32, Flags: 1 ITEM_FIELD_ENCHANTMENT_31 // Size: 33, Type: Int32, Flags: 1 ITEM_FIELD_ENCHANTMENT_32 // Size: 33, Type: Int32, Flags: 1 ITEM_FIELD_PROPERTY_SEED // Size: 1, Type: Int32, Flags: 1 ITEM_FIELD_RANDOM_PROPERTIES_ID // Size: 1, Type: Int32, Flags: 1 ITEM_FIELD_ITEM_TEXT_ID // Size: 1, Type: Int32, Flags: 4 ITEM_FIELD_DURABILITY // Size: 1, Type: Int32, Flags: 20 ITEM_FIELD_MAXDURABILITY // Size: 1, Type: Int32, Flags: 20 ITEM_END // Size: 1, Type: Int32, Flags: 0
UNIT-prefix fields
UNIT_FIELD_CHARM // Size: 2, Type: GUID, Flags: 1 UNIT_FIELD_CHARM_01 // Size: 2, Type: GUID, Flags: 1 UNIT_FIELD_SUMMON // Size: 2, Type: GUID, Flags: 1 UNIT_FIELD_SUMMON_01 // Size: 2, Type: GUID, Flags: 1 UNIT_FIELD_CHARMEDBY // Size: 2, Type: GUID, Flags: 1 UNIT_FIELD_CHARMEDBY_01 // Size: 2, Type: GUID, Flags: 1 UNIT_FIELD_SUMMONEDBY // Size: 2, Type: GUID, Flags: 1 UNIT_FIELD_SUMMONEDBY_01 // Size: 2, Type: GUID, Flags: 1 UNIT_FIELD_CREATEDBY // Size: 2, Type: GUID, Flags: 1 UNIT_FIELD_CREATEDBY_01 // Size: 2, Type: GUID, Flags: 1 UNIT_FIELD_TARGET // Size: 2, Type: GUID, Flags: 1 UNIT_FIELD_TARGET_01 // Size: 2, Type: GUID, Flags: 1 UNIT_FIELD_PERSUADED // Size: 2, Type: GUID, Flags: 1 UNIT_FIELD_PERSUADED_01 // Size: 2, Type: GUID, Flags: 1 UNIT_FIELD_CHANNEL_OBJECT // Size: 2, Type: GUID, Flags: 1 UNIT_FIELD_CHANNEL_OBJECT_01 // Size: 2, Type: GUID, Flags: 1 UNIT_FIELD_HEALTH // Size: 1, Type: Int32, Flags: 256 UNIT_FIELD_POWER1 // Size: 1, Type: Int32, Flags: 1 UNIT_FIELD_POWER2 // Size: 1, Type: Int32, Flags: 1 UNIT_FIELD_POWER3 // Size: 1, Type: Int32, Flags: 1 UNIT_FIELD_POWER4 // Size: 1, Type: Int32, Flags: 1 UNIT_FIELD_POWER5 // Size: 1, Type: Int32, Flags: 1 UNIT_FIELD_MAXHEALTH // Size: 1, Type: Int32, Flags: 256 UNIT_FIELD_MAXPOWER1 // Size: 1, Type: Int32, Flags: 1 UNIT_FIELD_MAXPOWER2 // Size: 1, Type: Int32, Flags: 1 UNIT_FIELD_MAXPOWER3 // Size: 1, Type: Int32, Flags: 1 UNIT_FIELD_MAXPOWER4 // Size: 1, Type: Int32, Flags: 1 UNIT_FIELD_MAXPOWER5 // Size: 1, Type: Int32, Flags: 1 UNIT_FIELD_LEVEL // Size: 1, Type: Int32, Flags: 1 UNIT_FIELD_FACTIONTEMPLATE // Size: 1, Type: Int32, Flags: 1 UNIT_FIELD_BYTES_0 // Size: 1, Type: Bytes, Flags: 1 UNIT_VIRTUAL_ITEM_SLOT_DISPLAY // Size: 3, Type: Int32, Flags: 1 UNIT_VIRTUAL_ITEM_SLOT_DISPLAY_01 // Size: 3, Type: Int32, Flags: 1 UNIT_VIRTUAL_ITEM_SLOT_DISPLAY_02 // Size: 3, Type: Int32, Flags: 1 UNIT_VIRTUAL_ITEM_INFO // Size: 6, Type: Bytes, Flags: 1 UNIT_VIRTUAL_ITEM_INFO_01 // Size: 6, Type: Bytes, Flags: 1 UNIT_VIRTUAL_ITEM_INFO_02 // Size: 6, Type: Bytes, Flags: 1 UNIT_VIRTUAL_ITEM_INFO_03 // Size: 6, Type: Bytes, Flags: 1 UNIT_VIRTUAL_ITEM_INFO_04 // Size: 6, Type: Bytes, Flags: 1 UNIT_VIRTUAL_ITEM_INFO_05 // Size: 6, Type: Bytes, Flags: 1 UNIT_FIELD_FLAGS // Size: 1, Type: Int32, Flags: 1 UNIT_FIELD_FLAGS_2 // Size: 1, Type: Int32, Flags: 1 UNIT_FIELD_AURA // Size: 56, Type: Int32, Flags: 1 UNIT_FIELD_AURA_01 // Size: 56, Type: Int32, Flags: 1 UNIT_FIELD_AURA_02 // Size: 56, Type: Int32, Flags: 1 UNIT_FIELD_AURA_03 // Size: 56, Type: Int32, Flags: 1 UNIT_FIELD_AURA_04 // Size: 56, Type: Int32, Flags: 1 UNIT_FIELD_AURA_05 // Size: 56, Type: Int32, Flags: 1 UNIT_FIELD_AURA_06 // Size: 56, Type: Int32, Flags: 1 UNIT_FIELD_AURA_07 // Size: 56, Type: Int32, Flags: 1 UNIT_FIELD_AURA_08 // Size: 56, Type: Int32, Flags: 1 UNIT_FIELD_AURA_09 // Size: 56, Type: Int32, Flags: 1 UNIT_FIELD_AURA_10 // Size: 56, Type: Int32, Flags: 1 UNIT_FIELD_AURA_11 // Size: 56, Type: Int32, Flags: 1 UNIT_FIELD_AURA_12 // Size: 56, Type: Int32, Flags: 1 UNIT_FIELD_AURA_13 // Size: 56, Type: Int32, Flags: 1 UNIT_FIELD_AURA_14 // Size: 56, Type: Int32, Flags: 1 UNIT_FIELD_AURA_15 // Size: 56, Type: Int32, Flags: 1 UNIT_FIELD_AURA_16 // Size: 56, Type: Int32, Flags: 1 UNIT_FIELD_AURA_17 // Size: 56, Type: Int32, Flags: 1 UNIT_FIELD_AURA_18 // Size: 56, Type: Int32, Flags: 1 UNIT_FIELD_AURA_19 // Size: 56, Type: Int32, Flags: 1 UNIT_FIELD_AURA_20 // Size: 56, Type: Int32, Flags: 1 UNIT_FIELD_AURA_21 // Size: 56, Type: Int32, Flags: 1 UNIT_FIELD_AURA_22 // Size: 56, Type: Int32, Flags: 1 UNIT_FIELD_AURA_23 // Size: 56, Type: Int32, Flags: 1 UNIT_FIELD_AURA_24 // Size: 56, Type: Int32, Flags: 1 UNIT_FIELD_AURA_25 // Size: 56, Type: Int32, Flags: 1 UNIT_FIELD_AURA_26 // Size: 56, Type: Int32, Flags: 1 UNIT_FIELD_AURA_27 // Size: 56, Type: Int32, Flags: 1 UNIT_FIELD_AURA_28 // Size: 56, Type: Int32, Flags: 1 UNIT_FIELD_AURA_29 // Size: 56, Type: Int32, Flags: 1 UNIT_FIELD_AURA_30 // Size: 56, Type: Int32, Flags: 1 UNIT_FIELD_AURA_31 // Size: 56, Type: Int32, Flags: 1 UNIT_FIELD_AURA_32 // Size: 56, Type: Int32, Flags: 1 UNIT_FIELD_AURA_33 // Size: 56, Type: Int32, Flags: 1 UNIT_FIELD_AURA_34 // Size: 56, Type: Int32, Flags: 1 UNIT_FIELD_AURA_35 // Size: 56, Type: Int32, Flags: 1 UNIT_FIELD_AURA_36 // Size: 56, Type: Int32, Flags: 1 UNIT_FIELD_AURA_37 // Size: 56, Type: Int32, Flags: 1 UNIT_FIELD_AURA_38 // Size: 56, Type: Int32, Flags: 1 UNIT_FIELD_AURA_39 // Size: 56, Type: Int32, Flags: 1 UNIT_FIELD_AURA_40 // Size: 56, Type: Int32, Flags: 1 UNIT_FIELD_AURA_41 // Size: 56, Type: Int32, Flags: 1 UNIT_FIELD_AURA_42 // Size: 56, Type: Int32, Flags: 1 UNIT_FIELD_AURA_43 // Size: 56, Type: Int32, Flags: 1 UNIT_FIELD_AURA_44 // Size: 56, Type: Int32, Flags: 1 UNIT_FIELD_AURA_45 // Size: 56, Type: Int32, Flags: 1 UNIT_FIELD_AURA_46 // Size: 56, Type: Int32, Flags: 1 UNIT_FIELD_AURA_47 // Size: 56, Type: Int32, Flags: 1 UNIT_FIELD_AURA_48 // Size: 56, Type: Int32, Flags: 1 UNIT_FIELD_AURA_49 // Size: 56, Type: Int32, Flags: 1 UNIT_FIELD_AURA_50 // Size: 56, Type: Int32, Flags: 1 UNIT_FIELD_AURA_51 // Size: 56, Type: Int32, Flags: 1 UNIT_FIELD_AURA_52 // Size: 56, Type: Int32, Flags: 1 UNIT_FIELD_AURA_53 // Size: 56, Type: Int32, Flags: 1 UNIT_FIELD_AURA_54 // Size: 56, Type: Int32, Flags: 1 UNIT_FIELD_AURA_55 // Size: 56, Type: Int32, Flags: 1 UNIT_FIELD_AURAFLAGS // Size: 14, Type: Bytes, Flags: 1 UNIT_FIELD_AURAFLAGS_01 // Size: 14, Type: Bytes, Flags: 1 UNIT_FIELD_AURAFLAGS_02 // Size: 14, Type: Bytes, Flags: 1 UNIT_FIELD_AURAFLAGS_03 // Size: 14, Type: Bytes, Flags: 1 UNIT_FIELD_AURAFLAGS_04 // Size: 14, Type: Bytes, Flags: 1 UNIT_FIELD_AURAFLAGS_05 // Size: 14, Type: Bytes, Flags: 1 UNIT_FIELD_AURAFLAGS_06 // Size: 14, Type: Bytes, Flags: 1 UNIT_FIELD_AURAFLAGS_07 // Size: 14, Type: Bytes, Flags: 1 UNIT_FIELD_AURAFLAGS_08 // Size: 14, Type: Bytes, Flags: 1 UNIT_FIELD_AURAFLAGS_09 // Size: 14, Type: Bytes, Flags: 1 UNIT_FIELD_AURAFLAGS_10 // Size: 14, Type: Bytes, Flags: 1 UNIT_FIELD_AURAFLAGS_11 // Size: 14, Type: Bytes, Flags: 1 UNIT_FIELD_AURAFLAGS_12 // Size: 14, Type: Bytes, Flags: 1 UNIT_FIELD_AURAFLAGS_13 // Size: 14, Type: Bytes, Flags: 1 UNIT_FIELD_AURALEVELS // Size: 14, Type: Bytes, Flags: 1 UNIT_FIELD_AURALEVELS_01 // Size: 14, Type: Bytes, Flags: 1 UNIT_FIELD_AURALEVELS_02 // Size: 14, Type: Bytes, Flags: 1 UNIT_FIELD_AURALEVELS_03 // Size: 14, Type: Bytes, Flags: 1 UNIT_FIELD_AURALEVELS_04 // Size: 14, Type: Bytes, Flags: 1 UNIT_FIELD_AURALEVELS_05 // Size: 14, Type: Bytes, Flags: 1 UNIT_FIELD_AURALEVELS_06 // Size: 14, Type: Bytes, Flags: 1 UNIT_FIELD_AURALEVELS_07 // Size: 14, Type: Bytes, Flags: 1 UNIT_FIELD_AURALEVELS_08 // Size: 14, Type: Bytes, Flags: 1 UNIT_FIELD_AURALEVELS_09 // Size: 14, Type: Bytes, Flags: 1 UNIT_FIELD_AURALEVELS_10 // Size: 14, Type: Bytes, Flags: 1 UNIT_FIELD_AURALEVELS_11 // Size: 14, Type: Bytes, Flags: 1 UNIT_FIELD_AURALEVELS_12 // Size: 14, Type: Bytes, Flags: 1 UNIT_FIELD_AURALEVELS_13 // Size: 14, Type: Bytes, Flags: 1 UNIT_FIELD_AURAAPPLICATIONS // Size: 14, Type: Bytes, Flags: 1 UNIT_FIELD_AURAAPPLICATIONS_01 // Size: 14, Type: Bytes, Flags: 1 UNIT_FIELD_AURAAPPLICATIONS_02 // Size: 14, Type: Bytes, Flags: 1 UNIT_FIELD_AURAAPPLICATIONS_03 // Size: 14, Type: Bytes, Flags: 1 UNIT_FIELD_AURAAPPLICATIONS_04 // Size: 14, Type: Bytes, Flags: 1 UNIT_FIELD_AURAAPPLICATIONS_05 // Size: 14, Type: Bytes, Flags: 1 UNIT_FIELD_AURAAPPLICATIONS_06 // Size: 14, Type: Bytes, Flags: 1 UNIT_FIELD_AURAAPPLICATIONS_07 // Size: 14, Type: Bytes, Flags: 1 UNIT_FIELD_AURAAPPLICATIONS_08 // Size: 14, Type: Bytes, Flags: 1 UNIT_FIELD_AURAAPPLICATIONS_09 // Size: 14, Type: Bytes, Flags: 1 UNIT_FIELD_AURAAPPLICATIONS_10 // Size: 14, Type: Bytes, Flags: 1 UNIT_FIELD_AURAAPPLICATIONS_11 // Size: 14, Type: Bytes, Flags: 1 UNIT_FIELD_AURAAPPLICATIONS_12 // Size: 14, Type: Bytes, Flags: 1 UNIT_FIELD_AURAAPPLICATIONS_13 // Size: 14, Type: Bytes, Flags: 1 UNIT_FIELD_AURASTATE // Size: 1, Type: Int32, Flags: 1 UNIT_FIELD_BASEATTACKTIME // Size: 2, Type: Int32, Flags: 1 UNIT_FIELD_BASEATTACKTIME_01 // Size: 2, Type: Int32, Flags: 1 UNIT_FIELD_RANGEDATTACKTIME // Size: 1, Type: Int32, Flags: 2 UNIT_FIELD_BOUNDINGRADIUS // Size: 1, Type: Float, Flags: 1 UNIT_FIELD_COMBATREACH // Size: 1, Type: Float, Flags: 1 UNIT_FIELD_DISPLAYID // Size: 1, Type: Int32, Flags: 1 UNIT_FIELD_NATIVEDISPLAYID // Size: 1, Type: Int32, Flags: 1 UNIT_FIELD_MOUNTDISPLAYID // Size: 1, Type: Int32, Flags: 1 UNIT_FIELD_MINDAMAGE // Size: 1, Type: Float, Flags: 38 UNIT_FIELD_MAXDAMAGE // Size: 1, Type: Float, Flags: 38 UNIT_FIELD_MINOFFHANDDAMAGE // Size: 1, Type: Float, Flags: 38 UNIT_FIELD_MAXOFFHANDDAMAGE // Size: 1, Type: Float, Flags: 38 UNIT_FIELD_BYTES_1 // Size: 1, Type: Bytes, Flags: 1 UNIT_FIELD_PETNUMBER // Size: 1, Type: Int32, Flags: 1 UNIT_FIELD_PET_NAME_TIMESTAMP // Size: 1, Type: Int32, Flags: 1 UNIT_FIELD_PETEXPERIENCE // Size: 1, Type: Int32, Flags: 4 UNIT_FIELD_PETNEXTLEVELEXP // Size: 1, Type: Int32, Flags: 4 UNIT_DYNAMIC_FLAGS // Size: 1, Type: Int32, Flags: 256 UNIT_CHANNEL_SPELL // Size: 1, Type: Int32, Flags: 1 UNIT_MOD_CAST_SPEED // Size: 1, Type: Float, Flags: 1 UNIT_CREATED_BY_SPELL // Size: 1, Type: Int32, Flags: 1 UNIT_NPC_FLAGS // Size: 1, Type: Int32, Flags: 256 UNIT_NPC_EMOTESTATE // Size: 1, Type: Int32, Flags: 1 UNIT_TRAINING_POINTS // Size: 1, Type: Chars?, Flags: 4 UNIT_FIELD_STAT0 // Size: 1, Type: Int32, Flags: 6 UNIT_FIELD_STAT1 // Size: 1, Type: Int32, Flags: 6 UNIT_FIELD_STAT2 // Size: 1, Type: Int32, Flags: 6 UNIT_FIELD_STAT3 // Size: 1, Type: Int32, Flags: 6 UNIT_FIELD_STAT4 // Size: 1, Type: Int32, Flags: 6 UNIT_FIELD_POSSTAT0 // Size: 1, Type: Int32, Flags: 6 UNIT_FIELD_POSSTAT1 // Size: 1, Type: Int32, Flags: 6 UNIT_FIELD_POSSTAT2 // Size: 1, Type: Int32, Flags: 6 UNIT_FIELD_POSSTAT3 // Size: 1, Type: Int32, Flags: 6 UNIT_FIELD_POSSTAT4 // Size: 1, Type: Int32, Flags: 6 UNIT_FIELD_NEGSTAT0 // Size: 1, Type: Int32, Flags: 6 UNIT_FIELD_NEGSTAT1 // Size: 1, Type: Int32, Flags: 6 UNIT_FIELD_NEGSTAT2 // Size: 1, Type: Int32, Flags: 6 UNIT_FIELD_NEGSTAT3 // Size: 1, Type: Int32, Flags: 6 UNIT_FIELD_NEGSTAT4 // Size: 1, Type: Int32, Flags: 6 UNIT_FIELD_RESISTANCES // Size: 7, Type: Int32, Flags: 38 UNIT_FIELD_RESISTANCES_01 // Size: 7, Type: Int32, Flags: 38 UNIT_FIELD_RESISTANCES_02 // Size: 7, Type: Int32, Flags: 38 UNIT_FIELD_RESISTANCES_03 // Size: 7, Type: Int32, Flags: 38 UNIT_FIELD_RESISTANCES_04 // Size: 7, Type: Int32, Flags: 38 UNIT_FIELD_RESISTANCES_05 // Size: 7, Type: Int32, Flags: 38 UNIT_FIELD_RESISTANCES_06 // Size: 7, Type: Int32, Flags: 38 UNIT_FIELD_RESISTANCEBUFFMODSPOSITIVE // Size: 7, Type: Int32, Flags: 6 UNIT_FIELD_RESISTANCEBUFFMODSPOSITIVE_01 // Size: 7, Type: Int32, Flags: 6 UNIT_FIELD_RESISTANCEBUFFMODSPOSITIVE_02 // Size: 7, Type: Int32, Flags: 6 UNIT_FIELD_RESISTANCEBUFFMODSPOSITIVE_03 // Size: 7, Type: Int32, Flags: 6 UNIT_FIELD_RESISTANCEBUFFMODSPOSITIVE_04 // Size: 7, Type: Int32, Flags: 6 UNIT_FIELD_RESISTANCEBUFFMODSPOSITIVE_05 // Size: 7, Type: Int32, Flags: 6 UNIT_FIELD_RESISTANCEBUFFMODSPOSITIVE_06 // Size: 7, Type: Int32, Flags: 6 UNIT_FIELD_RESISTANCEBUFFMODSNEGATIVE // Size: 7, Type: Int32, Flags: 6 UNIT_FIELD_RESISTANCEBUFFMODSNEGATIVE_01 // Size: 7, Type: Int32, Flags: 6 UNIT_FIELD_RESISTANCEBUFFMODSNEGATIVE_02 // Size: 7, Type: Int32, Flags: 6 UNIT_FIELD_RESISTANCEBUFFMODSNEGATIVE_03 // Size: 7, Type: Int32, Flags: 6 UNIT_FIELD_RESISTANCEBUFFMODSNEGATIVE_04 // Size: 7, Type: Int32, Flags: 6 UNIT_FIELD_RESISTANCEBUFFMODSNEGATIVE_05 // Size: 7, Type: Int32, Flags: 6 UNIT_FIELD_RESISTANCEBUFFMODSNEGATIVE_06 // Size: 7, Type: Int32, Flags: 6 UNIT_FIELD_BASE_MANA // Size: 1, Type: Int32, Flags: 6 UNIT_FIELD_BASE_HEALTH // Size: 1, Type: Int32, Flags: 6 UNIT_FIELD_BYTES_2 // Size: 1, Type: Bytes, Flags: 1 UNIT_FIELD_ATTACK_POWER // Size: 1, Type: Int32, Flags: 6 UNIT_FIELD_ATTACK_POWER_MODS // Size: 1, Type: Chars?, Flags: 6 UNIT_FIELD_ATTACK_POWER_MULTIPLIER // Size: 1, Type: Float, Flags: 6 UNIT_FIELD_RANGED_ATTACK_POWER // Size: 1, Type: Int32, Flags: 6 UNIT_FIELD_RANGED_ATTACK_POWER_MODS // Size: 1, Type: Chars?, Flags: 6 UNIT_FIELD_RANGED_ATTACK_POWER_MULTIPLIER // Size: 1, Type: Float, Flags: 6 UNIT_FIELD_MINRANGEDDAMAGE // Size: 1, Type: Float, Flags: 6 UNIT_FIELD_MAXRANGEDDAMAGE // Size: 1, Type: Float, Flags: 6 UNIT_FIELD_POWER_COST_MODIFIER // Size: 7, Type: Int32, Flags: 6 UNIT_FIELD_POWER_COST_MODIFIER_01 // Size: 7, Type: Int32, Flags: 6 UNIT_FIELD_POWER_COST_MODIFIER_02 // Size: 7, Type: Int32, Flags: 6 UNIT_FIELD_POWER_COST_MODIFIER_03 // Size: 7, Type: Int32, Flags: 6 UNIT_FIELD_POWER_COST_MODIFIER_04 // Size: 7, Type: Int32, Flags: 6 UNIT_FIELD_POWER_COST_MODIFIER_05 // Size: 7, Type: Int32, Flags: 6 UNIT_FIELD_POWER_COST_MODIFIER_06 // Size: 7, Type: Int32, Flags: 6 UNIT_FIELD_POWER_COST_MULTIPLIER // Size: 7, Type: Float, Flags: 6 UNIT_FIELD_POWER_COST_MULTIPLIER_01 // Size: 7, Type: Float, Flags: 6 UNIT_FIELD_POWER_COST_MULTIPLIER_02 // Size: 7, Type: Float, Flags: 6 UNIT_FIELD_POWER_COST_MULTIPLIER_03 // Size: 7, Type: Float, Flags: 6 UNIT_FIELD_POWER_COST_MULTIPLIER_04 // Size: 7, Type: Float, Flags: 6 UNIT_FIELD_POWER_COST_MULTIPLIER_05 // Size: 7, Type: Float, Flags: 6 UNIT_FIELD_POWER_COST_MULTIPLIER_06 // Size: 7, Type: Float, Flags: 6 UNIT_END // Size: 1, Type: Int32, Flags: 0
PLAYER-prefix fields
PLAYER_DUEL_ARBITER // Size: 2, Type: GUID, Flags: 1 PLAYER_DUEL_ARBITER_01 // Size: 2, Type: GUID, Flags: 1 PLAYER_FLAGS // Size: 1, Type: Int32, Flags: 1 PLAYER_GUILDID // Size: 1, Type: Int32, Flags: 1 PLAYER_GUILDRANK // Size: 1, Type: Int32, Flags: 1 PLAYER_BYTES // Size: 1, Type: Bytes, Flags: 1 PLAYER_BYTES_2 // Size: 1, Type: Bytes, Flags: 1 PLAYER_BYTES_3 // Size: 1, Type: Bytes, Flags: 1 PLAYER_DUEL_TEAM // Size: 1, Type: Int32, Flags: 1 PLAYER_GUILD_TIMESTAMP // Size: 1, Type: Int32, Flags: 1 PLAYER_QUEST_LOG_1_1 // Size: 1, Type: Int32, Flags: 64 PLAYER_QUEST_LOG_1_2 // Size: 2, Type: Int32, Flags: 2 PLAYER_QUEST_LOG_1_01 // Size: 2, Type: Int32, Flags: 2 PLAYER_QUEST_LOG_2_1 // Size: 1, Type: Int32, Flags: 64 PLAYER_QUEST_LOG_2_2 // Size: 2, Type: Int32, Flags: 2 PLAYER_QUEST_LOG_2_01 // Size: 2, Type: Int32, Flags: 2 PLAYER_QUEST_LOG_3_1 // Size: 1, Type: Int32, Flags: 64 PLAYER_QUEST_LOG_3_2 // Size: 2, Type: Int32, Flags: 2 PLAYER_QUEST_LOG_3_01 // Size: 2, Type: Int32, Flags: 2 PLAYER_QUEST_LOG_4_1 // Size: 1, Type: Int32, Flags: 64 PLAYER_QUEST_LOG_4_2 // Size: 2, Type: Int32, Flags: 2 PLAYER_QUEST_LOG_4_01 // Size: 2, Type: Int32, Flags: 2 PLAYER_QUEST_LOG_5_1 // Size: 1, Type: Int32, Flags: 64 PLAYER_QUEST_LOG_5_2 // Size: 2, Type: Int32, Flags: 2 PLAYER_QUEST_LOG_5_01 // Size: 2, Type: Int32, Flags: 2 PLAYER_QUEST_LOG_6_1 // Size: 1, Type: Int32, Flags: 64 PLAYER_QUEST_LOG_6_2 // Size: 2, Type: Int32, Flags: 2 PLAYER_QUEST_LOG_6_01 // Size: 2, Type: Int32, Flags: 2 PLAYER_QUEST_LOG_7_1 // Size: 1, Type: Int32, Flags: 64 PLAYER_QUEST_LOG_7_2 // Size: 2, Type: Int32, Flags: 2 PLAYER_QUEST_LOG_7_01 // Size: 2, Type: Int32, Flags: 2 PLAYER_QUEST_LOG_8_1 // Size: 1, Type: Int32, Flags: 64 PLAYER_QUEST_LOG_8_2 // Size: 2, Type: Int32, Flags: 2 PLAYER_QUEST_LOG_8_01 // Size: 2, Type: Int32, Flags: 2 PLAYER_QUEST_LOG_9_1 // Size: 1, Type: Int32, Flags: 64 PLAYER_QUEST_LOG_9_2 // Size: 2, Type: Int32, Flags: 2 PLAYER_QUEST_LOG_9_01 // Size: 2, Type: Int32, Flags: 2 PLAYER_QUEST_LOG_10_1 // Size: 1, Type: Int32, Flags: 64 PLAYER_QUEST_LOG_10_2 // Size: 2, Type: Int32, Flags: 2 PLAYER_QUEST_LOG_10_01 // Size: 2, Type: Int32, Flags: 2 PLAYER_QUEST_LOG_11_1 // Size: 1, Type: Int32, Flags: 64 PLAYER_QUEST_LOG_11_2 // Size: 2, Type: Int32, Flags: 2 PLAYER_QUEST_LOG_11_01 // Size: 2, Type: Int32, Flags: 2 PLAYER_QUEST_LOG_12_1 // Size: 1, Type: Int32, Flags: 64 PLAYER_QUEST_LOG_12_2 // Size: 2, Type: Int32, Flags: 2 PLAYER_QUEST_LOG_12_01 // Size: 2, Type: Int32, Flags: 2 PLAYER_QUEST_LOG_13_1 // Size: 1, Type: Int32, Flags: 64 PLAYER_QUEST_LOG_13_2 // Size: 2, Type: Int32, Flags: 2 PLAYER_QUEST_LOG_13_01 // Size: 2, Type: Int32, Flags: 2 PLAYER_QUEST_LOG_14_1 // Size: 1, Type: Int32, Flags: 64 PLAYER_QUEST_LOG_14_2 // Size: 2, Type: Int32, Flags: 2 PLAYER_QUEST_LOG_14_01 // Size: 2, Type: Int32, Flags: 2 PLAYER_QUEST_LOG_15_1 // Size: 1, Type: Int32, Flags: 64 PLAYER_QUEST_LOG_15_2 // Size: 2, Type: Int32, Flags: 2 PLAYER_QUEST_LOG_15_01 // Size: 2, Type: Int32, Flags: 2 PLAYER_QUEST_LOG_16_1 // Size: 1, Type: Int32, Flags: 64 PLAYER_QUEST_LOG_16_2 // Size: 2, Type: Int32, Flags: 2 PLAYER_QUEST_LOG_16_01 // Size: 2, Type: Int32, Flags: 2 PLAYER_QUEST_LOG_17_1 // Size: 1, Type: Int32, Flags: 64 PLAYER_QUEST_LOG_17_2 // Size: 2, Type: Int32, Flags: 2 PLAYER_QUEST_LOG_17_01 // Size: 2, Type: Int32, Flags: 2 PLAYER_QUEST_LOG_18_1 // Size: 1, Type: Int32, Flags: 64 PLAYER_QUEST_LOG_18_2 // Size: 2, Type: Int32, Flags: 2 PLAYER_QUEST_LOG_18_01 // Size: 2, Type: Int32, Flags: 2 PLAYER_QUEST_LOG_19_1 // Size: 1, Type: Int32, Flags: 64 PLAYER_QUEST_LOG_19_2 // Size: 2, Type: Int32, Flags: 2 PLAYER_QUEST_LOG_19_01 // Size: 2, Type: Int32, Flags: 2 PLAYER_QUEST_LOG_20_1 // Size: 1, Type: Int32, Flags: 64 PLAYER_QUEST_LOG_20_2 // Size: 2, Type: Int32, Flags: 2 PLAYER_QUEST_LOG_20_01 // Size: 2, Type: Int32, Flags: 2 PLAYER_QUEST_LOG_21_1 // Size: 1, Type: Int32, Flags: 64 PLAYER_QUEST_LOG_21_2 // Size: 2, Type: Int32, Flags: 2 PLAYER_QUEST_LOG_21_01 // Size: 2, Type: Int32, Flags: 2 PLAYER_QUEST_LOG_22_1 // Size: 1, Type: Int32, Flags: 64 PLAYER_QUEST_LOG_22_2 // Size: 2, Type: Int32, Flags: 2 PLAYER_QUEST_LOG_22_01 // Size: 2, Type: Int32, Flags: 2 PLAYER_QUEST_LOG_23_1 // Size: 1, Type: Int32, Flags: 64 PLAYER_QUEST_LOG_23_2 // Size: 2, Type: Int32, Flags: 2 PLAYER_QUEST_LOG_23_01 // Size: 2, Type: Int32, Flags: 2 PLAYER_QUEST_LOG_24_1 // Size: 1, Type: Int32, Flags: 64 PLAYER_QUEST_LOG_24_2 // Size: 2, Type: Int32, Flags: 2 PLAYER_QUEST_LOG_24_01 // Size: 2, Type: Int32, Flags: 2 PLAYER_QUEST_LOG_25_1 // Size: 1, Type: Int32, Flags: 64 PLAYER_QUEST_LOG_25_2 // Size: 2, Type: Int32, Flags: 2 PLAYER_QUEST_LOG_25_01 // Size: 2, Type: Int32, Flags: 2 PLAYER_VISIBLE_ITEM_1_CREATOR // Size: 2, Type: GUID, Flags: 1 PLAYER_VISIBLE_ITEM_1_CREATOR_01 // Size: 2, Type: GUID, Flags: 1 PLAYER_VISIBLE_ITEM_1_0 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_1_01 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_1_02 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_1_03 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_1_04 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_1_05 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_1_06 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_1_07 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_1_08 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_1_09 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_1_10 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_1_11 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_1_PROPERTIES // Size: 1, Type: Chars?, Flags: 1 PLAYER_VISIBLE_ITEM_1_PAD // Size: 1, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_2_CREATOR // Size: 2, Type: GUID, Flags: 1 PLAYER_VISIBLE_ITEM_2_CREATOR_01 // Size: 2, Type: GUID, Flags: 1 PLAYER_VISIBLE_ITEM_2_0 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_2_01 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_2_02 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_2_03 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_2_04 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_2_05 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_2_06 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_2_07 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_2_08 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_2_09 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_2_10 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_2_11 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_2_PROPERTIES // Size: 1, Type: Chars?, Flags: 1 PLAYER_VISIBLE_ITEM_2_PAD // Size: 1, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_3_CREATOR // Size: 2, Type: GUID, Flags: 1 PLAYER_VISIBLE_ITEM_3_CREATOR_01 // Size: 2, Type: GUID, Flags: 1 PLAYER_VISIBLE_ITEM_3_0 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_3_01 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_3_02 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_3_03 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_3_04 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_3_05 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_3_06 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_3_07 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_3_08 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_3_09 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_3_10 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_3_11 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_3_PROPERTIES // Size: 1, Type: Chars?, Flags: 1 PLAYER_VISIBLE_ITEM_3_PAD // Size: 1, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_4_CREATOR // Size: 2, Type: GUID, Flags: 1 PLAYER_VISIBLE_ITEM_4_CREATOR_01 // Size: 2, Type: GUID, Flags: 1 PLAYER_VISIBLE_ITEM_4_0 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_4_01 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_4_02 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_4_03 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_4_04 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_4_05 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_4_06 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_4_07 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_4_08 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_4_09 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_4_10 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_4_11 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_4_PROPERTIES // Size: 1, Type: Chars?, Flags: 1 PLAYER_VISIBLE_ITEM_4_PAD // Size: 1, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_5_CREATOR // Size: 2, Type: GUID, Flags: 1 PLAYER_VISIBLE_ITEM_5_CREATOR_01 // Size: 2, Type: GUID, Flags: 1 PLAYER_VISIBLE_ITEM_5_0 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_5_01 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_5_02 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_5_03 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_5_04 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_5_05 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_5_06 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_5_07 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_5_08 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_5_09 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_5_10 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_5_11 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_5_PROPERTIES // Size: 1, Type: Chars?, Flags: 1 PLAYER_VISIBLE_ITEM_5_PAD // Size: 1, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_6_CREATOR // Size: 2, Type: GUID, Flags: 1 PLAYER_VISIBLE_ITEM_6_CREATOR_01 // Size: 2, Type: GUID, Flags: 1 PLAYER_VISIBLE_ITEM_6_0 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_6_01 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_6_02 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_6_03 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_6_04 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_6_05 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_6_06 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_6_07 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_6_08 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_6_09 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_6_10 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_6_11 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_6_PROPERTIES // Size: 1, Type: Chars?, Flags: 1 PLAYER_VISIBLE_ITEM_6_PAD // Size: 1, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_7_CREATOR // Size: 2, Type: GUID, Flags: 1 PLAYER_VISIBLE_ITEM_7_CREATOR_01 // Size: 2, Type: GUID, Flags: 1 PLAYER_VISIBLE_ITEM_7_0 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_7_01 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_7_02 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_7_03 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_7_04 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_7_05 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_7_06 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_7_07 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_7_08 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_7_09 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_7_10 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_7_11 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_7_PROPERTIES // Size: 1, Type: Chars?, Flags: 1 PLAYER_VISIBLE_ITEM_7_PAD // Size: 1, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_8_CREATOR // Size: 2, Type: GUID, Flags: 1 PLAYER_VISIBLE_ITEM_8_CREATOR_01 // Size: 2, Type: GUID, Flags: 1 PLAYER_VISIBLE_ITEM_8_0 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_8_01 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_8_02 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_8_03 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_8_04 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_8_05 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_8_06 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_8_07 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_8_08 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_8_09 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_8_10 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_8_11 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_8_PROPERTIES // Size: 1, Type: Chars?, Flags: 1 PLAYER_VISIBLE_ITEM_8_PAD // Size: 1, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_9_CREATOR // Size: 2, Type: GUID, Flags: 1 PLAYER_VISIBLE_ITEM_9_CREATOR_01 // Size: 2, Type: GUID, Flags: 1 PLAYER_VISIBLE_ITEM_9_0 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_9_01 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_9_02 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_9_03 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_9_04 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_9_05 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_9_06 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_9_07 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_9_08 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_9_09 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_9_10 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_9_11 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_9_PROPERTIES // Size: 1, Type: Chars?, Flags: 1 PLAYER_VISIBLE_ITEM_9_PAD // Size: 1, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_10_CREATOR // Size: 2, Type: GUID, Flags: 1 PLAYER_VISIBLE_ITEM_10_CREATOR_01 // Size: 2, Type: GUID, Flags: 1 PLAYER_VISIBLE_ITEM_10_0 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_10_01 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_10_02 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_10_03 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_10_04 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_10_05 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_10_06 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_10_07 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_10_08 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_10_09 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_10_10 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_10_11 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_10_PROPERTIES // Size: 1, Type: Chars?, Flags: 1 PLAYER_VISIBLE_ITEM_10_PAD // Size: 1, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_11_CREATOR // Size: 2, Type: GUID, Flags: 1 PLAYER_VISIBLE_ITEM_11_CREATOR_01 // Size: 2, Type: GUID, Flags: 1 PLAYER_VISIBLE_ITEM_11_0 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_11_01 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_11_02 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_11_03 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_11_04 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_11_05 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_11_06 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_11_07 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_11_08 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_11_09 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_11_10 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_11_11 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_11_PROPERTIES // Size: 1, Type: Chars?, Flags: 1 PLAYER_VISIBLE_ITEM_11_PAD // Size: 1, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_12_CREATOR // Size: 2, Type: GUID, Flags: 1 PLAYER_VISIBLE_ITEM_12_CREATOR_01 // Size: 2, Type: GUID, Flags: 1 PLAYER_VISIBLE_ITEM_12_0 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_12_01 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_12_02 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_12_03 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_12_04 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_12_05 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_12_06 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_12_07 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_12_08 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_12_09 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_12_10 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_12_11 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_12_PROPERTIES // Size: 1, Type: Chars?, Flags: 1 PLAYER_VISIBLE_ITEM_12_PAD // Size: 1, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_13_CREATOR // Size: 2, Type: GUID, Flags: 1 PLAYER_VISIBLE_ITEM_13_CREATOR_01 // Size: 2, Type: GUID, Flags: 1 PLAYER_VISIBLE_ITEM_13_0 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_13_01 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_13_02 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_13_03 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_13_04 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_13_05 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_13_06 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_13_07 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_13_08 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_13_09 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_13_10 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_13_11 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_13_PROPERTIES // Size: 1, Type: Chars?, Flags: 1 PLAYER_VISIBLE_ITEM_13_PAD // Size: 1, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_14_CREATOR // Size: 2, Type: GUID, Flags: 1 PLAYER_VISIBLE_ITEM_14_CREATOR_01 // Size: 2, Type: GUID, Flags: 1 PLAYER_VISIBLE_ITEM_14_0 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_14_01 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_14_02 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_14_03 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_14_04 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_14_05 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_14_06 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_14_07 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_14_08 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_14_09 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_14_10 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_14_11 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_14_PROPERTIES // Size: 1, Type: Chars?, Flags: 1 PLAYER_VISIBLE_ITEM_14_PAD // Size: 1, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_15_CREATOR // Size: 2, Type: GUID, Flags: 1 PLAYER_VISIBLE_ITEM_15_CREATOR_01 // Size: 2, Type: GUID, Flags: 1 PLAYER_VISIBLE_ITEM_15_0 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_15_01 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_15_02 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_15_03 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_15_04 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_15_05 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_15_06 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_15_07 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_15_08 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_15_09 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_15_10 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_15_11 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_15_PROPERTIES // Size: 1, Type: Chars?, Flags: 1 PLAYER_VISIBLE_ITEM_15_PAD // Size: 1, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_16_CREATOR // Size: 2, Type: GUID, Flags: 1 PLAYER_VISIBLE_ITEM_16_CREATOR_01 // Size: 2, Type: GUID, Flags: 1 PLAYER_VISIBLE_ITEM_16_0 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_16_01 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_16_02 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_16_03 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_16_04 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_16_05 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_16_06 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_16_07 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_16_08 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_16_09 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_16_10 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_16_11 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_16_PROPERTIES // Size: 1, Type: Chars?, Flags: 1 PLAYER_VISIBLE_ITEM_16_PAD // Size: 1, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_17_CREATOR // Size: 2, Type: GUID, Flags: 1 PLAYER_VISIBLE_ITEM_17_CREATOR_01 // Size: 2, Type: GUID, Flags: 1 PLAYER_VISIBLE_ITEM_17_0 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_17_01 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_17_02 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_17_03 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_17_04 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_17_05 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_17_06 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_17_07 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_17_08 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_17_09 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_17_10 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_17_11 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_17_PROPERTIES // Size: 1, Type: Chars?, Flags: 1 PLAYER_VISIBLE_ITEM_17_PAD // Size: 1, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_18_CREATOR // Size: 2, Type: GUID, Flags: 1 PLAYER_VISIBLE_ITEM_18_CREATOR_01 // Size: 2, Type: GUID, Flags: 1 PLAYER_VISIBLE_ITEM_18_0 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_18_01 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_18_02 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_18_03 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_18_04 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_18_05 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_18_06 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_18_07 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_18_08 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_18_09 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_18_10 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_18_11 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_18_PROPERTIES // Size: 1, Type: Chars?, Flags: 1 PLAYER_VISIBLE_ITEM_18_PAD // Size: 1, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_19_CREATOR // Size: 2, Type: GUID, Flags: 1 PLAYER_VISIBLE_ITEM_19_CREATOR_01 // Size: 2, Type: GUID, Flags: 1 PLAYER_VISIBLE_ITEM_19_0 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_19_01 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_19_02 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_19_03 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_19_04 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_19_05 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_19_06 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_19_07 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_19_08 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_19_09 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_19_10 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_19_11 // Size: 12, Type: Int32, Flags: 1 PLAYER_VISIBLE_ITEM_19_PROPERTIES // Size: 1, Type: Chars?, Flags: 1 PLAYER_VISIBLE_ITEM_19_PAD // Size: 1, Type: Int32, Flags: 1 PLAYER_CHOSEN_TITLE // Size: 1, Type: Int32, Flags: 1 PLAYER_FIELD_INV_SLOT_HEAD // Size: 46, Type: GUID, Flags: 2 PLAYER_FIELD_INV_SLOT_HEAD_01 // Size: 46, Type: GUID, Flags: 2 PLAYER_FIELD_INV_SLOT_HEAD_02 // Size: 46, Type: GUID, Flags: 2 PLAYER_FIELD_INV_SLOT_HEAD_03 // Size: 46, Type: GUID, Flags: 2 PLAYER_FIELD_INV_SLOT_HEAD_04 // Size: 46, Type: GUID, Flags: 2 PLAYER_FIELD_INV_SLOT_HEAD_05 // Size: 46, Type: GUID, Flags: 2 PLAYER_FIELD_INV_SLOT_HEAD_06 // Size: 46, Type: GUID, Flags: 2 PLAYER_FIELD_INV_SLOT_HEAD_07 // Size: 46, Type: GUID, Flags: 2 PLAYER_FIELD_INV_SLOT_HEAD_08 // Size: 46, Type: GUID, Flags: 2 PLAYER_FIELD_INV_SLOT_HEAD_09 // Size: 46, Type: GUID, Flags: 2 PLAYER_FIELD_INV_SLOT_HEAD_10 // Size: 46, Type: GUID, Flags: 2 PLAYER_FIELD_INV_SLOT_HEAD_11 // Size: 46, Type: GUID, Flags: 2 PLAYER_FIELD_INV_SLOT_HEAD_12 // Size: 46, Type: GUID, Flags: 2 PLAYER_FIELD_INV_SLOT_HEAD_13 // Size: 46, Type: GUID, Flags: 2 PLAYER_FIELD_INV_SLOT_HEAD_14 // Size: 46, Type: GUID, Flags: 2 PLAYER_FIELD_INV_SLOT_HEAD_15 // Size: 46, Type: GUID, Flags: 2 PLAYER_FIELD_INV_SLOT_HEAD_16 // Size: 46, Type: GUID, Flags: 2 PLAYER_FIELD_INV_SLOT_HEAD_17 // Size: 46, Type: GUID, Flags: 2 PLAYER_FIELD_INV_SLOT_HEAD_18 // Size: 46, Type: GUID, Flags: 2 PLAYER_FIELD_INV_SLOT_HEAD_19 // Size: 46, Type: GUID, Flags: 2 PLAYER_FIELD_INV_SLOT_HEAD_20 // Size: 46, Type: GUID, Flags: 2 PLAYER_FIELD_INV_SLOT_HEAD_21 // Size: 46, Type: GUID, Flags: 2 PLAYER_FIELD_INV_SLOT_HEAD_22 // Size: 46, Type: GUID, Flags: 2 PLAYER_FIELD_INV_SLOT_HEAD_23 // Size: 46, Type: GUID, Flags: 2 PLAYER_FIELD_INV_SLOT_HEAD_24 // Size: 46, Type: GUID, Flags: 2 PLAYER_FIELD_INV_SLOT_HEAD_25 // Size: 46, Type: GUID, Flags: 2 PLAYER_FIELD_INV_SLOT_HEAD_26 // Size: 46, Type: GUID, Flags: 2 PLAYER_FIELD_INV_SLOT_HEAD_27 // Size: 46, Type: GUID, Flags: 2 PLAYER_FIELD_INV_SLOT_HEAD_28 // Size: 46, Type: GUID, Flags: 2 PLAYER_FIELD_INV_SLOT_HEAD_29 // Size: 46, Type: GUID, Flags: 2 PLAYER_FIELD_INV_SLOT_HEAD_30 // Size: 46, Type: GUID, Flags: 2 PLAYER_FIELD_INV_SLOT_HEAD_31 // Size: 46, Type: GUID, Flags: 2 PLAYER_FIELD_INV_SLOT_HEAD_32 // Size: 46, Type: GUID, Flags: 2 PLAYER_FIELD_INV_SLOT_HEAD_33 // Size: 46, Type: GUID, Flags: 2 PLAYER_FIELD_INV_SLOT_HEAD_34 // Size: 46, Type: GUID, Flags: 2 PLAYER_FIELD_INV_SLOT_HEAD_35 // Size: 46, Type: GUID, Flags: 2 PLAYER_FIELD_INV_SLOT_HEAD_36 // Size: 46, Type: GUID, Flags: 2 PLAYER_FIELD_INV_SLOT_HEAD_37 // Size: 46, Type: GUID, Flags: 2 PLAYER_FIELD_INV_SLOT_HEAD_38 // Size: 46, Type: GUID, Flags: 2 PLAYER_FIELD_INV_SLOT_HEAD_39 // Size: 46, Type: GUID, Flags: 2 PLAYER_FIELD_INV_SLOT_HEAD_40 // Size: 46, Type: GUID, Flags: 2 PLAYER_FIELD_INV_SLOT_HEAD_41 // Size: 46, Type: GUID, Flags: 2 PLAYER_FIELD_INV_SLOT_HEAD_42 // Size: 46, Type: GUID, Flags: 2 PLAYER_FIELD_INV_SLOT_HEAD_43 // Size: 46, Type: GUID, Flags: 2 PLAYER_FIELD_INV_SLOT_HEAD_44 // Size: 46, Type: GUID, Flags: 2 PLAYER_FIELD_INV_SLOT_HEAD_45 // Size: 46, Type: GUID, Flags: 2 PLAYER_FIELD_PACK_SLOT_1 // Size: 32, Type: GUID, Flags: 2 PLAYER_FIELD_PACK_SLOT_01 // Size: 32, Type: GUID, Flags: 2 PLAYER_FIELD_PACK_SLOT_02 // Size: 32, Type: GUID, Flags: 2 PLAYER_FIELD_PACK_SLOT_03 // Size: 32, Type: GUID, Flags: 2 PLAYER_FIELD_PACK_SLOT_04 // Size: 32, Type: GUID, Flags: 2 PLAYER_FIELD_PACK_SLOT_05 // Size: 32, Type: GUID, Flags: 2 PLAYER_FIELD_PACK_SLOT_06 // Size: 32, Type: GUID, Flags: 2 PLAYER_FIELD_PACK_SLOT_07 // Size: 32, Type: GUID, Flags: 2 PLAYER_FIELD_PACK_SLOT_08 // Size: 32, Type: GUID, Flags: 2 PLAYER_FIELD_PACK_SLOT_09 // Size: 32, Type: GUID, Flags: 2 PLAYER_FIELD_PACK_SLOT_10 // Size: 32, Type: GUID, Flags: 2 PLAYER_FIELD_PACK_SLOT_11 // Size: 32, Type: GUID, Flags: 2 PLAYER_FIELD_PACK_SLOT_12 // Size: 32, Type: GUID, Flags: 2 PLAYER_FIELD_PACK_SLOT_13 // Size: 32, Type: GUID, Flags: 2 PLAYER_FIELD_PACK_SLOT_14 // Size: 32, Type: GUID, Flags: 2 PLAYER_FIELD_PACK_SLOT_15 // Size: 32, Type: GUID, Flags: 2 PLAYER_FIELD_PACK_SLOT_16 // Size: 32, Type: GUID, Flags: 2 PLAYER_FIELD_PACK_SLOT_17 // Size: 32, Type: GUID, Flags: 2 PLAYER_FIELD_PACK_SLOT_18 // Size: 32, Type: GUID, Flags: 2 PLAYER_FIELD_PACK_SLOT_19 // Size: 32, Type: GUID, Flags: 2 PLAYER_FIELD_PACK_SLOT_20 // Size: 32, Type: GUID, Flags: 2 PLAYER_FIELD_PACK_SLOT_21 // Size: 32, Type: GUID, Flags: 2 PLAYER_FIELD_PACK_SLOT_22 // Size: 32, Type: GUID, Flags: 2 PLAYER_FIELD_PACK_SLOT_23 // Size: 32, Type: GUID, Flags: 2 PLAYER_FIELD_PACK_SLOT_24 // Size: 32, Type: GUID, Flags: 2 PLAYER_FIELD_PACK_SLOT_25 // Size: 32, Type: GUID, Flags: 2 PLAYER_FIELD_PACK_SLOT_26 // Size: 32, Type: GUID, Flags: 2 PLAYER_FIELD_PACK_SLOT_27 // Size: 32, Type: GUID, Flags: 2 PLAYER_FIELD_PACK_SLOT_28 // Size: 32, Type: GUID, Flags: 2 PLAYER_FIELD_PACK_SLOT_29 // Size: 32, Type: GUID, Flags: 2 PLAYER_FIELD_PACK_SLOT_30 // Size: 32, Type: GUID, Flags: 2 PLAYER_FIELD_PACK_SLOT_31 // Size: 32, Type: GUID, Flags: 2 PLAYER_FIELD_BANK_SLOT_1 // Size: 56, Type: GUID, Flags: 2 PLAYER_FIELD_BANK_SLOT_01 // Size: 56, Type: GUID, Flags: 2 PLAYER_FIELD_BANK_SLOT_02 // Size: 56, Type: GUID, Flags: 2 PLAYER_FIELD_BANK_SLOT_03 // Size: 56, Type: GUID, Flags: 2 PLAYER_FIELD_BANK_SLOT_04 // Size: 56, Type: GUID, Flags: 2 PLAYER_FIELD_BANK_SLOT_05 // Size: 56, Type: GUID, Flags: 2 PLAYER_FIELD_BANK_SLOT_06 // Size: 56, Type: GUID, Flags: 2 PLAYER_FIELD_BANK_SLOT_07 // Size: 56, Type: GUID, Flags: 2 PLAYER_FIELD_BANK_SLOT_08 // Size: 56, Type: GUID, Flags: 2 PLAYER_FIELD_BANK_SLOT_09 // Size: 56, Type: GUID, Flags: 2 PLAYER_FIELD_BANK_SLOT_10 // Size: 56, Type: GUID, Flags: 2 PLAYER_FIELD_BANK_SLOT_11 // Size: 56, Type: GUID, Flags: 2 PLAYER_FIELD_BANK_SLOT_12 // Size: 56, Type: GUID, Flags: 2 PLAYER_FIELD_BANK_SLOT_13 // Size: 56, Type: GUID, Flags: 2 PLAYER_FIELD_BANK_SLOT_14 // Size: 56, Type: GUID, Flags: 2 PLAYER_FIELD_BANK_SLOT_15 // Size: 56, Type: GUID, Flags: 2 PLAYER_FIELD_BANK_SLOT_16 // Size: 56, Type: GUID, Flags: 2 PLAYER_FIELD_BANK_SLOT_17 // Size: 56, Type: GUID, Flags: 2 PLAYER_FIELD_BANK_SLOT_18 // Size: 56, Type: GUID, Flags: 2 PLAYER_FIELD_BANK_SLOT_19 // Size: 56, Type: GUID, Flags: 2 PLAYER_FIELD_BANK_SLOT_20 // Size: 56, Type: GUID, Flags: 2 PLAYER_FIELD_BANK_SLOT_21 // Size: 56, Type: GUID, Flags: 2 PLAYER_FIELD_BANK_SLOT_22 // Size: 56, Type: GUID, Flags: 2 PLAYER_FIELD_BANK_SLOT_23 // Size: 56, Type: GUID, Flags: 2 PLAYER_FIELD_BANK_SLOT_24 // Size: 56, Type: GUID, Flags: 2 PLAYER_FIELD_BANK_SLOT_25 // Size: 56, Type: GUID, Flags: 2 PLAYER_FIELD_BANK_SLOT_26 // Size: 56, Type: GUID, Flags: 2 PLAYER_FIELD_BANK_SLOT_27 // Size: 56, Type: GUID, Flags: 2 PLAYER_FIELD_BANK_SLOT_28 // Size: 56, Type: GUID, Flags: 2 PLAYER_FIELD_BANK_SLOT_29 // Size: 56, Type: GUID, Flags: 2 PLAYER_FIELD_BANK_SLOT_30 // Size: 56, Type: GUID, Flags: 2 PLAYER_FIELD_BANK_SLOT_31 // Size: 56, Type: GUID, Flags: 2 PLAYER_FIELD_BANK_SLOT_32 // Size: 56, Type: GUID, Flags: 2 PLAYER_FIELD_BANK_SLOT_33 // Size: 56, Type: GUID, Flags: 2 PLAYER_FIELD_BANK_SLOT_34 // Size: 56, Type: GUID, Flags: 2 PLAYER_FIELD_BANK_SLOT_35 // Size: 56, Type: GUID, Flags: 2 PLAYER_FIELD_BANK_SLOT_36 // Size: 56, Type: GUID, Flags: 2 PLAYER_FIELD_BANK_SLOT_37 // Size: 56, Type: GUID, Flags: 2 PLAYER_FIELD_BANK_SLOT_38 // Size: 56, Type: GUID, Flags: 2 PLAYER_FIELD_BANK_SLOT_39 // Size: 56, Type: GUID, Flags: 2 PLAYER_FIELD_BANK_SLOT_40 // Size: 56, Type: GUID, Flags: 2 PLAYER_FIELD_BANK_SLOT_41 // Size: 56, Type: GUID, Flags: 2 PLAYER_FIELD_BANK_SLOT_42 // Size: 56, Type: GUID, Flags: 2 PLAYER_FIELD_BANK_SLOT_43 // Size: 56, Type: GUID, Flags: 2 PLAYER_FIELD_BANK_SLOT_44 // Size: 56, Type: GUID, Flags: 2 PLAYER_FIELD_BANK_SLOT_45 // Size: 56, Type: GUID, Flags: 2 PLAYER_FIELD_BANK_SLOT_46 // Size: 56, Type: GUID, Flags: 2 PLAYER_FIELD_BANK_SLOT_47 // Size: 56, Type: GUID, Flags: 2 PLAYER_FIELD_BANK_SLOT_48 // Size: 56, Type: GUID, Flags: 2 PLAYER_FIELD_BANK_SLOT_49 // Size: 56, Type: GUID, Flags: 2 PLAYER_FIELD_BANK_SLOT_50 // Size: 56, Type: GUID, Flags: 2 PLAYER_FIELD_BANK_SLOT_51 // Size: 56, Type: GUID, Flags: 2 PLAYER_FIELD_BANK_SLOT_52 // Size: 56, Type: GUID, Flags: 2 PLAYER_FIELD_BANK_SLOT_53 // Size: 56, Type: GUID, Flags: 2 PLAYER_FIELD_BANK_SLOT_54 // Size: 56, Type: GUID, Flags: 2 PLAYER_FIELD_BANK_SLOT_55 // Size: 56, Type: GUID, Flags: 2 PLAYER_FIELD_BANKBAG_SLOT_1 // Size: 14, Type: GUID, Flags: 2 PLAYER_FIELD_BANKBAG_SLOT_01 // Size: 14, Type: GUID, Flags: 2 PLAYER_FIELD_BANKBAG_SLOT_02 // Size: 14, Type: GUID, Flags: 2 PLAYER_FIELD_BANKBAG_SLOT_03 // Size: 14, Type: GUID, Flags: 2 PLAYER_FIELD_BANKBAG_SLOT_04 // Size: 14, Type: GUID, Flags: 2 PLAYER_FIELD_BANKBAG_SLOT_05 // Size: 14, Type: GUID, Flags: 2 PLAYER_FIELD_BANKBAG_SLOT_06 // Size: 14, Type: GUID, Flags: 2 PLAYER_FIELD_BANKBAG_SLOT_07 // Size: 14, Type: GUID, Flags: 2 PLAYER_FIELD_BANKBAG_SLOT_08 // Size: 14, Type: GUID, Flags: 2 PLAYER_FIELD_BANKBAG_SLOT_09 // Size: 14, Type: GUID, Flags: 2 PLAYER_FIELD_BANKBAG_SLOT_10 // Size: 14, Type: GUID, Flags: 2 PLAYER_FIELD_BANKBAG_SLOT_11 // Size: 14, Type: GUID, Flags: 2 PLAYER_FIELD_BANKBAG_SLOT_12 // Size: 14, Type: GUID, Flags: 2 PLAYER_FIELD_BANKBAG_SLOT_13 // Size: 14, Type: GUID, Flags: 2 PLAYER_FIELD_VENDORBUYBACK_SLOT_1 // Size: 24, Type: GUID, Flags: 2 PLAYER_FIELD_VENDORBUYBACK_SLOT_01 // Size: 24, Type: GUID, Flags: 2 PLAYER_FIELD_VENDORBUYBACK_SLOT_02 // Size: 24, Type: GUID, Flags: 2 PLAYER_FIELD_VENDORBUYBACK_SLOT_03 // Size: 24, Type: GUID, Flags: 2 PLAYER_FIELD_VENDORBUYBACK_SLOT_04 // Size: 24, Type: GUID, Flags: 2 PLAYER_FIELD_VENDORBUYBACK_SLOT_05 // Size: 24, Type: GUID, Flags: 2 PLAYER_FIELD_VENDORBUYBACK_SLOT_06 // Size: 24, Type: GUID, Flags: 2 PLAYER_FIELD_VENDORBUYBACK_SLOT_07 // Size: 24, Type: GUID, Flags: 2 PLAYER_FIELD_VENDORBUYBACK_SLOT_08 // Size: 24, Type: GUID, Flags: 2 PLAYER_FIELD_VENDORBUYBACK_SLOT_09 // Size: 24, Type: GUID, Flags: 2 PLAYER_FIELD_VENDORBUYBACK_SLOT_10 // Size: 24, Type: GUID, Flags: 2 PLAYER_FIELD_VENDORBUYBACK_SLOT_11 // Size: 24, Type: GUID, Flags: 2 PLAYER_FIELD_VENDORBUYBACK_SLOT_12 // Size: 24, Type: GUID, Flags: 2 PLAYER_FIELD_VENDORBUYBACK_SLOT_13 // Size: 24, Type: GUID, Flags: 2 PLAYER_FIELD_VENDORBUYBACK_SLOT_14 // Size: 24, Type: GUID, Flags: 2 PLAYER_FIELD_VENDORBUYBACK_SLOT_15 // Size: 24, Type: GUID, Flags: 2 PLAYER_FIELD_VENDORBUYBACK_SLOT_16 // Size: 24, Type: GUID, Flags: 2 PLAYER_FIELD_VENDORBUYBACK_SLOT_17 // Size: 24, Type: GUID, Flags: 2 PLAYER_FIELD_VENDORBUYBACK_SLOT_18 // Size: 24, Type: GUID, Flags: 2 PLAYER_FIELD_VENDORBUYBACK_SLOT_19 // Size: 24, Type: GUID, Flags: 2 PLAYER_FIELD_VENDORBUYBACK_SLOT_20 // Size: 24, Type: GUID, Flags: 2 PLAYER_FIELD_VENDORBUYBACK_SLOT_21 // Size: 24, Type: GUID, Flags: 2 PLAYER_FIELD_VENDORBUYBACK_SLOT_22 // Size: 24, Type: GUID, Flags: 2 PLAYER_FIELD_VENDORBUYBACK_SLOT_23 // Size: 24, Type: GUID, Flags: 2 PLAYER_FIELD_KEYRING_SLOT_1 // Size: 64, Type: GUID, Flags: 2 PLAYER_FIELD_KEYRING_SLOT_01 // Size: 64, Type: GUID, Flags: 2 PLAYER_FIELD_KEYRING_SLOT_02 // Size: 64, Type: GUID, Flags: 2 PLAYER_FIELD_KEYRING_SLOT_03 // Size: 64, Type: GUID, Flags: 2 PLAYER_FIELD_KEYRING_SLOT_04 // Size: 64, Type: GUID, Flags: 2 PLAYER_FIELD_KEYRING_SLOT_05 // Size: 64, Type: GUID, Flags: 2 PLAYER_FIELD_KEYRING_SLOT_06 // Size: 64, Type: GUID, Flags: 2 PLAYER_FIELD_KEYRING_SLOT_07 // Size: 64, Type: GUID, Flags: 2 PLAYER_FIELD_KEYRING_SLOT_08 // Size: 64, Type: GUID, Flags: 2 PLAYER_FIELD_KEYRING_SLOT_09 // Size: 64, Type: GUID, Flags: 2 PLAYER_FIELD_KEYRING_SLOT_10 // Size: 64, Type: GUID, Flags: 2 PLAYER_FIELD_KEYRING_SLOT_11 // Size: 64, Type: GUID, Flags: 2 PLAYER_FIELD_KEYRING_SLOT_12 // Size: 64, Type: GUID, Flags: 2 PLAYER_FIELD_KEYRING_SLOT_13 // Size: 64, Type: GUID, Flags: 2 PLAYER_FIELD_KEYRING_SLOT_14 // Size: 64, Type: GUID, Flags: 2 PLAYER_FIELD_KEYRING_SLOT_15 // Size: 64, Type: GUID, Flags: 2 PLAYER_FIELD_KEYRING_SLOT_16 // Size: 64, Type: GUID, Flags: 2 PLAYER_FIELD_KEYRING_SLOT_17 // Size: 64, Type: GUID, Flags: 2 PLAYER_FIELD_KEYRING_SLOT_18 // Size: 64, Type: GUID, Flags: 2 PLAYER_FIELD_KEYRING_SLOT_19 // Size: 64, Type: GUID, Flags: 2 PLAYER_FIELD_KEYRING_SLOT_20 // Size: 64, Type: GUID, Flags: 2 PLAYER_FIELD_KEYRING_SLOT_21 // Size: 64, Type: GUID, Flags: 2 PLAYER_FIELD_KEYRING_SLOT_22 // Size: 64, Type: GUID, Flags: 2 PLAYER_FIELD_KEYRING_SLOT_23 // Size: 64, Type: GUID, Flags: 2 PLAYER_FIELD_KEYRING_SLOT_24 // Size: 64, Type: GUID, Flags: 2 PLAYER_FIELD_KEYRING_SLOT_25 // Size: 64, Type: GUID, Flags: 2 PLAYER_FIELD_KEYRING_SLOT_26 // Size: 64, Type: GUID, Flags: 2 PLAYER_FIELD_KEYRING_SLOT_27 // Size: 64, Type: GUID, Flags: 2 PLAYER_FIELD_KEYRING_SLOT_28 // Size: 64, Type: GUID, Flags: 2 PLAYER_FIELD_KEYRING_SLOT_29 // Size: 64, Type: GUID, Flags: 2 PLAYER_FIELD_KEYRING_SLOT_30 // Size: 64, Type: GUID, Flags: 2 PLAYER_FIELD_KEYRING_SLOT_31 // Size: 64, Type: GUID, Flags: 2 PLAYER_FIELD_KEYRING_SLOT_32 // Size: 64, Type: GUID, Flags: 2 PLAYER_FIELD_KEYRING_SLOT_33 // Size: 64, Type: GUID, Flags: 2 PLAYER_FIELD_KEYRING_SLOT_34 // Size: 64, Type: GUID, Flags: 2 PLAYER_FIELD_KEYRING_SLOT_35 // Size: 64, Type: GUID, Flags: 2 PLAYER_FIELD_KEYRING_SLOT_36 // Size: 64, Type: GUID, Flags: 2 PLAYER_FIELD_KEYRING_SLOT_37 // Size: 64, Type: GUID, Flags: 2 PLAYER_FIELD_KEYRING_SLOT_38 // Size: 64, Type: GUID, Flags: 2 PLAYER_FIELD_KEYRING_SLOT_39 // Size: 64, Type: GUID, Flags: 2 PLAYER_FIELD_KEYRING_SLOT_40 // Size: 64, Type: GUID, Flags: 2 PLAYER_FIELD_KEYRING_SLOT_41 // Size: 64, Type: GUID, Flags: 2 PLAYER_FIELD_KEYRING_SLOT_42 // Size: 64, Type: GUID, Flags: 2 PLAYER_FIELD_KEYRING_SLOT_43 // Size: 64, Type: GUID, Flags: 2 PLAYER_FIELD_KEYRING_SLOT_44 // Size: 64, Type: GUID, Flags: 2 PLAYER_FIELD_KEYRING_SLOT_45 // Size: 64, Type: GUID, Flags: 2 PLAYER_FIELD_KEYRING_SLOT_46 // Size: 64, Type: GUID, Flags: 2 PLAYER_FIELD_KEYRING_SLOT_47 // Size: 64, Type: GUID, Flags: 2 PLAYER_FIELD_KEYRING_SLOT_48 // Size: 64, Type: GUID, Flags: 2 PLAYER_FIELD_KEYRING_SLOT_49 // Size: 64, Type: GUID, Flags: 2 PLAYER_FIELD_KEYRING_SLOT_50 // Size: 64, Type: GUID, Flags: 2 PLAYER_FIELD_KEYRING_SLOT_51 // Size: 64, Type: GUID, Flags: 2 PLAYER_FIELD_KEYRING_SLOT_52 // Size: 64, Type: GUID, Flags: 2 PLAYER_FIELD_KEYRING_SLOT_53 // Size: 64, Type: GUID, Flags: 2 PLAYER_FIELD_KEYRING_SLOT_54 // Size: 64, Type: GUID, Flags: 2 PLAYER_FIELD_KEYRING_SLOT_55 // Size: 64, Type: GUID, Flags: 2 PLAYER_FIELD_KEYRING_SLOT_56 // Size: 64, Type: GUID, Flags: 2 PLAYER_FIELD_KEYRING_SLOT_57 // Size: 64, Type: GUID, Flags: 2 PLAYER_FIELD_KEYRING_SLOT_58 // Size: 64, Type: GUID, Flags: 2 PLAYER_FIELD_KEYRING_SLOT_59 // Size: 64, Type: GUID, Flags: 2 PLAYER_FIELD_KEYRING_SLOT_60 // Size: 64, Type: GUID, Flags: 2 PLAYER_FIELD_KEYRING_SLOT_61 // Size: 64, Type: GUID, Flags: 2 PLAYER_FIELD_KEYRING_SLOT_62 // Size: 64, Type: GUID, Flags: 2 PLAYER_FIELD_KEYRING_SLOT_63 // Size: 64, Type: GUID, Flags: 2 PLAYER_FARSIGHT // Size: 2, Type: GUID, Flags: 2 PLAYER_FARSIGHT_01 // Size: 2, Type: GUID, Flags: 2 PLAYER__FIELD_KNOWN_TITLES // Size: 2, Type: GUID, Flags: 2 PLAYER__FIELD_KNOWN_TITLES_01 // Size: 2, Type: GUID, Flags: 2 PLAYER_XP // Size: 1, Type: Int32, Flags: 2 PLAYER_NEXT_LEVEL_XP // Size: 1, Type: Int32, Flags: 2 PLAYER_SKILL_INFO_1_1 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_01 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_02 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_03 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_04 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_05 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_06 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_07 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_08 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_09 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_10 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_11 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_12 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_13 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_14 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_15 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_16 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_17 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_18 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_19 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_20 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_21 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_22 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_23 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_24 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_25 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_26 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_27 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_28 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_29 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_30 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_31 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_32 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_33 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_34 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_35 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_36 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_37 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_38 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_39 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_40 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_41 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_42 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_43 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_44 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_45 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_46 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_47 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_48 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_49 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_50 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_51 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_52 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_53 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_54 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_55 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_56 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_57 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_58 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_59 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_60 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_61 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_62 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_63 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_64 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_65 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_66 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_67 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_68 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_69 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_70 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_71 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_72 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_73 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_74 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_75 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_76 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_77 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_78 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_79 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_80 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_81 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_82 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_83 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_84 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_85 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_86 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_87 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_88 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_89 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_90 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_91 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_92 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_93 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_94 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_95 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_96 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_97 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_98 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_99 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_100 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_101 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_102 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_103 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_104 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_105 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_106 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_107 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_108 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_109 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_110 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_111 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_112 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_113 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_114 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_115 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_116 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_117 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_118 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_119 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_120 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_121 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_122 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_123 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_124 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_125 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_126 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_127 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_128 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_129 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_130 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_131 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_132 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_133 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_134 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_135 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_136 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_137 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_138 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_139 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_140 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_141 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_142 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_143 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_144 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_145 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_146 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_147 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_148 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_149 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_150 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_151 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_152 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_153 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_154 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_155 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_156 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_157 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_158 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_159 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_160 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_161 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_162 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_163 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_164 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_165 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_166 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_167 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_168 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_169 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_170 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_171 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_172 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_173 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_174 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_175 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_176 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_177 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_178 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_179 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_180 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_181 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_182 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_183 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_184 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_185 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_186 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_187 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_188 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_189 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_190 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_191 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_192 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_193 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_194 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_195 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_196 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_197 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_198 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_199 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_200 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_201 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_202 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_203 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_204 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_205 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_206 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_207 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_208 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_209 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_210 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_211 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_212 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_213 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_214 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_215 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_216 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_217 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_218 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_219 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_220 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_221 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_222 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_223 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_224 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_225 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_226 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_227 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_228 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_229 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_230 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_231 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_232 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_233 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_234 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_235 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_236 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_237 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_238 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_239 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_240 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_241 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_242 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_243 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_244 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_245 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_246 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_247 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_248 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_249 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_250 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_251 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_252 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_253 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_254 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_255 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_256 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_257 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_258 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_259 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_260 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_261 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_262 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_263 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_264 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_265 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_266 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_267 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_268 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_269 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_270 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_271 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_272 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_273 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_274 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_275 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_276 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_277 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_278 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_279 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_280 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_281 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_282 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_283 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_284 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_285 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_286 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_287 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_288 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_289 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_290 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_291 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_292 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_293 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_294 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_295 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_296 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_297 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_298 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_299 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_300 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_301 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_302 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_303 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_304 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_305 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_306 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_307 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_308 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_309 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_310 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_311 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_312 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_313 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_314 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_315 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_316 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_317 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_318 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_319 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_320 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_321 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_322 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_323 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_324 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_325 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_326 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_327 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_328 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_329 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_330 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_331 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_332 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_333 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_334 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_335 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_336 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_337 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_338 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_339 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_340 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_341 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_342 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_343 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_344 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_345 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_346 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_347 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_348 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_349 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_350 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_351 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_352 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_353 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_354 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_355 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_356 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_357 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_358 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_359 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_360 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_361 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_362 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_363 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_364 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_365 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_366 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_367 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_368 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_369 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_370 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_371 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_372 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_373 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_374 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_375 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_376 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_377 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_378 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_379 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_380 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_381 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_382 // Size: 384, Type: Chars?, Flags: 2 PLAYER_SKILL_INFO_1_383 // Size: 384, Type: Chars?, Flags: 2 PLAYER_CHARACTER_POINTS1 // Size: 1, Type: Int32, Flags: 2 PLAYER_CHARACTER_POINTS2 // Size: 1, Type: Int32, Flags: 2 PLAYER_TRACK_CREATURES // Size: 1, Type: Int32, Flags: 2 PLAYER_TRACK_RESOURCES // Size: 1, Type: Int32, Flags: 2 PLAYER_BLOCK_PERCENTAGE // Size: 1, Type: Float, Flags: 2 PLAYER_DODGE_PERCENTAGE // Size: 1, Type: Float, Flags: 2 PLAYER_PARRY_PERCENTAGE // Size: 1, Type: Float, Flags: 2 PLAYER_EXPERTISE // Size: 1, Type: Int32, Flags: 2 PLAYER_CRIT_PERCENTAGE // Size: 1, Type: Float, Flags: 2 PLAYER_RANGED_CRIT_PERCENTAGE // Size: 1, Type: Float, Flags: 2 PLAYER_OFFHAND_CRIT_PERCENTAGE // Size: 1, Type: Float, Flags: 2 PLAYER_SPELL_CRIT_PERCENTAGE1 // Size: 7, Type: Float, Flags: 2 PLAYER_SPELL_CRIT_PERCENTAGE01 // Size: 7, Type: Float, Flags: 2 PLAYER_SPELL_CRIT_PERCENTAGE02 // Size: 7, Type: Float, Flags: 2 PLAYER_SPELL_CRIT_PERCENTAGE03 // Size: 7, Type: Float, Flags: 2 PLAYER_SPELL_CRIT_PERCENTAGE04 // Size: 7, Type: Float, Flags: 2 PLAYER_SPELL_CRIT_PERCENTAGE05 // Size: 7, Type: Float, Flags: 2 PLAYER_SPELL_CRIT_PERCENTAGE06 // Size: 7, Type: Float, Flags: 2 PLAYER_SHIELD_BLOCK // Size: 1, Type: Int32, Flags: 2 PLAYER_EXPLORED_ZONES_1 // Size: 64, Type: Bytes, Flags: 2 PLAYER_EXPLORED_ZONES_01 // Size: 64, Type: Bytes, Flags: 2 PLAYER_EXPLORED_ZONES_02 // Size: 64, Type: Bytes, Flags: 2 PLAYER_EXPLORED_ZONES_03 // Size: 64, Type: Bytes, Flags: 2 PLAYER_EXPLORED_ZONES_04 // Size: 64, Type: Bytes, Flags: 2 PLAYER_EXPLORED_ZONES_05 // Size: 64, Type: Bytes, Flags: 2 PLAYER_EXPLORED_ZONES_06 // Size: 64, Type: Bytes, Flags: 2 PLAYER_EXPLORED_ZONES_07 // Size: 64, Type: Bytes, Flags: 2 PLAYER_EXPLORED_ZONES_08 // Size: 64, Type: Bytes, Flags: 2 PLAYER_EXPLORED_ZONES_09 // Size: 64, Type: Bytes, Flags: 2 PLAYER_EXPLORED_ZONES_10 // Size: 64, Type: Bytes, Flags: 2 PLAYER_EXPLORED_ZONES_11 // Size: 64, Type: Bytes, Flags: 2 PLAYER_EXPLORED_ZONES_12 // Size: 64, Type: Bytes, Flags: 2 PLAYER_EXPLORED_ZONES_13 // Size: 64, Type: Bytes, Flags: 2 PLAYER_EXPLORED_ZONES_14 // Size: 64, Type: Bytes, Flags: 2 PLAYER_EXPLORED_ZONES_15 // Size: 64, Type: Bytes, Flags: 2 PLAYER_EXPLORED_ZONES_16 // Size: 64, Type: Bytes, Flags: 2 PLAYER_EXPLORED_ZONES_17 // Size: 64, Type: Bytes, Flags: 2 PLAYER_EXPLORED_ZONES_18 // Size: 64, Type: Bytes, Flags: 2 PLAYER_EXPLORED_ZONES_19 // Size: 64, Type: Bytes, Flags: 2 PLAYER_EXPLORED_ZONES_20 // Size: 64, Type: Bytes, Flags: 2 PLAYER_EXPLORED_ZONES_21 // Size: 64, Type: Bytes, Flags: 2 PLAYER_EXPLORED_ZONES_22 // Size: 64, Type: Bytes, Flags: 2 PLAYER_EXPLORED_ZONES_23 // Size: 64, Type: Bytes, Flags: 2 PLAYER_EXPLORED_ZONES_24 // Size: 64, Type: Bytes, Flags: 2 PLAYER_EXPLORED_ZONES_25 // Size: 64, Type: Bytes, Flags: 2 PLAYER_EXPLORED_ZONES_26 // Size: 64, Type: Bytes, Flags: 2 PLAYER_EXPLORED_ZONES_27 // Size: 64, Type: Bytes, Flags: 2 PLAYER_EXPLORED_ZONES_28 // Size: 64, Type: Bytes, Flags: 2 PLAYER_EXPLORED_ZONES_29 // Size: 64, Type: Bytes, Flags: 2 PLAYER_EXPLORED_ZONES_30 // Size: 64, Type: Bytes, Flags: 2 PLAYER_EXPLORED_ZONES_31 // Size: 64, Type: Bytes, Flags: 2 PLAYER_EXPLORED_ZONES_32 // Size: 64, Type: Bytes, Flags: 2 PLAYER_EXPLORED_ZONES_33 // Size: 64, Type: Bytes, Flags: 2 PLAYER_EXPLORED_ZONES_34 // Size: 64, Type: Bytes, Flags: 2 PLAYER_EXPLORED_ZONES_35 // Size: 64, Type: Bytes, Flags: 2 PLAYER_EXPLORED_ZONES_36 // Size: 64, Type: Bytes, Flags: 2 PLAYER_EXPLORED_ZONES_37 // Size: 64, Type: Bytes, Flags: 2 PLAYER_EXPLORED_ZONES_38 // Size: 64, Type: Bytes, Flags: 2 PLAYER_EXPLORED_ZONES_39 // Size: 64, Type: Bytes, Flags: 2 PLAYER_EXPLORED_ZONES_40 // Size: 64, Type: Bytes, Flags: 2 PLAYER_EXPLORED_ZONES_41 // Size: 64, Type: Bytes, Flags: 2 PLAYER_EXPLORED_ZONES_42 // Size: 64, Type: Bytes, Flags: 2 PLAYER_EXPLORED_ZONES_43 // Size: 64, Type: Bytes, Flags: 2 PLAYER_EXPLORED_ZONES_44 // Size: 64, Type: Bytes, Flags: 2 PLAYER_EXPLORED_ZONES_45 // Size: 64, Type: Bytes, Flags: 2 PLAYER_EXPLORED_ZONES_46 // Size: 64, Type: Bytes, Flags: 2 PLAYER_EXPLORED_ZONES_47 // Size: 64, Type: Bytes, Flags: 2 PLAYER_EXPLORED_ZONES_48 // Size: 64, Type: Bytes, Flags: 2 PLAYER_EXPLORED_ZONES_49 // Size: 64, Type: Bytes, Flags: 2 PLAYER_EXPLORED_ZONES_50 // Size: 64, Type: Bytes, Flags: 2 PLAYER_EXPLORED_ZONES_51 // Size: 64, Type: Bytes, Flags: 2 PLAYER_EXPLORED_ZONES_52 // Size: 64, Type: Bytes, Flags: 2 PLAYER_EXPLORED_ZONES_53 // Size: 64, Type: Bytes, Flags: 2 PLAYER_EXPLORED_ZONES_54 // Size: 64, Type: Bytes, Flags: 2 PLAYER_EXPLORED_ZONES_55 // Size: 64, Type: Bytes, Flags: 2 PLAYER_EXPLORED_ZONES_56 // Size: 64, Type: Bytes, Flags: 2 PLAYER_EXPLORED_ZONES_57 // Size: 64, Type: Bytes, Flags: 2 PLAYER_EXPLORED_ZONES_58 // Size: 64, Type: Bytes, Flags: 2 PLAYER_EXPLORED_ZONES_59 // Size: 64, Type: Bytes, Flags: 2 PLAYER_EXPLORED_ZONES_60 // Size: 64, Type: Bytes, Flags: 2 PLAYER_EXPLORED_ZONES_61 // Size: 64, Type: Bytes, Flags: 2 PLAYER_EXPLORED_ZONES_62 // Size: 64, Type: Bytes, Flags: 2 PLAYER_EXPLORED_ZONES_63 // Size: 64, Type: Bytes, Flags: 2 PLAYER_REST_STATE_EXPERIENCE // Size: 1, Type: Int32, Flags: 2 PLAYER_FIELD_COINAGE // Size: 1, Type: Int32, Flags: 2 PLAYER_FIELD_MOD_DAMAGE_DONE_POS // Size: 7, Type: Int32, Flags: 2 PLAYER_FIELD_MOD_DAMAGE_DONE_POS_01 // Size: 7, Type: Int32, Flags: 2 PLAYER_FIELD_MOD_DAMAGE_DONE_POS_02 // Size: 7, Type: Int32, Flags: 2 PLAYER_FIELD_MOD_DAMAGE_DONE_POS_03 // Size: 7, Type: Int32, Flags: 2 PLAYER_FIELD_MOD_DAMAGE_DONE_POS_04 // Size: 7, Type: Int32, Flags: 2 PLAYER_FIELD_MOD_DAMAGE_DONE_POS_05 // Size: 7, Type: Int32, Flags: 2 PLAYER_FIELD_MOD_DAMAGE_DONE_POS_06 // Size: 7, Type: Int32, Flags: 2 PLAYER_FIELD_MOD_DAMAGE_DONE_NEG // Size: 7, Type: Int32, Flags: 2 PLAYER_FIELD_MOD_DAMAGE_DONE_NEG_01 // Size: 7, Type: Int32, Flags: 2 PLAYER_FIELD_MOD_DAMAGE_DONE_NEG_02 // Size: 7, Type: Int32, Flags: 2 PLAYER_FIELD_MOD_DAMAGE_DONE_NEG_03 // Size: 7, Type: Int32, Flags: 2 PLAYER_FIELD_MOD_DAMAGE_DONE_NEG_04 // Size: 7, Type: Int32, Flags: 2 PLAYER_FIELD_MOD_DAMAGE_DONE_NEG_05 // Size: 7, Type: Int32, Flags: 2 PLAYER_FIELD_MOD_DAMAGE_DONE_NEG_06 // Size: 7, Type: Int32, Flags: 2 PLAYER_FIELD_MOD_DAMAGE_DONE_PCT // Size: 7, Type: Int32, Flags: 2 PLAYER_FIELD_MOD_DAMAGE_DONE_PCT_01 // Size: 7, Type: Int32, Flags: 2 PLAYER_FIELD_MOD_DAMAGE_DONE_PCT_02 // Size: 7, Type: Int32, Flags: 2 PLAYER_FIELD_MOD_DAMAGE_DONE_PCT_03 // Size: 7, Type: Int32, Flags: 2 PLAYER_FIELD_MOD_DAMAGE_DONE_PCT_04 // Size: 7, Type: Int32, Flags: 2 PLAYER_FIELD_MOD_DAMAGE_DONE_PCT_05 // Size: 7, Type: Int32, Flags: 2 PLAYER_FIELD_MOD_DAMAGE_DONE_PCT_06 // Size: 7, Type: Int32, Flags: 2 PLAYER_FIELD_MOD_HEALING_DONE_POS // Size: 1, Type: Int32, Flags: 2 PLAYER_FIELD_MOD_TARGET_RESISTANCE // Size: 1, Type: Int32, Flags: 2 PLAYER_FIELD_BYTES // Size: 1, Type: Bytes, Flags: 2 PLAYER_AMMO_ID // Size: 1, Type: Int32, Flags: 2 PLAYER_SELF_RES_SPELL // Size: 1, Type: Int32, Flags: 2 PLAYER_FIELD_PVP_MEDALS // Size: 1, Type: Int32, Flags: 2 PLAYER_FIELD_BUYBACK_PRICE_1 // Size: 12, Type: Int32, Flags: 2 PLAYER_FIELD_BUYBACK_PRICE_01 // Size: 12, Type: Int32, Flags: 2 PLAYER_FIELD_BUYBACK_PRICE_02 // Size: 12, Type: Int32, Flags: 2 PLAYER_FIELD_BUYBACK_PRICE_03 // Size: 12, Type: Int32, Flags: 2 PLAYER_FIELD_BUYBACK_PRICE_04 // Size: 12, Type: Int32, Flags: 2 PLAYER_FIELD_BUYBACK_PRICE_05 // Size: 12, Type: Int32, Flags: 2 PLAYER_FIELD_BUYBACK_PRICE_06 // Size: 12, Type: Int32, Flags: 2 PLAYER_FIELD_BUYBACK_PRICE_07 // Size: 12, Type: Int32, Flags: 2 PLAYER_FIELD_BUYBACK_PRICE_08 // Size: 12, Type: Int32, Flags: 2 PLAYER_FIELD_BUYBACK_PRICE_09 // Size: 12, Type: Int32, Flags: 2 PLAYER_FIELD_BUYBACK_PRICE_10 // Size: 12, Type: Int32, Flags: 2 PLAYER_FIELD_BUYBACK_PRICE_11 // Size: 12, Type: Int32, Flags: 2 PLAYER_FIELD_BUYBACK_TIMESTAMP_1 // Size: 12, Type: Int32, Flags: 2 PLAYER_FIELD_BUYBACK_TIMESTAMP_01 // Size: 12, Type: Int32, Flags: 2 PLAYER_FIELD_BUYBACK_TIMESTAMP_02 // Size: 12, Type: Int32, Flags: 2 PLAYER_FIELD_BUYBACK_TIMESTAMP_03 // Size: 12, Type: Int32, Flags: 2 PLAYER_FIELD_BUYBACK_TIMESTAMP_04 // Size: 12, Type: Int32, Flags: 2 PLAYER_FIELD_BUYBACK_TIMESTAMP_05 // Size: 12, Type: Int32, Flags: 2 PLAYER_FIELD_BUYBACK_TIMESTAMP_06 // Size: 12, Type: Int32, Flags: 2 PLAYER_FIELD_BUYBACK_TIMESTAMP_07 // Size: 12, Type: Int32, Flags: 2 PLAYER_FIELD_BUYBACK_TIMESTAMP_08 // Size: 12, Type: Int32, Flags: 2 PLAYER_FIELD_BUYBACK_TIMESTAMP_09 // Size: 12, Type: Int32, Flags: 2 PLAYER_FIELD_BUYBACK_TIMESTAMP_10 // Size: 12, Type: Int32, Flags: 2 PLAYER_FIELD_BUYBACK_TIMESTAMP_11 // Size: 12, Type: Int32, Flags: 2 PLAYER_FIELD_KILLS // Size: 1, Type: Chars?, Flags: 2 PLAYER_FIELD_TODAY_CONTRIBUTION // Size: 1, Type: Int32, Flags: 2 PLAYER_FIELD_YESTERDAY_CONTRIBUTION // Size: 1, Type: Int32, Flags: 2 PLAYER_FIELD_LIFETIME_HONORBALE_KILLS // Size: 1, Type: Int32, Flags: 2 PLAYER_FIELD_BYTES2 // Size: 1, Type: Bytes, Flags: 2 PLAYER_FIELD_WATCHED_FACTION_INDEX // Size: 1, Type: Int32, Flags: 2 PLAYER_FIELD_COMBAT_RATING_1 // Size: 24, Type: Int32, Flags: 2 PLAYER_FIELD_COMBAT_RATING_01 // Size: 24, Type: Int32, Flags: 2 PLAYER_FIELD_COMBAT_RATING_02 // Size: 24, Type: Int32, Flags: 2 PLAYER_FIELD_COMBAT_RATING_03 // Size: 24, Type: Int32, Flags: 2 PLAYER_FIELD_COMBAT_RATING_04 // Size: 24, Type: Int32, Flags: 2 PLAYER_FIELD_COMBAT_RATING_05 // Size: 24, Type: Int32, Flags: 2 PLAYER_FIELD_COMBAT_RATING_06 // Size: 24, Type: Int32, Flags: 2 PLAYER_FIELD_COMBAT_RATING_07 // Size: 24, Type: Int32, Flags: 2 PLAYER_FIELD_COMBAT_RATING_08 // Size: 24, Type: Int32, Flags: 2 PLAYER_FIELD_COMBAT_RATING_09 // Size: 24, Type: Int32, Flags: 2 PLAYER_FIELD_COMBAT_RATING_10 // Size: 24, Type: Int32, Flags: 2 PLAYER_FIELD_COMBAT_RATING_11 // Size: 24, Type: Int32, Flags: 2 PLAYER_FIELD_COMBAT_RATING_12 // Size: 24, Type: Int32, Flags: 2 PLAYER_FIELD_COMBAT_RATING_13 // Size: 24, Type: Int32, Flags: 2 PLAYER_FIELD_COMBAT_RATING_14 // Size: 24, Type: Int32, Flags: 2 PLAYER_FIELD_COMBAT_RATING_15 // Size: 24, Type: Int32, Flags: 2 PLAYER_FIELD_COMBAT_RATING_16 // Size: 24, Type: Int32, Flags: 2 PLAYER_FIELD_COMBAT_RATING_17 // Size: 24, Type: Int32, Flags: 2 PLAYER_FIELD_COMBAT_RATING_18 // Size: 24, Type: Int32, Flags: 2 PLAYER_FIELD_COMBAT_RATING_19 // Size: 24, Type: Int32, Flags: 2 PLAYER_FIELD_COMBAT_RATING_20 // Size: 24, Type: Int32, Flags: 2 PLAYER_FIELD_COMBAT_RATING_21 // Size: 24, Type: Int32, Flags: 2 PLAYER_FIELD_COMBAT_RATING_22 // Size: 24, Type: Int32, Flags: 2 PLAYER_FIELD_COMBAT_RATING_23 // Size: 24, Type: Int32, Flags: 2 PLAYER_FIELD_ARENA_TEAM_INFO_1_1 // Size: 18, Type: Int32, Flags: 2 PLAYER_FIELD_ARENA_TEAM_INFO_1_01 // Size: 18, Type: Int32, Flags: 2 PLAYER_FIELD_ARENA_TEAM_INFO_1_02 // Size: 18, Type: Int32, Flags: 2 PLAYER_FIELD_ARENA_TEAM_INFO_1_03 // Size: 18, Type: Int32, Flags: 2 PLAYER_FIELD_ARENA_TEAM_INFO_1_04 // Size: 18, Type: Int32, Flags: 2 PLAYER_FIELD_ARENA_TEAM_INFO_1_05 // Size: 18, Type: Int32, Flags: 2 PLAYER_FIELD_ARENA_TEAM_INFO_1_06 // Size: 18, Type: Int32, Flags: 2 PLAYER_FIELD_ARENA_TEAM_INFO_1_07 // Size: 18, Type: Int32, Flags: 2 PLAYER_FIELD_ARENA_TEAM_INFO_1_08 // Size: 18, Type: Int32, Flags: 2 PLAYER_FIELD_ARENA_TEAM_INFO_1_09 // Size: 18, Type: Int32, Flags: 2 PLAYER_FIELD_ARENA_TEAM_INFO_1_10 // Size: 18, Type: Int32, Flags: 2 PLAYER_FIELD_ARENA_TEAM_INFO_1_11 // Size: 18, Type: Int32, Flags: 2 PLAYER_FIELD_ARENA_TEAM_INFO_1_12 // Size: 18, Type: Int32, Flags: 2 PLAYER_FIELD_ARENA_TEAM_INFO_1_13 // Size: 18, Type: Int32, Flags: 2 PLAYER_FIELD_ARENA_TEAM_INFO_1_14 // Size: 18, Type: Int32, Flags: 2 PLAYER_FIELD_ARENA_TEAM_INFO_1_15 // Size: 18, Type: Int32, Flags: 2 PLAYER_FIELD_ARENA_TEAM_INFO_1_16 // Size: 18, Type: Int32, Flags: 2 PLAYER_FIELD_ARENA_TEAM_INFO_1_17 // Size: 18, Type: Int32, Flags: 2 PLAYER_FIELD_HONOR_CURRENCY // Size: 1, Type: Int32, Flags: 2 PLAYER_FIELD_ARENA_CURRENCY // Size: 1, Type: Int32, Flags: 2 PLAYER_FIELD_MOD_MANA_REGEN // Size: 1, Type: Float, Flags: 2 PLAYER_FIELD_MOD_MANA_REGEN_INTERRUPT // Size: 1, Type: Float, Flags: 2 PLAYER_FIELD_MAX_LEVEL // Size: 1, Type: Int32, Flags: 2 PLAYER_FIELD_DAILY_QUESTS_1 // Size: 10, Type: Int32, Flags: 2 PLAYER_FIELD_DAILY_QUESTS_01 // Size: 10, Type: Int32, Flags: 2 PLAYER_FIELD_DAILY_QUESTS_02 // Size: 10, Type: Int32, Flags: 2 PLAYER_FIELD_DAILY_QUESTS_03 // Size: 10, Type: Int32, Flags: 2 PLAYER_FIELD_DAILY_QUESTS_04 // Size: 10, Type: Int32, Flags: 2 PLAYER_FIELD_DAILY_QUESTS_05 // Size: 10, Type: Int32, Flags: 2 PLAYER_FIELD_DAILY_QUESTS_06 // Size: 10, Type: Int32, Flags: 2 PLAYER_FIELD_DAILY_QUESTS_07 // Size: 10, Type: Int32, Flags: 2 PLAYER_FIELD_DAILY_QUESTS_08 // Size: 10, Type: Int32, Flags: 2 PLAYER_FIELD_DAILY_QUESTS_09 // Size: 10, Type: Int32, Flags: 2 PLAYER_FIELD_PADDING // Size: 1, Type: Int32, Flags: 0 PLAYER_END // Size: 1, Type: Int32, Flags: 0
GAMEOBJECT-prefix fields
GAMEOBJECT_DISPLAYID // Size: 1, Type: Int32, Flags: 1 GAMEOBJECT_FLAGS // Size: 1, Type: Int32, Flags: 1 GAMEOBJECT_ROTATION // Size: 4, Type: Float, Flags: 1 GAMEOBJECT_ROTATION_01 // Size: 4, Type: Float, Flags: 1 GAMEOBJECT_ROTATION_02 // Size: 4, Type: Float, Flags: 1 GAMEOBJECT_ROTATION_03 // Size: 4, Type: Float, Flags: 1 GAMEOBJECT_STATE // Size: 1, Type: Int32, Flags: 1 GAMEOBJECT_POS_X // Size: 1, Type: Float, Flags: 1 GAMEOBJECT_POS_Y // Size: 1, Type: Float, Flags: 1 GAMEOBJECT_POS_Z // Size: 1, Type: Float, Flags: 1 GAMEOBJECT_FACING // Size: 1, Type: Float, Flags: 1 GAMEOBJECT_DYN_FLAGS // Size: 1, Type: Int32, Flags: 256 GAMEOBJECT_FACTION // Size: 1, Type: Int32, Flags: 1 GAMEOBJECT_TYPE_ID // Size: 1, Type: Int32, Flags: 1 GAMEOBJECT_LEVEL // Size: 1, Type: Int32, Flags: 1 GAMEOBJECT_ARTKIT // Size: 1, Type: Int32, Flags: 1 GAMEOBJECT_ANIMPROGRESS // Size: 1, Type: Int32, Flags: 256 GAMEOBJECT_PADDING // Size: 1, Type: Int32, Flags: 0 GAMEOBJECT_END // Size: 1, Type: Int32, Flags: 0
DYNAMICOBJECT-prefix fields
DYNAMICOBJECT_CASTER // Size: 2, Type: GUID, Flags: 1 DYNAMICOBJECT_CASTER_01 // Size: 2, Type: GUID, Flags: 1 DYNAMICOBJECT_BYTES // Size: 1, Type: Bytes, Flags: 1 DYNAMICOBJECT_SPELLID // Size: 1, Type: Int32, Flags: 1 DYNAMICOBJECT_RADIUS // Size: 1, Type: Float, Flags: 1 DYNAMICOBJECT_POS_X // Size: 1, Type: Float, Flags: 1 DYNAMICOBJECT_POS_Y // Size: 1, Type: Float, Flags: 1 DYNAMICOBJECT_POS_Z // Size: 1, Type: Float, Flags: 1 DYNAMICOBJECT_FACING // Size: 1, Type: Float, Flags: 1 DYNAMICOBJECT_PAD // Size: 1, Type: Bytes, Flags: 1 DYNAMICOBJECT_END // Size: 1, Type: Int32, Flags: 0
CORPSE-prefix fields
CORPSE_FIELD_OWNER // Size: 2, Type: GUID, Flags: 1 CORPSE_FIELD_OWNER_01 // Size: 2, Type: GUID, Flags: 1 CORPSE_FIELD_FACING // Size: 1, Type: Float, Flags: 1 CORPSE_FIELD_POS_X // Size: 1, Type: Float, Flags: 1 CORPSE_FIELD_POS_Y // Size: 1, Type: Float, Flags: 1 CORPSE_FIELD_POS_Z // Size: 1, Type: Float, Flags: 1 CORPSE_FIELD_DISPLAY_ID // Size: 1, Type: Int32, Flags: 1 CORPSE_FIELD_ITEM // Size: 19, Type: Int32, Flags: 1 CORPSE_FIELD_ITEM_01 // Size: 19, Type: Int32, Flags: 1 CORPSE_FIELD_ITEM_02 // Size: 19, Type: Int32, Flags: 1 CORPSE_FIELD_ITEM_03 // Size: 19, Type: Int32, Flags: 1 CORPSE_FIELD_ITEM_04 // Size: 19, Type: Int32, Flags: 1 CORPSE_FIELD_ITEM_05 // Size: 19, Type: Int32, Flags: 1 CORPSE_FIELD_ITEM_06 // Size: 19, Type: Int32, Flags: 1 CORPSE_FIELD_ITEM_07 // Size: 19, Type: Int32, Flags: 1 CORPSE_FIELD_ITEM_08 // Size: 19, Type: Int32, Flags: 1 CORPSE_FIELD_ITEM_09 // Size: 19, Type: Int32, Flags: 1 CORPSE_FIELD_ITEM_10 // Size: 19, Type: Int32, Flags: 1 CORPSE_FIELD_ITEM_11 // Size: 19, Type: Int32, Flags: 1 CORPSE_FIELD_ITEM_12 // Size: 19, Type: Int32, Flags: 1 CORPSE_FIELD_ITEM_13 // Size: 19, Type: Int32, Flags: 1 CORPSE_FIELD_ITEM_14 // Size: 19, Type: Int32, Flags: 1 CORPSE_FIELD_ITEM_15 // Size: 19, Type: Int32, Flags: 1 CORPSE_FIELD_ITEM_16 // Size: 19, Type: Int32, Flags: 1 CORPSE_FIELD_ITEM_17 // Size: 19, Type: Int32, Flags: 1 CORPSE_FIELD_ITEM_18 // Size: 19, Type: Int32, Flags: 1 CORPSE_FIELD_BYTES_1 // Size: 1, Type: Bytes, Flags: 1 CORPSE_FIELD_BYTES_2 // Size: 1, Type: Bytes, Flags: 1 CORPSE_FIELD_GUILD // Size: 1, Type: Int32, Flags: 1 CORPSE_FIELD_FLAGS // Size: 1, Type: Int32, Flags: 1 CORPSE_FIELD_DYNAMIC_FLAGS // Size: 1, Type: Int32, Flags: 256 CORPSE_FIELD_PAD // Size: 1, Type: Int32, Flags: 0 CORPSE_END // Size: 1, Type: Int32, Flags: 0
Related links
- Function library (Contains lots of examples)



